Other printings of "Kilnspire District": OPC2 #23 OPCA #44
| id | 62296 |
|---|---|
| artist | John Avon |
| artistIds | 798f3932-30e0-4420-aa3f-db4d613f89ca |
| asciiName | |
| attractionLights | |
| availability | mtgo, paper |
| boosterTypes | |
| borderColor | black |
| colorIdentity | R |
| colorIndicator | |
| colors | |
| defense | |
| duelDeck | |
| edhrecRank | |
| edhrecSaltiness | |
| faceConvertedManaCost | |
| faceFlavorName | |
| faceManaValue | |
| faceName | |
| finishes | nonfoil |
| flavorName | |
| flavorText | |
| frameEffects | |
| frameVersion | 2003 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 0 |
| hasNonFoil | 1 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | 1 |
| isPromo | |
| isRebalanced | |
| isReprint | |
| isReserved | |
| isStarter | 1 |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | |
| language | English |
| layout | planar |
| leadershipSkills | |
| life | |
| loyalty | |
| manaCost | |
| manaValue | 0 |
| name | Kilnspire District |
| number | 23 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | When you planeswalk to Kilnspire District or at the beginning of your precombat main phase, put a charge counter on Kilnspire District, then add {R} to your mana pool for each charge counter on it. Whenever you roll chaos, you may pay {X}. If you do, Kilnspire District deals X damage to target creature or player. |
| otherFaceIds | |
| power | |
| printings | OPC2, OPCA |
| promoTypes | |
| rarity | common |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | |
| setCode | OPC2 |
| side | |
| signature | |
| sourceProducts | |
| subsets | |
| subtypes | Ravnica |
| supertypes | |
| text | When you planeswalk to Kilnspire District and at the beginning of your first main phase, put a charge counter on Kilnspire District, then add {R} for each charge counter on it. Whenever chaos ensues, you may pay {X}. If you do, Kilnspire District deals X damage to any target. |
| toughness | |
| type | Plane — Ravnica |
| types | Plane |
| uuid | e136d59b-4196-5955-b0fb-e6cf1202c160 |
| variations | |
| watermark | |
| setName | Planechase 2012 Planes |
| id | 62296 |
|---|---|
| cardKingdomEtchedId | |
| cardKingdomFoilId | |
| cardKingdomId | 187303 |
| cardsphereFoilId | |
| cardsphereId | 129122 |
| deckboxId | 20016 |
| mcmId | 256195 |
| mcmMetaId | |
| mtgArenaId | |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | 526a8c49-9e61-5744-9822-ec3538b9c977 |
| mtgoFoilId | |
| mtgoId | 44954 |
| multiverseId | 226523 |
| scryfallCardBackId | 7840c131-f96b-4700-9347-2215c43156e6 |
| scryfallId | 839ff86a-c04b-4085-9df6-0e0ac2a37a4e |
| scryfallIllustrationId | a1132680-3d38-412b-a917-edcfe9da96ed |
| scryfallOracleId | fc650404-991c-4639-b311-c35df81a254a |
| tcgplayerEtchedProductId | |
| tcgplayerProductId | 81915 |
| uuid | e136d59b-4196-5955-b0fb-e6cf1202c160 |
| id | 62296 |
|---|---|
| alchemy | |
| brawl | |
| commander | |
| duel | |
| future | |
| gladiator | |
| historic | |
| legacy | |
| modern | |
| oathbreaker | |
| oldschool | |
| pauper | |
| paupercommander | |
| penny | |
| pioneer | |
| predh | |
| premodern | |
| standard | |
| standardbrawl | |
| timeless | |
| uuid | e136d59b-4196-5955-b0fb-e6cf1202c160 |
| vintage |
| id | 62296 |
|---|---|
| cardKingdom | https://mtgjson.com/links/db82766ff084ac84 |
| cardKingdomEtched | |
| cardKingdomFoil | |
| cardmarket | |
| tcgplayer | https://mtgjson.com/links/10e662a0ff410186 |
| tcgplayerEtched | |
| uuid | e136d59b-4196-5955-b0fb-e6cf1202c160 |
| language | name | faceName | flavorText | type | text | multiverseId |
|---|---|---|---|---|---|---|
| French | Quartier de Tourfourneau | Plan : Ravnica | Quand vous vous transplanez vers le Quartier de Tourfourneau ou au début de votre première phase principale, mettez un marqueur « charge » sur le Quartier de Tourfourneau, puis ajoutez {R} à votre réserve pour chaque marqueur « charge » sur lui. À chaque fois que vous obtenez chaos, vous pouvez payer {X}. Si vous faites ainsi, le Quartier de Tourfourneau inflige X blessures à une cible, créature ou joueur. | 288484 | ||
| German | Distrikt der Schlote | Welt — Ravnica | Wenn du in den Distrikt der Schlote weltenwanderst oder zu Beginn deines Hauptphase vor dem Kampf, lege eine Ladungsmarke auf den Distrikt der Schlote und erhöhe dann deinen Manavorrat so oft um {R}, wie Ladungsmarken auf ihm liegen. Immer wenn du chaos würfelst, kannst du {X} bezahlen. Falls du dies tust, fügt der Distrikt der Schlote einer Kreatur oder einem Spieler deiner Wahl X Schadenspunkte zu. | 288525 | ||
| Italian | Distretto delle Piroguglie | Piano — Ravnica | Quando viaggi tra i piani fino al Distretto delle Piroguglie o all'inizio della tua fase principale pre-combattimento, metti un segnalino carica sul Distretto delle Piroguglie, poi aggiungi {R} alla tua riserva di mana per ogni segnalino carica su di esso. Ogniqualvolta tiri caos, puoi pagare {X}. Se lo fai, il Distretto delle Piroguglie infligge X danni a una creatura o a un giocatore bersaglio. | 288607 | ||
| Japanese | 窯尖塔地域 | 次元 — ラヴニカ | あなたが窯尖塔地域にプレインズウォークしたときかあなたの戦闘前メイン・フェイズの開始時に、窯尖塔地域の上に蓄積カウンターを1個置き、その後、それの上に置かれている蓄積カウンター1個につき、あなたのマナ・プールに{R}を加える。 あなたがchaを出すたび、クリーチャー1体かプレイヤー1人を対象とする。あなたは{X}を支払ってもよい。 そうした場合、窯尖塔地域はそれにX点のダメージを与える。 | 288648 | ||
| Spanish | Distrito del Chapitel de la Fragua | Plano — Rávnica | Cuando camines por los planos hacia el Distrito del Chapitel de la Fragua o al comienzo de tu fase principal precombate, pon un contador de carga sobre el Distrito del Chapitel de la Fragua, luego agrega {R} a tu reserva de maná por cada contador de carga sobre él. Siempre que lances caos, puedes pagar {X}. Si lo haces, el Distrito del Chapitel de la Fragua hace X puntos de daño a la criatura o jugador objetivo. | 288566 |
| date | text |
|---|---|
| 2012-06-01 | When you count the number of charge counters on Kilnspire District, count all charge counters on it, not just ones you put there. |
| 2012-06-01 | You choose the target of the chaos ability as you put that ability on the stack. When the ability resolves, you choose a value for X and decide whether to pay {X}. If you do decide to pay {X}, it’s too late for any player to respond since the ability is already in the midst of resolving. |
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