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Wasteland Raider PIP

Other printings of "Wasteland Raider": PIP #52 PIP #383 PIP #580 PIP #911

Card

id68769
artistYigit Koroglu
artistIdsa24479f8-6d9e-40f9-bede-f29899922b97
asciiName
attractionLights
availabilitymtgo, paper
boosterTypes
borderColorblack
colorIdentityB
colorIndicator
colorsB
defense
duelDeck
edhrecRank7337
edhrecSaltiness0.23
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesfoil
flavorName
flavorTextHonor means nothing. Survival means everything.
frameEffectsextendedart
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil0
isAlternative1
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsSquad
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{2}{B}{B}
manaValue4
nameWasteland Raider
number911
originalPrintings
originalReleaseDate
originalText
otherFaceIds
power4
printingsPIP
promoTypessurgefoil
rarityrare
rebalancedPrintings
relatedCards
securityStamptriangle
setCodePIP
side
signature
sourceProducts{'foil': ['2fc498e6-b9c7-5104-ae4a-d1d9c6a4fbfc']}
subsets
subtypesHuman, Mercenary
supertypes
textSquad {2} (As an additional cost to cast this spell, you may pay {2} any number of times. When this creature enters, create that many tokens that are copies of it.)
When this creature enters, each player sacrifices a creature of their choice.
toughness3
typeCreature — Human Mercenary
typesCreature
uuid39ab9da7-8ada-5a77-abb6-b263d413adc2
variations2c8f762c-3b55-5f9c-8170-dbae9d6eb019, 39bf31d6-f14b-5a98-a4e4-52d5826bb8ea, 3375865c-72cf-5a60-bb46-d868557cfc8b
watermark
setNameFallout

Identifiers

id68769
cardKingdomEtchedId
cardKingdomFoilId292549
cardKingdomId
cardsphereFoilId118228
cardsphereId
deckboxId89627
mcmId
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id74b1bcc9-5191-5933-b768-1bc4a3c6252e
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIda75af4c9-7d5b-4846-a20c-3f1c40d1a5c3
scryfallIllustrationId353ebe76-a6c4-4b32-927f-e9cf30f4fdaf
scryfallOracleId29439669-c9be-46f3-a62f-16de51fefe88
tcgplayerEtchedProductId
tcgplayerProductId540671
uuid39ab9da7-8ada-5a77-abb6-b263d413adc2

Legalities

id68769
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modern
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuid39ab9da7-8ada-5a77-abb6-b263d413adc2
vintageLegal

Purchase URLs

id68769
cardKingdom
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/c1349f5840208593
cardmarket
tcgplayerhttps://mtgjson.com/links/f08328ea99a32b88
tcgplayerEtched
uuid39ab9da7-8ada-5a77-abb6-b263d413adc2

Foreign Data (per language)

No foreign data.

Rulings

datetext
2024-03-08If the spell is countered, the squad ability will not trigger, and no tokens will be created.
2024-03-08If the spell resolves but the creature with squad leaves the battlefield before its squad ability resolves, you’ll still create the token copies.
2024-03-08If, for some reason, the creature doesn’t have the squad ability when it’s on the battlefield, the ability won’t trigger, even if you’ve paid the squad cost one or more times.
2024-03-08The tokens created by the squad ability aren’t “cast,” so any abilities that trigger when a spell is cast won’t trigger for the copies.
2024-03-08You may pay the squad cost any number of times. You will create a token that is a copy of that permanent for each time you paid the squad cost. If you paid the squad cost multiple times, the tokens will all enter the battlefield simultaneously.

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