← Back Card Profile (by Name)

Contagion Engine OTP

Other printings of "Contagion Engine": PLST #SOM-145 OTP #61 OTP #78 SOM #145 SLD #1095

Card

id63489
artistMagnus Jansson
artistIdsa04ded22-6fe3-46e4-a2a4-5360e2483224
asciiName
attractionLights
availabilityarena, mtgo, paper
boosterTypes
borderColorborderless
colorIdentity
colorIndicator
colors
defense
duelDeck
edhrecRank1853
edhrecSaltiness0.85
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesfoil
flavorName
flavorText
frameEffectsinverted
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil0
isAlternative
isFullArt1
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywordsProliferate
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{6}
manaValue6
nameContagion Engine
number78
originalPrintings
originalReleaseDate
originalTextWhen Contagion Engine enters the battlefield, put a -1/-1 counter on each creature target player controls.
{4}, {T}: Proliferate twice. (Choose any number of permanents and/or players, then give each another counter of each kind already there. Then do it again.)
otherFaceIds
power
printingsOTP, PLST, SLD, SOM
promoTypestextured, boosterfun
raritymythic
rebalancedPrintings
relatedCards
securityStampoval
setCodeOTP
side
signature
sourceProducts{'foil': ['6b307a92-0a52-5ecc-aaeb-1fa4180ec7ad']}
subsets
subtypes
supertypes
textWhen this artifact enters, put a -1/-1 counter on each creature target player controls.
{4}, {T}: Proliferate twice. (Choose any number of permanents and/or players, then give each another counter of each kind already there. Then do it again.)
toughness
typeArtifact
typesArtifact
uuid6d89a6db-7065-5314-9935-51622f70f0bb
variations0d27e43f-474c-5b39-905c-8e57b0407d5b
watermark
setNameBreaking News

Identifiers

id63489
cardKingdomEtchedId
cardKingdomFoilId294206
cardKingdomId
cardsphereFoilId119007
cardsphereId
deckboxId90433
mcmId764207
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id4dd6b49c-af70-538d-a48f-a45dbdef49ea
mtgoFoilId
mtgoId123549
multiverseId658278
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIde8125bcb-b110-4705-b77d-0548aaac4c91
scryfallIllustrationId211645eb-3822-4621-be08-e4a3cf59904c
scryfallOracleId482bd55a-ba73-4722-8643-94fa12818515
tcgplayerEtchedProductId
tcgplayerProductId544897
uuid6d89a6db-7065-5314-9935-51622f70f0bb

Legalities

id63489
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneer
predhLegal
premodern
standard
standardbrawl
timelessLegal
uuid6d89a6db-7065-5314-9935-51622f70f0bb
vintageLegal

Purchase URLs

id63489
cardKingdom
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/173b170dca95a2e9
cardmarket
tcgplayerhttps://mtgjson.com/links/4a1eac44bed79cf9
tcgplayerEtched
uuid6d89a6db-7065-5314-9935-51622f70f0bb

Foreign Data (per language)

No foreign data.

Rulings

datetext
2011-01-01As Contagion Engine's activated ability resolves, you'll complete an entire proliferate action, then you'll complete a second proliferate action. You may choose different players and/or permanents, or different counters on those permanents, when you proliferate the second time.
2011-01-01Players can't respond between the first and the second proliferate actions.
2023-02-04An ability that triggers "Whenever you proliferate" triggers even if you chose no permanents or players while doing so.
2023-02-04If a permanent ever has both +1/+1 counters and -1/-1 counters on it at the same time, they're removed in pairs as a state-based action so that the permanent has only one of those kinds of counters on it.
2023-02-04If a player or permanent has more than one kind of counter on it, and you choose for it to get additional counters, it must get one of each kind of counter it already has. You can't have it get just one kind of counter it already has and not the others.
2023-02-04Players can respond to a spell or ability whose effect includes proliferating. Once that spell or ability starts to resolve, however, and its controller chooses which permanents and players will get new counters, it's too late for anyone to respond.
2023-02-04To proliferate, you can choose any permanent that has a counter, including ones controlled by opponents. You can choose any player who has a counter, including opponents. You can't choose cards in any zone other than the battlefield, even if they have counters on them.
2023-02-04You don't have to choose every permanent or player that has a counter, only the ones you want to add another counter to. Since "any number" includes zero, you don't have to choose any permanents at all, and you don't have to choose any players at all.

Tip: bookmark this page with your query parameters for quick access.