| id | 31933 |
|---|---|
| artist | Matthew D. Wilson |
| artistIds | 4fbafd13-0cf9-42a1-870d-7f8ea276f140 |
| asciiName | |
| attractionLights | |
| availability | mtgo, paper |
| boosterTypes | default |
| borderColor | black |
| colorIdentity | U |
| colorIndicator | |
| colors | U |
| defense | |
| duelDeck | |
| edhrecRank | 25645 |
| edhrecSaltiness | |
| faceConvertedManaCost | |
| faceFlavorName | |
| faceManaValue | |
| faceName | |
| finishes | nonfoil |
| flavorName | |
| flavorText | |
| frameEffects | |
| frameVersion | 1997 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 0 |
| hasNonFoil | 1 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | |
| isPromo | |
| isRebalanced | |
| isReprint | |
| isReserved | |
| isStarter | |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | |
| language | English |
| layout | normal |
| leadershipSkills | |
| life | |
| loyalty | |
| manaCost | {U}{U} |
| manaValue | 2 |
| name | Keeper of the Mind |
| number | 36 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | {U}, ocT: Draw a card. Play this ability only if target opponent has at least two more cards in hand than you. |
| otherFaceIds | |
| power | 1 |
| printings | EXO |
| promoTypes | |
| rarity | uncommon |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | |
| setCode | EXO |
| side | |
| signature | |
| sourceProducts | {'nonfoil': ['7a001473-a0b3-52e5-a0a2-2c86ce098008', 'e4c3266a-9dc2-56c2-a64e-487641a6ec86']} |
| subsets | |
| subtypes | Human, Wizard |
| supertypes | |
| text | {U}, {T}: Choose target opponent who has at least two more cards in hand than you do as you activate this ability. Draw a card. |
| toughness | 2 |
| type | Creature — Human Wizard |
| types | Creature |
| uuid | 2059afee-3f3a-5587-babb-88dbccaee73c |
| variations | |
| watermark | |
| setName | Exodus |
| id | 31933 |
|---|---|
| cardKingdomEtchedId | |
| cardKingdomFoilId | |
| cardKingdomId | 17048 |
| cardsphereFoilId | |
| cardsphereId | 17217 |
| deckboxId | 13511 |
| mcmId | 9264 |
| mcmMetaId | 3057 |
| mtgArenaId | |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | 49c90f04-92e3-5a52-a3f2-f0bdb40d661c |
| mtgoFoilId | 10494 |
| mtgoId | 10493 |
| multiverseId | 6064 |
| scryfallCardBackId | 0aeebaf5-8c7d-4636-9e82-8c27447861f7 |
| scryfallId | 7bc232d4-ab4f-4d88-a9ec-72403d05ec04 |
| scryfallIllustrationId | c3224270-eacd-4406-927e-2eb332f79a95 |
| scryfallOracleId | 45393fba-b1cc-4db7-b7e0-3851bf421a65 |
| tcgplayerEtchedProductId | |
| tcgplayerProductId | 4339 |
| uuid | 2059afee-3f3a-5587-babb-88dbccaee73c |
| id | 31933 |
|---|---|
| alchemy | |
| brawl | |
| commander | Legal |
| duel | Legal |
| future | |
| gladiator | |
| historic | |
| legacy | Legal |
| modern | |
| oathbreaker | Legal |
| oldschool | |
| pauper | |
| paupercommander | |
| penny | Legal |
| pioneer | |
| predh | Legal |
| premodern | Legal |
| standard | |
| standardbrawl | |
| timeless | |
| uuid | 2059afee-3f3a-5587-babb-88dbccaee73c |
| vintage | Legal |
| id | 31933 |
|---|---|
| cardKingdom | https://mtgjson.com/links/317a307a367eb502 |
| cardKingdomEtched | |
| cardKingdomFoil | |
| cardmarket | https://mtgjson.com/links/01ff61fe7d9661f3 |
| tcgplayer | https://mtgjson.com/links/f5a93814b5697445 |
| tcgplayerEtched | |
| uuid | 2059afee-3f3a-5587-babb-88dbccaee73c |
| language | name | faceName | flavorText | type | text | multiverseId |
|---|---|---|---|---|---|---|
| French | Gardienne de l'esprit | |||||
| German | Bewußtseinshüter | Beschwörung eines Zauberers | {U}, {T}:Ziehe eine Karte. Benutze diese Fähigkeit nur, wenn ein Gegner Deiner Wahl mindestens zwei Karten mehr auf der Hand hat als Du. | |||
| Italian | Custode della Mente | |||||
| Japanese | 心の守り手 | |||||
| Portuguese (Brazil) | Custódio da Mente | |||||
| Spanish | Guardiana de la mente |
| date | text |
|---|---|
| 2009-10-01 | A different opposing player may be targeted each time the ability is activated. |
| 2009-10-01 | It is only necessary that the condition be true as you activate the ability. The ability will still resolve normally even if the condition is no longer true at that time. |
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