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The Motherlode, Excavator PIP

Other printings of "The Motherlode, Excavator": PIP #62 PIP #389 PIP #590 PIP #917

Card

id68775
artistJosu Solano
artistIdsfb7b61a8-13c5-4813-a749-9d3396801906
asciiName
attractionLights
availabilitymtgo, paper
boosterTypes
borderColorblack
colorIdentityR
colorIndicator
colorsR
defense
duelDeck
edhrecRank6942
edhrecSaltiness0.41
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesfoil
flavorName
flavorText
frameEffectslegendary, extendedart
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil0
isAlternative1
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills{'brawl': False, 'commander': True, 'oathbreaker': False}
life
loyalty
manaCost{3}{R}{R}
manaValue5
nameThe Motherlode, Excavator
number917
originalPrintings
originalReleaseDate
originalText
otherFaceIds
power5
printingsPIP
promoTypessurgefoil
rarityrare
rebalancedPrintings
relatedCards
securityStamptriangle
setCodePIP
side
signature
sourceProducts{'foil': ['2fc498e6-b9c7-5104-ae4a-d1d9c6a4fbfc']}
subsets
subtypesRobot
supertypesLegendary
textWhen The Motherlode enters, choose target opponent. You get an amount of {E} (energy counters) equal to the number of nonbasic lands that player controls.
Whenever The Motherlode attacks, you may pay {E}{E}{E}{E}. When you do, destroy target nonbasic land defending player controls, and creatures that player controls without flying can't block this turn.
toughness5
typeLegendary Artifact Creature — Robot
typesArtifact, Creature
uuid73c13388-ce92-5266-836f-f929383b6712
variations89b4b639-3401-5a97-beea-6680efcf1123, 22177724-f146-5371-bed0-28fa6fa7cfae, ffc452a6-182e-543c-a188-9ff947a7f725
watermark
setNameFallout

Identifiers

id68775
cardKingdomEtchedId
cardKingdomFoilId293103
cardKingdomId
cardsphereFoilId118291
cardsphereId
deckboxId89633
mcmId
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Ide6cda662-5960-58f7-9b26-ae64baf0d66c
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId0c6f643e-985b-4965-862d-8ba8a2733514
scryfallIllustrationId2fcbd17b-74e3-4ce4-a744-59eb1b4ce40d
scryfallOracleId5ae50388-7e36-4a83-a618-0148944c5099
tcgplayerEtchedProductId
tcgplayerProductId541430
uuid73c13388-ce92-5266-836f-f929383b6712

Legalities

id68775
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modern
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuid73c13388-ce92-5266-836f-f929383b6712
vintageLegal

Purchase URLs

id68775
cardKingdom
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/a1f9ff941eb3afab
cardmarket
tcgplayerhttps://mtgjson.com/links/0f256decaa6245ea
tcgplayerEtched
uuid73c13388-ce92-5266-836f-f929383b6712

Foreign Data (per language)

No foreign data.

Rulings

datetext
2024-03-08Energy counters are a kind of counter that a player may have. They're not associated with any specific permanents.
2024-03-08Energy counters aren't mana. They don't go away as steps, phases, and turns end, and effects that add mana "of any type" can't give you energy counters.
2024-03-08If a spell or ability with one or more targets states that you "may pay" some amount of {E}, and each permanent that it targets has become an illegal target, the spell or ability won't resolve. You can't pay any {E} even if you want to.
2024-03-08If an effect says you get one or more {E}, you get that many energy counters. To pay one or more {E}, you lose that many energy counters. You can't pay more energy counters than you have. Any effects that interact with counters a player gets, has, or loses can interact with energy counters.
2024-03-08If the target nonbasic land is an illegal target as The Motherlode's reflexive triggered ability tries to resolve, it won't resolve and none of its effects happen. Creatures defending player controls without flying will still be able to block this turn.
2024-03-08Keep track of how many energy counters each player has. Potential ways to track this include writing them down on paper or using dice, but any method that is clear and mutually agreeable is fine. (At higher levels of tournament play, dice may not be allowed for tracking counters that players have.)
2024-03-08Some spells and abilities that give you {E} may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. You won't get any {E}.
2024-03-08Some triggered abilities state that you "may pay" a certain amount of {E}. You can't pay that amount multiple times to multiply the effect. You simply choose whether or not to pay that amount of {E} as the ability resolves.
2024-03-08Some triggered abilities that state that you "may pay" a certain amount of {E} describe an effect that happens "If you do." In that case, no player may take actions to try to stop the ability's effect after you make your choice. If the payment is followed by the phrase "When you do," then you'll choose any targets for that reflexive triggered ability and put it on the stack before players can take actions.
2024-03-08The Motherlode's reflexive triggered ability prevents all creatures without flying that player controls from blocking that turn, including creatures that lose flying after the ability resolves as well as creatures without flying that enter the battlefield or come under that player's control later in the turn.
2024-03-08Use the number of nonbasic lands the target opponent controls when The Motherlode's first ability resolves to determine the number of energy counters you get.
2024-03-08You don't choose a target nonbasic land at the time The Motherlode's last ability triggers. Rather, a second "reflexive" ability triggers when you pay {E}{E}{E}{E} this way. You choose a target for that ability as it goes on the stack. Each player may respond to this triggered ability as normal.
2024-03-08{E} is the energy symbol. It represents one energy counter.

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