Other printings of "Ancestral Blade": PLST #2XM-3 2XM #3 M20 #3 CMR #5 GN3 #6 CMM #12 J25 #160
| id | 41533 |
|---|---|
| artist | Scott Murphy |
| artistIds | 07c7ac65-dfa6-4273-9c66-ec9d8f3e2226 |
| asciiName | |
| attractionLights | |
| availability | arena, paper |
| boosterTypes | |
| borderColor | black |
| colorIdentity | W |
| colorIndicator | |
| colors | W |
| defense | |
| duelDeck | |
| edhrecRank | 11524 |
| edhrecSaltiness | |
| faceConvertedManaCost | |
| faceFlavorName | |
| faceManaValue | |
| faceName | |
| finishes | nonfoil |
| flavorName | |
| flavorText | |
| frameEffects | |
| frameVersion | 2015 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 0 |
| hasNonFoil | 1 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | |
| isPromo | |
| isRebalanced | |
| isReprint | 1 |
| isReserved | |
| isStarter | 1 |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | Equip |
| language | English |
| layout | normal |
| leadershipSkills | |
| life | |
| loyalty | |
| manaCost | {1}{W} |
| manaValue | 2 |
| name | Ancestral Blade |
| number | 160 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | When Ancestral Blade enters, create a 1/1 white Soldier creature token, then attach Ancestral Blade to it. Equipped creature gets +1/+1. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) |
| otherFaceIds | |
| power | |
| printings | 2XM, CMM, CMR, GN3, J25, M20, PLST |
| promoTypes | |
| rarity | common |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | |
| setCode | J25 |
| side | |
| signature | |
| sourceProducts | {'nonfoil': ['4498a9bc-294c-5036-91e5-031880296db8']} |
| subsets | |
| subtypes | Equipment |
| supertypes | |
| text | When this Equipment enters, create a 1/1 white Soldier creature token, then attach this Equipment to it. Equipped creature gets +1/+1. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) |
| toughness | |
| type | Artifact — Equipment |
| types | Artifact |
| uuid | 9d958f1e-693a-575f-9899-c66174682ad5 |
| variations | |
| watermark | |
| setName | Foundations Jumpstart |
| id | 41533 |
|---|---|
| cardKingdomEtchedId | |
| cardKingdomFoilId | |
| cardKingdomId | 305309 |
| cardsphereFoilId | |
| cardsphereId | 130612 |
| deckboxId | 98154 |
| mcmId | 795644 |
| mcmMetaId | 273552 |
| mtgArenaId | 93449 |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | 9378b0e5-b887-5117-82f8-2beebe1b761f |
| mtgoFoilId | |
| mtgoId | |
| multiverseId | 684863 |
| scryfallCardBackId | 0aeebaf5-8c7d-4636-9e82-8c27447861f7 |
| scryfallId | 7902956b-8d64-4320-89b0-6f369ce1f410 |
| scryfallIllustrationId | 13f3d209-3c81-4e2d-b236-2082771bd63a |
| scryfallOracleId | ab28a801-6ab1-4db2-8ae2-c24bb4c10ebb |
| tcgplayerEtchedProductId | |
| tcgplayerProductId | 589799 |
| uuid | 9d958f1e-693a-575f-9899-c66174682ad5 |
| id | 41533 |
|---|---|
| alchemy | |
| brawl | Legal |
| commander | Legal |
| duel | Legal |
| future | |
| gladiator | Legal |
| historic | Legal |
| legacy | Legal |
| modern | Legal |
| oathbreaker | Legal |
| oldschool | |
| pauper | Legal |
| paupercommander | Legal |
| penny | |
| pioneer | Legal |
| predh | |
| premodern | |
| standard | |
| standardbrawl | |
| timeless | Legal |
| uuid | 9d958f1e-693a-575f-9899-c66174682ad5 |
| vintage | Legal |
| id | 41533 |
|---|---|
| cardKingdom | https://mtgjson.com/links/e1b06ebcbfa7776b |
| cardKingdomEtched | |
| cardKingdomFoil | |
| cardmarket | https://mtgjson.com/links/fdadfd48861437fd |
| tcgplayer | https://mtgjson.com/links/4275ec7a741e179d |
| tcgplayerEtched | |
| uuid | 9d958f1e-693a-575f-9899-c66174682ad5 |
| language | name | faceName | flavorText | type | text | multiverseId |
|---|---|---|---|---|---|---|
| French | Lame ancestrale | Artefact — équipement | Quand la Lame ancestrale arrive, créez un jeton de créature 1/1 blanche Soldat, puis attachez-lui la Lame ancestrale. La créature équipée gagne +1/+1. Équipement {1} ({1} : Attachez à une créature ciblée que vous contrôlez. N'attachez l'équipement que lorsque vous pourriez lancer un rituel.) | 685235 | ||
| German | Ahnenklinge | Artefakt — Ausrüstung | Wenn die Ahnenklinge ins Spiel kommt, erzeuge einen 1/1 weißen Soldat-Kreaturenspielstein und lege die Ahnenklinge dann an ihn an. Die ausgerüstete Kreatur erhält +1/+1. Ausrüsten {1} ({1}: Lege diese Karte an eine Kreatur deiner Wahl an, die du kontrollierst. Spiele Ausrüsten wie eine Hexerei.) | 684987 | ||
| Italian | Lama Ancestrale | Artefatto — Equipaggiamento | Quando la Lama Ancestrale entra, crea una pedina creatura Soldato 1/1 bianca, poi assegnale la Lama Ancestrale. La creatura equipaggiata prende +1/+1. Equipaggiare {1} ({1}: Assegna a una creatura bersaglio che controlli. Equipaggia solo come una stregoneria.) | 685359 | ||
| Japanese | 祖先の刃 | アーティファクト — 装備品 | 祖先の刃が戦場に出たとき、白の1/1の兵士・クリーチャー・トークン1体を生成する。その後、祖先の刃をそれにつける。 装備しているクリーチャーは+1/+1の修整を受ける。 装備{1}({1}:あなたがコントロールしているクリーチャー1体を対象とする。これをそれにつける。装備はソーサリーとしてのみ行う。) | 685483 | ||
| Spanish | Filo ancestral | Artefacto — Equipo | Cuando el Filo ancestral entre, crea una ficha de criatura Soldado blanca 1/1 y luego anéxale el Filo ancestral. La criatura equipada obtiene +1/+1. Equipar {1}. ({1}: Anexa este Equipo a la criatura objetivo que controlas. Activa la habilidad de equipar como un conjuro.) | 685111 |
| date | text |
|---|---|
| 2020-11-10 | If the triggered ability causes two Soldiers to be created (due to an effect such as that of Doubling Season), Ancestral Blade becomes attached to one of them. |
| 2020-11-10 | No player may take any actions between the time you create the Soldier token and the time Ancestral Blade becomes attached to it. |
| 2020-11-10 | The Soldier token that you create enters the battlefield as a 1/1 creature. Any abilities that trigger when a creature with a certain power enters the battlefield will see the token enter as a 1/1 creature. Static abilities that affect the Soldier's power and toughness may change this, but Ancestral Blade will be attached to the Soldier before the game checks to see if it has toughness 0 or less. For example, if Illness in the Ranks ("Creature tokens get -1/-1") is on the battlefield, the Soldier will enter as a 0/0 creature, but then Ancestral Blade will make it a 1/1 and the token will survive. |
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