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Divine Smite AFR

Card

id8307
artistBryan Sola
artistIdse6879299-a28b-48bc-8db1-9cafcf36de09
asciiName
attractionLights
availabilityarena, mtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityW
colorIndicator
colorsW
defense
duelDeck
edhrecRank18746
edhrecSaltiness0.11
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText"When darkness closes in around us, my blade will light our path."
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{1}{W}
manaValue2
nameDivine Smite
number12
originalPrintings
originalReleaseDate
originalTextTarget creature or planeswalker an opponent controls phases out. If that permanent is black, exile it instead. (If it phases out, treat it and anything attached to it as though they don't exist until its controller's next turn.)
otherFaceIds
power
printingsAFR
promoTypes
rarityuncommon
rebalancedPrintings
relatedCards
securityStamp
setCodeAFR
side
signature
sourceProducts{'foil': ['082f4c03-55d8-57a6-9837-ecbfa2726acb', '30276ac1-7d36-5a87-9ee9-b7b5087520b5', '93fab1fe-dde0-5bfd-aae5-755c6e43bc3d', 'd5512a78-bb11-5566-a634-7c9e4fa91396'], 'nonfoil': ['2e7b1f55-5c3e-51f4-a06a-f2444fded29e', '30276ac1-7d36-5a87-9ee9-b7b5087520b5', '93fab1fe-dde0-5bfd-aae5-755c6e43bc3d', 'a06bc538-983a-59de-b89f-2c2dbae1647d']}
subsets
subtypes
supertypes
textTarget creature or planeswalker an opponent controls phases out. If that permanent is black, exile it instead. (If it phases out, treat it and anything attached to it as though they don't exist until its controller's next turn.)
toughness
typeInstant
typesInstant
uuidc1ec41d7-43c7-52ec-a449-716175cd2b71
variations
watermark
setNameAdventures in the Forgotten Realms

Identifiers

id8307
cardKingdomEtchedId
cardKingdomFoilId248516
cardKingdomId248209
cardsphereFoilId79277
cardsphereId79260
deckboxId58293
mcmId571728
mcmMetaId344011
mtgArenaId77117
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id22081ad4-1608-574e-b100-89d3379670a4
mtgoFoilId
mtgoId91526
multiverseId527299
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId6b8d0852-4df3-4b29-830d-c6975265ef53
scryfallIllustrationId559ec34b-03b3-4455-867d-22a5c42ec1a1
scryfallOracleId3b06b242-caed-4c8f-b5ab-30e86061286e
tcgplayerEtchedProductId
tcgplayerProductId243399
uuidc1ec41d7-43c7-52ec-a449-716175cd2b71

Legalities

id8307
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuidc1ec41d7-43c7-52ec-a449-716175cd2b71
vintageLegal

Purchase URLs

id8307
cardKingdomhttps://mtgjson.com/links/e8ce47e5415c8ee8
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/75811b135d772577
cardmarkethttps://mtgjson.com/links/01fee45de4bec0ab
tcgplayerhttps://mtgjson.com/links/95ec2dc103005bf1
tcgplayerEtched
uuidc1ec41d7-43c7-52ec-a449-716175cd2b71

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified至圣斩「当黑暗迫近时,手中宝剑便会照亮前路。」瞬间目标由对手操控的生物或鹏洛客跃离。如果该永久物是黑色,则改为将它放逐。(如果其跃离,则直到其操控者的下一个回合,它及贴附于其上的所有东西都视作不存在。)529645
Chinese Traditional至聖斬「當黑暗迫近時,手中寶劍便會照亮前路。」瞬間目標由對手操控的生物或鵬洛客躍離。如果該永久物是黑色,則改為將它放逐。(如果其躍離,則直到其操控者的下一個回合,它及貼附於其上的所有東西都視作不存在。)529905
FrenchFrappe divine« Lorsque les ténèbres se refermeront sur nous, ma lame éclairera notre voie. »ÉphémèreUne cible, créature ou planeswalker, qu'un adversaire contrôle passe hors phase. Si ce permanent est noir, exilez-le à la place. (S'il passe hors phase, traitez-le et tout ce qui lui est attaché comme s'il n'existait pas jusqu'au prochain tour de son contrôleur.)528081
GermanGöttliches Niederstrecken„Wenn die Dunkelheit über uns hereinbricht, beleuchtet meine Klinge unseren Weg."SpontanzauberEine Kreatur oder ein Planeswalker deiner Wahl, die bzw. den ein Gegner kontrolliert, destabilisiert sich. Falls jene bleibende Karte schwarz ist, schicke sie stattdessen ins Exil. (Falls sich die bleibende Karte destabilisiert, behandle sie und alles, was an sie angelegt ist, bis zum Beginn des nächsten Zuges ihres Beherrschers, als würde es nicht existieren.)527559
ItalianCastigo Divino"Quando l'oscurità ci circonda, la mia lama illuminerà il cammino."IstantaneoUna creatura o un planeswalker bersaglio controllato da un avversario scompare. Se quel permanente è nero, invece esilialo. (Se scompare, tratta quella creatura e qualsiasi permanente ad essa assegnato come se non esistessero fino al prossimo turno del controllore della creatura.)528342
Japanese神聖なる一撃「闇が我々に迫って来たら、我が剣が道を照らす。」インスタントクリーチャーやプレインズウォーカーのうち対戦相手がコントロールしている1つを対象とする。それはフェイズ・アウトする。そのパーマネントが黒であるなら、代わりに追放する。(それがフェイズ・アウトしたなら、それのコントローラーの次のターンまで、それやそれについているすべてのものは存在しないかのように扱う。)528603
Korean신성한 강타"암흑이 우리 주변을 뒤덮으면, 내 검이 우리의 앞길을 비춰 줄 걸세."순간마법상대가 조종하는 생물 또는 플레인즈워커를 목표로 정한다. 그 목표는 페이즈 아웃한다. 그 지속물이 흑색이라면, 대신 그 지속물을 추방한다. (지속물이 페이즈 아웃하면, 그 지속물의 조종자의 다음 턴까지 그 지속물 및 그 지속물에 부착되어 있는 것들이 존재하지 않는 것처럼 취급한다.)528863
Portuguese (Brazil)Destruição Divina"Quando as trevas nos envolverem, minha lâmina iluminará nosso caminho."Mágica InstantâneaA criatura ou o planeswalker alvo que um oponente controla sai de fase. Se aquela permanente for preta, em vez disso, exile-a. (Se ela sair de fase, trate-a, assim como qualquer coisa anexada a ela, como se não existisse até o próximo turno de seu controlador.)529124
RussianБожественная Кара«Когда тьма сомкнется вокруг нас, мой клинок осветит нам путь».Мгновенное заклинаниеЦелевое существо или planeswalker под контролем оппонента уходит в противофазу. Если тот перманент черный, изгоните его вместо этого. (Если он уходит в противофазу, до следующего хода контролирующего его игрока обращайтесь с ним и всеми прикрепленными к нему объектами, как будто они не существуют.)529385
SpanishCastigo sagrado"Mi espada iluminará el camino cuando la oscuridad se cierna sobre nosotros".InstantáneoLa criatura o planeswalker objetivo que controla un oponente sale de fase. Si ese permanente es negro, en vez de eso, exílialo. (Si sale de fase, trátalo a él y a cualquier carta anexada a él como si no existiese hasta el próximo turno de su controlador.)527820

Rulings

datetext
2021-07-23An attacking or blocking creature that phases out is removed from combat.
2021-07-23Any continuous effects with a “for as long as” duration, such as that of Mind Flayer, ignore phased-out objects. If ignoring those objects causes the effect's conditions to no longer be met, the duration will expire.
2021-07-23As a creature is phased out, Auras and Equipment attached to it also phase out at the same time. Those Auras and Equipment will phase in at the same time that creature does, and they'll phase in still attached to that creature.
2021-07-23Choices made for permanents as they entered the battlefield are remembered when they phase in.
2021-07-23If an opponent gains control of your nonblack creature, you phase it out with Divine Smite, and the duration of the control-change effect expires before it phases back in, your creature phases in under your control as that opponent's next untap step begins. If they leave the game before their next untap step, it phases in as the next untap step begins after their turn would have begun.
2021-07-23Permanents phase back in during their controller's untap step, immediately before that player untaps their permanents. Creatures that phase in this way are able to attack and pay a cost of {T} during that turn. If a permanent had counters on it when it phased out, it will have those counters when it phases back in.
2021-07-23Phased out permanents are treated as though they don't exist. They can't be the target of spells or abilities, their static abilities have no effect on the game, their triggered abilities can't trigger, they can't attack or block, and so on.
2021-07-23Phasing out doesn't cause any “leaves the battlefield” abilities to trigger. Similarly, phasing in won't cause any “enters the battlefield” abilities to trigger.

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