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Havoc Festival RTR

Card

id86066
artistJohannes Voss
artistIds3593dd7e-c547-4a32-81cd-7da725f60118
asciiName
attractionLights
availabilitymtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityB, R
colorIndicator
colorsB, R
defense
duelDeck
edhrecRank7508
edhrecSaltiness0.46
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText"We can't control enemies who have no regard for their own survival."
—Arrester Lavinia, Tenth Precinct
frameEffects
frameVersion2003
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{4}{B}{R}
manaValue6
nameHavoc Festival
number166
originalPrintings
originalReleaseDate
originalTextPlayers can't gain life.
At the beginning of each player's upkeep, that player loses half his or her life, rounded up.
otherFaceIds
power
printingsRTR
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStamp
setCodeRTR
side
signature
sourceProducts{'foil': ['1772b60a-f041-51d9-b86b-dc79d6b65070', 'c1fe2d1a-a7d0-5eb8-94dc-7379ad4414ee'], 'nonfoil': ['054a8581-a827-5b8b-a29b-eea32ad0f6a7', '08053503-4a37-5707-ab7c-3e0984c6e749', '0e8bd314-6d5b-53cb-a988-6e71a69a9a31', '1772b60a-f041-51d9-b86b-dc79d6b65070', '28298b47-d511-5582-81d2-e457561a8049', '354609f4-fd88-541d-9399-0f08605a4600', 'aa125eaf-d21d-5f1e-ad97-ae27f50e49d3', 'b74eea76-9cf2-5aa8-b4fe-b03712f16c94', 'be3c045b-5ca3-56d5-a38a-c5f24b517ea6', 'e6b67874-ea3e-5ff3-a415-fcef29455c2e']}
subsets
subtypes
supertypes
textPlayers can't gain life.
At the beginning of each player's upkeep, that player loses half their life, rounded up.
toughness
typeEnchantment
typesEnchantment
uuida1c5f597-a919-5cdc-9bc4-627439fb572a
variations
watermarkrakdos
setNameReturn to Ravnica

Identifiers

id86066
cardKingdomEtchedId
cardKingdomFoilId188473
cardKingdomId188127
cardsphereFoilId38716
cardsphereId38717
deckboxId20568
mcmId258290
mcmMetaId206467
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id8593a8ba-510d-5c0a-af83-7804ddf9c385
mtgoFoilId46776
mtgoId46775
multiverseId253648
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId04560623-c768-4273-a40d-7e3f39e832cf
scryfallIllustrationIdb21d1483-299a-4e7c-9cc3-2f5bcf629761
scryfallOracleIdaf0dd100-67f0-4d7c-a65b-b2c7149288f7
tcgplayerEtchedProductId
tcgplayerProductId66449
uuida1c5f597-a919-5cdc-9bc4-627439fb572a

Legalities

id86066
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timeless
uuida1c5f597-a919-5cdc-9bc4-627439fb572a
vintageLegal

Purchase URLs

id86066
cardKingdomhttps://mtgjson.com/links/7514c6d565c0f09d
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/3501c010131f840f
cardmarkethttps://mtgjson.com/links/a5206168afc1bc30
tcgplayerhttps://mtgjson.com/links/a89db5efa5165afc
tcgplayerEtched
uuida1c5f597-a919-5cdc-9bc4-627439fb572a

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified劫难节庆「我们无法掌握不在乎自身安危的敌人。」 ~第十城郊逮捕人拉温妮结界牌手不能获得生命。
在每位牌手的维持开始时,该牌手失去一半生命,小数点后进位。
357272
Chinese Traditional劫難節慶「我們無法掌握不在乎自身安危的敵人。」 ~第十城郊逮捕人拉溫妮結界玩家不能獲得生命。
在每位玩家的維持開始時,該玩家失去一半生命,小數點後進位。
355628
FrenchFestival du Ravage« Il est impossible de contrôler des ennemis qui n'ont aucun égard pour leur propre survie. » —Courtière Lavinia, Dixième circonscriptionEnchantementLes joueurs ne peuvent pas gagner de points de vie.
Au début de l'entretien de chaque joueur, ce joueur perd la moitié de ses points de vie, arrondie à l'unité supérieure.
356176
GermanFest der Verwüstung„Wir können keine Feinde kontrollieren, die keinen Wert auf ihr eigenes Überleben legen." —Eintreiberin Lavinia, Zehntes RevierVerzauberungSpieler können keine Lebenspunkte dazuerhalten.
Zu Beginn des Versorgungssegments jedes Spielers verliert dieser Spieler die Hälfte (aufgerundet) seiner Lebenspunkte.
355902
ItalianFestival della Devastazione"Non possiamo controllare nemici a cui non interessa sopravvivere." —Lavinia, polizia del Decimo DistrettoIncantesimoI giocatori non possono guadagnare punti vita.
All'inizio del mantenimento di ogni giocatore, quel giocatore perde la metà dei suoi punti vita, arrotondati per eccesso.
356450
Japanese騒乱の大祭「自分の命なんかどうでもいいっていう敵は手に負えないわね。」 ――第10管区の拘引者、ラヴィニアエンチャントプレイヤーはライフを得られない。
各プレイヤーのアップキープの開始時に、そのプレイヤーは自分のライフの端数を切り上げた半分を失う。
356724
Korean대혼란의 축제"죽는 것을 두려워하지 않는 적을 통제하는 건 불가능하다." —10번 관할지역 체포원 라비니아부여마법플레이어들은 생명점을 얻을 수 없다.
각 플레이어의 유지단 시작에, 그 플레이어는 자신의 생명의 절반을 올림한 만큼의 생명점을 잃는다.
357546
Portuguese (Brazil)Festival da Devastação"Não podemos controlar inimigos que não se importam com a própria sobrevivência." — Encarceradora Lavinia, Décima JurisdiçãoEncantamentoOs jogadores não podem ganhar pontos de vida.
No início da manutenção de cada jogador, aquele jogador perde metade de seus pontos de vida, arredondada para cima.
356998
RussianПраздник Опустошения«Мы не можем контролировать врага, которому безразлично, выживет он или нет». — Задержатель Лавиния, Десятый ОкругЧарыИгроки не могут получать жизни.
В начале шага поддержки каждого игрока, тот игрок теряет половину своих жизней, округленную в большую сторону.
355354
SpanishFestival de devastación"No podemos controlar a enemigos que no sienten aprecio alguno por su propia supervivencia." —Encarceladora Lavinia, distrito décimoEncantamientoLos jugadores no pueden ganar vidas.
Al comienzo del mantenimiento de cada jugador, ese jugador pierde la mitad de sus vidas, redondeando hacia arriba.
365624

Rulings

datetext
2012-10-01Effects that would replace gaining life with another effect won’t apply because it’s impossible for players to gain life.
2012-10-01If an effect says to set a player’s life total to a certain number and that number is higher than the player’s current life total, that part of the effect won’t do anything. (If the number is lower than the player’s current life total, the effect will work as normal.)
2012-10-01In a Two-Headed Giant game, the last ability triggers for each player. Any life loss is applied to the team’s life total. For example, if the team has 30 life, the first ability will cause the player (and thus the team) to lose 15 life and then the second ability will cause the other player (and thus the team) to lose 8 life. The team will end up having 7 life.
2012-10-01Spells and abilities that would cause a player to gain life still resolve, but the life-gain part has no effect.
2012-10-01The amount of life lost is calculated when the triggered ability resolves. For example, if a player has 20 life and there are two Havoc Festivals on the battlefield, the first ability will cause that player to lose 10 life and then the second ability will cause that player to lose 5 life.

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