Other printings of "Wayta, Trainer Prodigy": LCC #7 LCC #32
| id | 44486 |
|---|---|
| artist | Magali Villeneuve |
| artistIds | 9e6a55ae-be4d-4c23-a2a5-135737ffd879 |
| asciiName | |
| attractionLights | |
| availability | mtgo, paper |
| boosterTypes | |
| borderColor | black |
| colorIdentity | G, R, W |
| colorIndicator | |
| colors | G, R, W |
| defense | |
| duelDeck | |
| edhrecRank | 6985 |
| edhrecSaltiness | 0.15 |
| faceConvertedManaCost | |
| faceFlavorName | |
| faceManaValue | |
| faceName | |
| finishes | nonfoil, foil |
| flavorName | |
| flavorText | |
| frameEffects | legendary |
| frameVersion | 2015 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 1 |
| hasNonFoil | 1 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | |
| isPromo | |
| isRebalanced | |
| isReprint | |
| isReserved | |
| isStarter | 1 |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | Fight, Haste |
| language | English |
| layout | normal |
| leadershipSkills | {'brawl': False, 'commander': True, 'oathbreaker': False} |
| life | |
| loyalty | |
| manaCost | {R}{G}{W} |
| manaValue | 3 |
| name | Wayta, Trainer Prodigy |
| number | 7 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | Haste {2}{G}, {T}: Target creature you control fights another target creature. This ability costs {2} less to activate if it targets two creatures you control. If a creature you control being dealt damage causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. |
| otherFaceIds | |
| power | 1 |
| printings | LCC |
| promoTypes | |
| rarity | mythic |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | oval |
| setCode | LCC |
| side | |
| signature | |
| sourceProducts | {'foil': ['05000e1a-5e14-5665-a594-cd40241e9f92'], 'nonfoil': ['2eed0d45-cdbe-567f-a44a-045f17ecd55a']} |
| subsets | |
| subtypes | Human, Warrior |
| supertypes | Legendary |
| text | Haste {2}{G}, {T}: Target creature you control fights another target creature. This ability costs {2} less to activate if it targets two creatures you control. If a creature you control being dealt damage causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. |
| toughness | 5 |
| type | Legendary Creature — Human Warrior |
| types | Creature |
| uuid | 04976406-0c15-5230-b171-ed81ac797b71 |
| variations | d9352845-6462-5e1a-8442-2f50c0c1593b |
| watermark | |
| setName | The Lost Caverns of Ixalan Commander |
| id | 44486 |
|---|---|
| cardKingdomEtchedId | |
| cardKingdomFoilId | 286870 |
| cardKingdomId | 287953 |
| cardsphereFoilId | 112615 |
| cardsphereId | 113033 |
| deckboxId | 84667 |
| mcmId | 743444 |
| mcmMetaId | |
| mtgArenaId | |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | a3072a7c-fd0a-52aa-ad53-747884dd69ee |
| mtgoFoilId | |
| mtgoId | 119212 |
| multiverseId | 642145 |
| scryfallCardBackId | 0aeebaf5-8c7d-4636-9e82-8c27447861f7 |
| scryfallId | 04f2d7ee-43a4-48e8-af64-d9fad4b9c5f1 |
| scryfallIllustrationId | 24aaa246-229e-4c01-9b74-fb896a7f5e76 |
| scryfallOracleId | e507df33-d150-4b21-8ddb-90799f412dd8 |
| tcgplayerEtchedProductId | |
| tcgplayerProductId | 525721 |
| uuid | 04976406-0c15-5230-b171-ed81ac797b71 |
| id | 44486 |
|---|---|
| alchemy | |
| brawl | |
| commander | Legal |
| duel | Legal |
| future | |
| gladiator | |
| historic | |
| legacy | Legal |
| modern | |
| oathbreaker | Legal |
| oldschool | |
| pauper | |
| paupercommander | |
| penny | |
| pioneer | |
| predh | |
| premodern | |
| standard | |
| standardbrawl | |
| timeless | |
| uuid | 04976406-0c15-5230-b171-ed81ac797b71 |
| vintage | Legal |
| id | 44486 |
|---|---|
| cardKingdom | https://mtgjson.com/links/031eb54a1fcff62b |
| cardKingdomEtched | |
| cardKingdomFoil | https://mtgjson.com/links/70a72acd829fbc75 |
| cardmarket | |
| tcgplayer | https://mtgjson.com/links/1e8b4a4c9dabbd52 |
| tcgplayerEtched | |
| uuid | 04976406-0c15-5230-b171-ed81ac797b71 |
| language | name | faceName | flavorText | type | text | multiverseId |
|---|---|---|---|---|---|---|
| Chinese Simplified | 驯龙逸才薇塔 | 传奇生物 — 人类/战士 | 敏捷 {2}{G},{T}:目标由你操控的生物与另一个目标生物互斗。如果此异能以两个由你操控的生物为目标,则减少{2}来起动。 如果由你操控之永久物的触发式异能因由你操控的生物受到伤害而触发,则该异能额外触发一次。 | 642173 | ||
| French | Wayta, dresseuse prodige | Créature légendaire — humain et guerrier | Célérité {2}{G}, {T} : Une créature ciblée que vous contrôlez se bat contre une autre créature ciblée. Cette capacité coûte {2} de moins à activer si elle cible deux créatures que vous contrôlez. Si une créature que vous contrôlez qui subit des blessures provoque le déclenchement d'une capacité déclenchée d'un permanent que vous contrôlez, cette capacité se déclenche une fois de plus. | 642157 | ||
| German | Wayta, Dressur-Naturtalent | Legendäre Kreatur — Mensch, Krieger | Eile {2}{G}, {T}: Eine Kreatur deiner Wahl, die du kontrollierst, kämpft gegen eine andere Kreatur deiner Wahl. Diese Fähigkeit kostet beim Aktivieren {2} weniger, falls sie zwei Kreaturen, die du kontrollierst, als Ziel hat. Falls einer Kreatur, die du kontrollierst, Schaden zugefügt wird und dadurch bei einer bleibenden Karte, die du kontrollierst, eine ausgelöste Fähigkeit ausgelöst wird, wird diese Fähigkeit ein weiteres Mal ausgelöst. | 642149 | ||
| Italian | Wayta, Addestratrice Prodigio | Creatura Leggendaria — Guerriero Umano | Rapidità {2}{G}, {T}: Una creatura bersaglio che controlli lotta con un'altra creatura bersaglio. Questa abilità costa {2} in meno per essere attivata se bersaglia due creature che controlli. Se una creatura che controlli a cui viene inflitto danno fa innescare un'abilità innescata di un permanente che controlli, quell'abilità si innesca una volta in più. | 642161 | ||
| Japanese | 調教師の神童、ウェイタ | 伝説のクリーチャー — 人間・戦士 | 速攻 {2}{G}, {T}:あなたがコントロールしているクリーチャー1体を対象とし、それでないクリーチャー1体を対象とする。その前者はその後者と格闘を行う。この能力が、あなたがコントロールしているクリーチャー2体を対象とするなら、これを起動するためのコストは{2}少なくなる。 あなたがコントロールしているクリーチャーがダメージを受けることによりあなたがコントロールしているパーマネントの誘発型能力1つが誘発するなら、その能力は追加でもう1回誘発する。 | 642165 | ||
| Portuguese (Brazil) | Wayta, Prodígio do Treinamento | Criatura Lendária — Humano Guerreiro | Ímpeto {2}{G}, {T}: A criatura alvo que você controla luta contra outra criatura alvo. Esta habilidade custa {2} a menos para ser ativada se tiver como alvo duas criaturas que você controla. Se uma habilidade desencadeada de uma permanente que você controla for desencadeada por uma criatura sob seu controle ter sofrido dano, aquela habilidade será desencadeada uma vez adicional. | 642169 | ||
| Spanish | Wayta, adiestradora prodigiosa | Criatura legendaria — Guerrero humano | Prisa. {2}{G}, {T}: La criatura objetivo que controlas lucha contra otra criatura objetivo. Te cuesta {2} menos activar esta habilidad si hace objetivo a dos criaturas que controlas. Si una criatura que controlas recibe daño y esto hace que se dispare una habilidad disparada de un permanente que controlas, esa habilidad se dispara una vez más. | 642153 |
| date | text |
|---|---|
| 2023-11-10 | If you somehow control two copies of Wayta, Trainer Prodigy, a creature you control being dealt damage causes abilities to trigger three times, not four. A third Wayta, Trainer Prodigy causes abilities to trigger four times, a fourth causes abilities to trigger five times, and so on. |
| 2023-11-10 | Wayta, Trainer Prodigy's last ability affects only triggered abilities whose trigger conditions refer specifically to damage being dealt, such as the ability granted by Mephidross Vampire or the last ability of Wrathful Raptors. It does not affect triggered abilities that would trigger because of the results of that damage. For example, if you control an Ajani's Pridemate ("Whenever you gain life, put a +1/+1 counter on Ajani's Pridemate") and you activate Wayta, Trainer Prodigy's second ability targeting a creature you control with lifelink and another creature you control, the triggered ability of Ajani's Pridemate will still trigger only once. |
| 2023-11-10 | Wayta, Trainer Prodigy's last ability doesn't copy the triggered ability; it just causes the ability to trigger twice. Any choices made as you put the ability onto the stack, such as modes and targets, are made separately for each instance of the ability. Any choices made on resolution, such as whether to put counters on a permanent, are also made individually. |
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