← Back Card Profile (by Name)

Mutational Advantage PIP

Other printings of "Mutational Advantage": PIP #111 PIP #422 PIP #639 PIP #950

Card

id68494
artistMaxim Kostin
artistIds7bc0675b-0960-44b6-a746-bdd2113e3ffb
asciiName
attractionLights
availabilitymtgo, paper
boosterTypes
borderColorblack
colorIdentityG, U
colorIndicator
colorsG, U
defense
duelDeck
edhrecRank2199
edhrecSaltiness0.21
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesfoil
flavorName
flavorText"Ow, my pipe!"
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil0
isAlternative1
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsProliferate
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{1}{G}{U}
manaValue3
nameMutational Advantage
number639
originalPrintings
originalReleaseDate
originalText
otherFaceIds
power
printingsPIP
promoTypessurgefoil
rarityrare
rebalancedPrintings
relatedCards
securityStamptriangle
setCodePIP
side
signature
sourceProducts{'foil': ['2fc498e6-b9c7-5104-ae4a-d1d9c6a4fbfc']}
subsets
subtypes
supertypes
textPermanents you control with counters on them gain hexproof and indestructible until end of turn. Prevent all damage that would be dealt to those permanents this turn. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
toughness
typeInstant
typesInstant
uuid4803cdf4-806c-5829-9bdc-5e49d0bd4876
variationsc5120471-694d-5cf1-af64-9e59a606d1c5, 603bdf15-0fd9-52db-9896-30f8d1528bf6, 6888f602-6092-5f9a-995e-362f79f18b65
watermark
setNameFallout

Identifiers

id68494
cardKingdomEtchedId
cardKingdomFoilId292746
cardKingdomId
cardsphereFoilId
cardsphereId
deckboxId
mcmId
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idab7ebc3f-c4f6-5b4e-803b-5795f414c207
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId41e14f3b-e3fd-4975-94b7-654f14150d96
scryfallIllustrationIda68e0cf6-4b73-4080-8644-dc4046999d1d
scryfallOracleId2daa5b89-e772-4a2b-ad52-bbbf148c7b2f
tcgplayerEtchedProductId
tcgplayerProductId540893
uuid4803cdf4-806c-5829-9bdc-5e49d0bd4876

Legalities

id68494
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modern
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuid4803cdf4-806c-5829-9bdc-5e49d0bd4876
vintageLegal

Purchase URLs

id68494
cardKingdom
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/29774a83874e26cb
cardmarket
tcgplayerhttps://mtgjson.com/links/7da8c314fc69bf85
tcgplayerEtched
uuid4803cdf4-806c-5829-9bdc-5e49d0bd4876

Foreign Data (per language)

No foreign data.

Rulings

datetext
2024-03-08If a player or permanent has more than one kind of counter on it, and you choose for it to get additional counters, it must get one of each kind of counter it already has. You can’t have it get just one kind of counter it already has and not the others.
2024-03-08Players can respond to a spell or ability whose effect includes proliferating. Once that spell or ability starts to resolve, however, and its controller chooses which permanents and players will get new counters, it’s too late for anyone to respond.
2024-03-08Some spells and abilities that cause you to proliferate may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won’t resolve. You won’t proliferate.
2024-03-08The set of permanents affected by Mutational Advantage is determined at the time Mutational Advantage resolves. Permanents that gain counters later in the turn won’t become affected by this effect, and permanents that lose all of their counters later in the turn won’t stop being affected.
2024-03-08You can choose any permanent that has a counter, including ones controlled by opponents. You can choose any player who has a counter, including opponents. You can’t choose cards in any zone other than the battlefield, even if they have counters on them.
2024-03-08You don’t have to choose every permanent or player that has a counter—only the ones you want to add counters to. Since “any number” includes zero, you don’t have to choose any permanents at all, and you don’t have to choose any players at all.

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