Other printings of "Diamond City": PIP #147 PIP #439 PIP #675 PIP #967
| id | 67998 |
|---|---|
| artist | Pascal Quidault |
| artistIds | aabbf32e-5330-403a-8a99-a653c050e263 |
| asciiName | |
| attractionLights | |
| availability | mtgo, paper |
| boosterTypes | |
| borderColor | black |
| colorIdentity | |
| colorIndicator | |
| colors | |
| defense | |
| duelDeck | |
| edhrecRank | 3024 |
| edhrecSaltiness | 0.13 |
| faceConvertedManaCost | |
| faceFlavorName | |
| faceManaValue | |
| faceName | |
| finishes | nonfoil, foil |
| flavorName | |
| flavorText | |
| frameEffects | |
| frameVersion | 2015 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 1 |
| hasNonFoil | 1 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | |
| isPromo | |
| isRebalanced | |
| isReprint | |
| isReserved | |
| isStarter | 1 |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | |
| language | English |
| layout | normal |
| leadershipSkills | |
| life | |
| loyalty | |
| manaCost | |
| manaValue | 0 |
| name | Diamond City |
| number | 147 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | Diamond City enters the battlefield with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.) {T}: Add {C}. {T}: Move a shield counter from Diamond City onto target creature. Activate only if two or more creatures entered the battlefield under your control this turn. |
| otherFaceIds | |
| power | |
| printings | PIP |
| promoTypes | |
| rarity | rare |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | triangle |
| setCode | PIP |
| side | |
| signature | |
| sourceProducts | {'foil': ['2fc498e6-b9c7-5104-ae4a-d1d9c6a4fbfc'], 'nonfoil': ['10569c6c-d547-5605-9d4b-6b165817ede0']} |
| subsets | |
| subtypes | |
| supertypes | |
| text | This land enters with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.) {T}: Add {C}. {T}: Move a shield counter from this land onto target creature. Activate only if two or more creatures entered the battlefield under your control this turn. |
| toughness | |
| type | Land |
| types | Land |
| uuid | 5da92361-3d00-5aac-958b-d5214e7fc940 |
| variations | 681db0c5-8d51-5935-9d57-9b9587297c10, 23827f37-05fe-5e6b-a292-e40cc2e5f90f, 2669a7bf-1121-5098-a7c8-59be43c175b3 |
| watermark | |
| setName | Fallout |
| id | 67998 |
|---|---|
| cardKingdomEtchedId | |
| cardKingdomFoilId | 292304 |
| cardKingdomId | 292134 |
| cardsphereFoilId | |
| cardsphereId | 117339 |
| deckboxId | 88863 |
| mcmId | 758560 |
| mcmMetaId | |
| mtgArenaId | |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | 665c007e-c8fa-5dfd-af48-7d5f36737c60 |
| mtgoFoilId | |
| mtgoId | 132543 |
| multiverseId | 652234 |
| scryfallCardBackId | 0aeebaf5-8c7d-4636-9e82-8c27447861f7 |
| scryfallId | 3e9bd49a-e9f1-4543-b04a-777a9e5a55ec |
| scryfallIllustrationId | 8fcb7299-f57c-477e-a970-83ea766aa0b2 |
| scryfallOracleId | 88e29d50-1680-495d-be84-b92b4c9e636f |
| tcgplayerEtchedProductId | |
| tcgplayerProductId | 539910 |
| uuid | 5da92361-3d00-5aac-958b-d5214e7fc940 |
| id | 67998 |
|---|---|
| alchemy | |
| brawl | |
| commander | Legal |
| duel | Legal |
| future | |
| gladiator | |
| historic | |
| legacy | Legal |
| modern | |
| oathbreaker | Legal |
| oldschool | |
| pauper | |
| paupercommander | |
| penny | |
| pioneer | |
| predh | |
| premodern | |
| standard | |
| standardbrawl | |
| timeless | |
| uuid | 5da92361-3d00-5aac-958b-d5214e7fc940 |
| vintage | Legal |
| id | 67998 |
|---|---|
| cardKingdom | https://mtgjson.com/links/f9a19af9725ebab3 |
| cardKingdomEtched | |
| cardKingdomFoil | https://mtgjson.com/links/5ce136a913d2c9e9 |
| cardmarket | |
| tcgplayer | https://mtgjson.com/links/edb4858e58729382 |
| tcgplayerEtched | |
| uuid | 5da92361-3d00-5aac-958b-d5214e7fc940 |
| language | name | faceName | flavorText | type | text | multiverseId |
|---|---|---|---|---|---|---|
| Chinese Simplified | 钻石城 | 地 | 钻石城进战场时上面有一个后盾指示物。(如果它将受到伤害或将被消灭,则改为从其上移去一个后盾指示物。) {T}:加{C}。 {T}:将一个后盾指示物从钻石城移到目标生物上。只能于两个或更多生物在你操控下进战场的回合中起动。 | 653110 | ||
| French | Diamond City | Terrain | Diamond City arrive sur le champ de bataille avec un marqueur « bouclier » sur elle. (Si elle devait subir des blessures ou être détruite, retirez-lui un marqueur « bouclier » à la place.) {T} : Ajoutez {C}. {T} : Déplacez un marqueur « bouclier » de Diamond City sur une créature ciblée. N'activez que si au moins deux créatures sont arrivées sur le champ de bataille sous votre contrôle ce tour-ci. | 652672 | ||
| German | Diamond City | Land | Diamond City kommt mit einer Schildmarke ins Spiel. (Falls ihr Schaden zugefügt oder sie zerstört würde, entferne stattdessen eine Schildmarke von ihr.) {T}: Erzeuge {C}. {T}: Bewege eine Schildmarke von Diamond City auf eine Kreatur deiner Wahl. Aktiviere diese Fähigkeit nur, falls in diesem Zug zwei oder mehr Kreaturen unter deiner Kontrolle ins Spiel gekommen sind. | 652380 | ||
| Italian | Diamond City | Terra | Diamond City entra nel campo di battaglia con un segnalino scudo. (Se sta per subire danno o sta per essere distrutta, rimuovi invece un segnalino scudo da essa.) {T}: Aggiungi {C}. {T}: Sposta un segnalino scudo da Diamond City a una creatura bersaglio. Attiva solo se sono entrate nel campo di battaglia due o più creature sotto il tuo controllo in questo turno. | 652818 | ||
| Japanese | ダイアモンドシティ | 土地 | ダイアモンドシティは盾カウンター1個が置かれた状態で戦場に出る。(それがダメージを受けるか破壊されるなら、代わりにそれの上にある盾カウンター1個を取り除く。) {T}:{C}を加える。 {T}:クリーチャー1体を対象とする。ダイアモンドシティの上から盾カウンター1個をそれの上に動かす。2体以上のクリーチャーがあなたのコントロール下で戦場に出たターンでなければ起動できない。 | 652964 | ||
| Spanish | Diamond City | Tierra | Diamond City entra al campo de batalla con un contador de escudo sobre ella. (Si fuera a recibir daño o a ser destruida, en vez de eso, remueve un contador de escudo de ella.) {T}: Agrega {C}. {T}: Mueve un contador de escudo de Diamond City a la criatura objetivo. Activa esto solo si dos o más criaturas entraron al campo de batalla bajo tu control este turno. | 652526 |
| date | text |
|---|---|
| 2024-03-08 | A creature with a shield counter on it may still be destroyed by state-based actions if it has damage marked on it equal to its toughness or has been dealt unpreventable damage by a source with deathtouch. |
| 2024-03-08 | If a permanent that would be dealt damage has more than one shield counter on it, that damage is prevented and only one shield counter is removed. |
| 2024-03-08 | If a permanent with a shield counter is dealt unpreventable damage, that damage will be dealt and a shield counter will still be removed. |
| 2024-03-08 | Removing a shield counter when a permanent would be dealt damage or destroyed isn’t the same as regenerating a permanent. |
| 2024-03-08 | Shield counters don’t prevent players from sacrificing permanents. |
| 2024-03-08 | “Shield” is not an ability that permanents have and shield counters are not keyword counters. If a permanent with a shield counter loses its abilities, the shield counter will still protect it as normal. |
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