| id | 48532 |
|---|---|
| artist | Charles Urbach |
| artistIds | 507c67d2-1514-40ab-b7cb-a9f3b96a08e8 |
| asciiName | |
| attractionLights | |
| availability | mtgo, paper |
| boosterTypes | default |
| borderColor | black |
| colorIdentity | R |
| colorIndicator | |
| colors | R |
| defense | |
| duelDeck | |
| edhrecRank | 10049 |
| edhrecSaltiness | 0.55 |
| faceConvertedManaCost | |
| faceFlavorName | |
| faceManaValue | |
| faceName | |
| finishes | nonfoil, foil |
| flavorName | |
| flavorText | |
| frameEffects | |
| frameVersion | 2003 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 1 |
| hasNonFoil | 1 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | |
| isPromo | |
| isRebalanced | |
| isReprint | |
| isReserved | |
| isStarter | |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | |
| language | English |
| layout | normal |
| leadershipSkills | |
| life | |
| loyalty | |
| manaCost | {2}{R}{R} |
| manaValue | 4 |
| name | Leyline of Punishment |
| number | 148 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | If Leyline of Punishment is in your opening hand, you may begin the game with it on the battlefield. Players can't gain life. Damage can't be prevented. |
| otherFaceIds | |
| power | |
| printings | M11 |
| promoTypes | |
| rarity | rare |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | |
| setCode | M11 |
| side | |
| signature | |
| sourceProducts | {'foil': ['a2503b59-bf2c-594e-b5c5-25b8b094014a', 'e5030b38-4fc1-5304-8ca8-365af9f4a9de'], 'nonfoil': ['3db72a49-4406-52ee-9c79-61e0e2a31707', '4c317ed6-78cd-5499-95d2-3b475ad13316', 'de806c94-8c3f-59e1-bfa4-ae67e7b7ac3f', 'e5030b38-4fc1-5304-8ca8-365af9f4a9de']} |
| subsets | |
| subtypes | |
| supertypes | |
| text | If this card is in your opening hand, you may begin the game with it on the battlefield. Players can't gain life. Damage can't be prevented. |
| toughness | |
| type | Enchantment |
| types | Enchantment |
| uuid | a11d5be3-e354-56d7-a4af-6784caf8ae03 |
| variations | |
| watermark | |
| setName | Magic 2011 |
| id | 48532 |
|---|---|
| cardKingdomEtchedId | |
| cardKingdomFoilId | 131859 |
| cardKingdomId | 131617 |
| cardsphereFoilId | 26500 |
| cardsphereId | 26501 |
| deckboxId | 17341 |
| mcmId | 241968 |
| mcmMetaId | 200460 |
| mtgArenaId | |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | e39f0d42-9e7b-5586-beb0-e8f2f679ee09 |
| mtgoFoilId | 37387 |
| mtgoId | 37386 |
| multiverseId | 205018 |
| scryfallCardBackId | 0aeebaf5-8c7d-4636-9e82-8c27447861f7 |
| scryfallId | 51a2eec5-f892-4466-b6c6-960626ba5640 |
| scryfallIllustrationId | 57f7452f-3847-4385-b017-f66982d01673 |
| scryfallOracleId | 2608df54-dfbe-417d-aef5-49afbdfb03da |
| tcgplayerEtchedProductId | |
| tcgplayerProductId | 35574 |
| uuid | a11d5be3-e354-56d7-a4af-6784caf8ae03 |
| id | 48532 |
|---|---|
| alchemy | |
| brawl | |
| commander | Legal |
| duel | Legal |
| future | |
| gladiator | |
| historic | |
| legacy | Legal |
| modern | Legal |
| oathbreaker | Legal |
| oldschool | |
| pauper | |
| paupercommander | |
| penny | Legal |
| pioneer | |
| predh | Legal |
| premodern | |
| standard | |
| standardbrawl | |
| timeless | |
| uuid | a11d5be3-e354-56d7-a4af-6784caf8ae03 |
| vintage | Legal |
| id | 48532 |
|---|---|
| cardKingdom | https://mtgjson.com/links/9467ee8163737519 |
| cardKingdomEtched | |
| cardKingdomFoil | https://mtgjson.com/links/d82e2988b65d3148 |
| cardmarket | https://mtgjson.com/links/bb7985da19035f93 |
| tcgplayer | https://mtgjson.com/links/51df796dc5afe6e5 |
| tcgplayerEtched | |
| uuid | a11d5be3-e354-56d7-a4af-6784caf8ae03 |
| language | name | faceName | flavorText | type | text | multiverseId |
|---|---|---|---|---|---|---|
| Chinese Simplified | 惩罚地脉 | 结界 | 如果你起手的手牌包含了惩罚地脉,你可以让它在战场上来开始对战。 牌手不能获得生命。 伤害不能被防止。 | 226049 | ||
| Chinese Traditional | 懲罰地脈 | 結界 | 如果你起手的手牌包含了懲罰地脈,你可以讓它在戰場上來開始遊戲。 玩家不能獲得生命。 傷害不能被防止。 | 225800 | ||
| French | Ligne ley de supplice | Enchantement | Si la Ligne ley de supplice est dans votre main de départ, vous pouvez l'avoir sur le champ de bataille au début de la partie. Les joueurs ne peuvent pas gagner de points de vie. Les blessures ne peuvent pas être prévenues. | 222255 | ||
| German | Ley-Linie der Bestrafung | Verzauberung | Falls die Ley-Linie der Bestrafung auf deiner Anfangshand ist, kannst du sie vor Spielbeginn ins Spiel bringen. Spieler können keine Lebenspunkte dazuerhalten. Schaden kann nicht verhindert werden. | 221685 | ||
| Italian | Leyline del Castigo | Incantesimo | Se la Leyline del Castigo è nella tua mano iniziale, puoi cominciare la partita con essa sul campo di battaglia. I giocatori non possono guadagnare punti vita. Il danno non può essere prevenuto. | 225551 | ||
| Japanese | 処罰の力線 | エンチャント | 処罰の力線があなたのゲーム開始時の手札にある場合、あなたはそれが戦場に出ている状態でゲームを開始してもよい。 プレイヤーはライフを得られない。 ダメージは軽減できない。 | 226298 | ||
| Portuguese (Brazil) | Linha de Força da Punição | Encantamento | Se Linha de Força da Punição estiver em sua mão de abertura, você poderá começar o jogo com ela no campo de batalha. Os jogadores não podem ganhar pontos de vida. O dano não pode ser prevenido. | 225053 | ||
| Russian | Лучи Наказания | Чары | Если Лучи Наказания находятся в вашей начальной руке, вы можете начать партию с ними на поле битвы. Игроки не могут получать жизни. Повреждения не могуть быть предотвращены. | 225302 | ||
| Spanish | Línea mística del castigo | Encantamiento | Si la Línea mística del castigo está en tu mano inicial, puedes comenzar el juego con ella en el campo de batalla. Los jugadores no pueden ganar vida. El daño no puede ser prevenido. | 224804 |
| date | text |
|---|---|
| 2010-08-15 | Damage prevention shields don't have any effect. If a prevention effect has an additional effect, the additional effect will still work (if possible). Spells that create prevention effects can still be cast, and abilities that create prevention effects can still be activated. |
| 2010-08-15 | Effects that replace an event with gaining life (like Words of Worship's effect does) will end up replacing the event with nothing. |
| 2010-08-15 | Effects that replace or redirect damage without using the word "prevent" are not affected by Leyline of Punishment. |
| 2010-08-15 | Effects that would replace gaining life with some other effect won't be able to do anything because it's impossible for players to gain life. |
| 2010-08-15 | If a cost includes life gain (like Invigorate's alternative cost does), that cost can't be paid. |
| 2010-08-15 | If a creature is dealt lethal damage, it can still regenerate. If it does, the damage marked on it will be removed from it. |
| 2010-08-15 | If an effect says to set a player's life total to a certain number, and that number is higher than the player's current life total, that part of the effect won't do anything. (If the number is lower than the player's current life total, the effect will work as normal.) |
| 2010-08-15 | Spells and abilities that would normally cause a player to gain life still resolve, but the life-gain part simply has no effect. |
| 2010-08-15 | Static abilities that prevent damage (including protection abilities) don't do so. If they have additional effects that don't depend on the amount of damage prevented, those additional effects will still work. Such effects are applied only once per source of damage. |
| 2021-03-19 | A player's "opening hand" is the hand of cards the player has after all players have taken mulligans. If players have any cards in hand that allow actions to be taken with them from a player's opening hand, the starting player takes all such actions first in any order, followed by each other player in turn order. Then the first turn begins. |
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