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Feral Ghoul PIP

Other printings of "Feral Ghoul": PIP #44 PIP #381 PIP #572 PIP #909

Card

id68235
artistSergio Cosmai
artistIdsa5f8b441-5a51-4bb4-9330-ff98bb041543
asciiName
attractionLights
availabilitymtgo, paper
boosterTypes
borderColorblack
colorIdentityB
colorIndicator
colorsB
defense
duelDeck
edhrecRank3645
edhrecSaltiness0.41
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffectsextendedart
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsMenace
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{2}{B}
manaValue3
nameFeral Ghoul
number381
originalPrintings
originalReleaseDate
originalTextMenace
Whenever another creature you control dies, put a +1/+1 counter on Feral Ghoul.
When Feral Ghoul dies, each opponent gets a number of rad counters equal to its power.
otherFaceIds
power2
printingsPIP
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStamptriangle
setCodePIP
side
signature
sourceProducts{'foil': ['2fc498e6-b9c7-5104-ae4a-d1d9c6a4fbfc', '7a584835-af39-59bb-826f-32152df22ca5'], 'nonfoil': ['2fc498e6-b9c7-5104-ae4a-d1d9c6a4fbfc', '7a584835-af39-59bb-826f-32152df22ca5']}
subsets
subtypesZombie, Mutant
supertypes
textMenace
Whenever another creature you control dies, put a +1/+1 counter on this creature.
When this creature dies, each opponent gets a number of rad counters equal to its power.
toughness2
typeCreature — Zombie Mutant
typesCreature
uuid46534c1e-6d20-55a9-9bf6-4a4fe7162296
variations573a6625-4cd4-5745-b573-444ae4380356, adc1ed42-a83a-5970-b90d-d2be9b0818c8, 32edc037-b226-5a42-9447-bbe128a3b780
watermark
setNameFallout

Identifiers

id68235
cardKingdomEtchedId
cardKingdomFoilId291841
cardKingdomId291526
cardsphereFoilId
cardsphereId117798
deckboxId89097
mcmId
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id03992fe7-cdfa-523f-8c00-e8dc94a6620d
mtgoFoilId
mtgoId131757
multiverseId654426
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdc3431ac9-006d-4f19-b933-fcd1dc375ede
scryfallIllustrationId4e4602fa-354f-4a94-b54c-b02b0f60ea9c
scryfallOracleId284db94d-e583-4355-89fd-6c0906f9d17e
tcgplayerEtchedProductId
tcgplayerProductId523018
uuid46534c1e-6d20-55a9-9bf6-4a4fe7162296

Legalities

id68235
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modern
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuid46534c1e-6d20-55a9-9bf6-4a4fe7162296
vintageLegal

Purchase URLs

id68235
cardKingdomhttps://mtgjson.com/links/9d03ef5224032e13
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/2cc05d5f64443da5
cardmarket
tcgplayerhttps://mtgjson.com/links/ffb618b7b4408cf8
tcgplayerEtched
uuid46534c1e-6d20-55a9-9bf6-4a4fe7162296

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified狂尸鬼生物 — 灵俑/突变体威慑
每当另一个由你操控的生物死去时,在狂尸鬼上放置一个+1/+1指示物。
当狂尸鬼死去时,每位对手各得到若干拉德指示物,其数量等同于其力量。
654596
Japaneseフェラル・グールクリーチャー — ゾンビ・ミュータント威迫
あなたがコントロールしていてこれでないクリーチャー1体が死亡するたび、フェラル・グールの上に+1/+1カウンター1個を置く。
フェラル・グールが死亡したとき、各対戦相手はそれぞれ、これのパワーに等しい個数のRADカウンターを得る。
654511

Rulings

datetext
2024-03-08Any effects (such as proliferate) that interact with counters a player gets, has, or loses can interact with rad counters.
2024-03-08If a player has fewer cards remaining in their library than the number of rad counters they have when the triggered ability resolves, they’ll mill as many cards as they can.
2024-03-08In a game using the shared team turns option, such as an Archenemy or Two-Headed Giant game, the inherent triggered ability associated with rad counters triggers once for each player on the active team that has rad counters. Each instance of that ability is controlled by one of those players.
2024-03-08Keep track of how many rad counters each player has. Potential ways to track this include writing them down on paper or using dice, but any method that is clear and mutually agreeable is fine.
2024-03-08Rad counters are a kind of counter that a player may have. They’re not associated with any specific permanents.
2024-03-08Rad counters don’t go away as steps, phases, or turns end. They only go away when an effect instructs a player to remove rad counters from themselves.
2024-03-08The cards are milled all at once, which means abilities that trigger “whenever one or more nonland cards are milled” will trigger exactly once as long as at least one nonland card was milled.
2024-03-08There is an inherent triggered ability associated with having rad counters. This triggered ability has no source and is controlled by the active player. The full text of this ability is “At the beginning of the precombat main phase of a player with rad counters, that player mills cards equal to the number of rad counters they have. For each nonland card milled this way, that player loses 1 life and removes one rad counter from themselves.”
2024-03-08Use Feral Ghoul’s power as it last existed on the battlefield to determine how many rad counters each opponent gets.

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