← Back Card Profile (by Name)

The Master, Transcendent PIP

Other printings of "The Master, Transcendent": PIP #6 PIP #419 PIP #534 PIP #947

Card

id68805
artistJavier Charro
artistIds8fd2d5fa-3b94-4e48-9cec-9d148acc8180
asciiName
attractionLights
availabilitymtgo, paper
boosterTypes
borderColorblack
colorIdentityB, G, U
colorIndicator
colorsB, G, U
defense
duelDeck
edhrecRank4544
edhrecSaltiness0.46
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesfoil
flavorName
flavorText
frameEffectslegendary, extendedart
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil0
isAlternative1
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills{'brawl': False, 'commander': True, 'oathbreaker': False}
life
loyalty
manaCost{1}{B}{G}{U}
manaValue4
nameThe Master, Transcendent
number947
originalPrintings
originalReleaseDate
originalText
otherFaceIds
power2
printingsPIP
promoTypessurgefoil
raritymythic
rebalancedPrintings
relatedCards
securityStamptriangle
setCodePIP
side
signature
sourceProducts{'foil': ['2fc498e6-b9c7-5104-ae4a-d1d9c6a4fbfc']}
subsets
subtypesMutant
supertypesLegendary
textWhen The Master enters, target player gets two rad counters.
{T}: Put target creature card in a graveyard that was milled this turn onto the battlefield under your control. It's a green Mutant with base power and toughness 3/3. (It loses its other colors and creature types.)
toughness4
typeLegendary Artifact Creature — Mutant
typesArtifact, Creature
uuida3a1d39a-58b2-5bf9-9a2b-a77f8962dc7c
variations166ea6d0-1dd0-585b-a95a-40a0ac796302, 9b67a938-eaa5-5886-b301-544fbe12f0ae, 230153d7-f9bb-5b3e-8fde-3858e4d6244c
watermark
setNameFallout

Identifiers

id68805
cardKingdomEtchedId
cardKingdomFoilId293127
cardKingdomId
cardsphereFoilId118290
cardsphereId
deckboxId89663
mcmId
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id3aff5e7c-0643-5441-a384-4f66737115c1
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIda0d4b2e0-1e57-461d-9c5e-fea4b9ebe897
scryfallIllustrationId4872be15-82a6-4d92-923e-e85331b4de17
scryfallOracleId40262ae5-1472-4777-b759-d1752c0b0148
tcgplayerEtchedProductId
tcgplayerProductId540926
uuida3a1d39a-58b2-5bf9-9a2b-a77f8962dc7c

Legalities

id68805
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modern
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuida3a1d39a-58b2-5bf9-9a2b-a77f8962dc7c
vintageLegal

Purchase URLs

id68805
cardKingdom
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/ce8c05f16c3abc21
cardmarket
tcgplayerhttps://mtgjson.com/links/5983cd3987ac22f4
tcgplayerEtched
uuida3a1d39a-58b2-5bf9-9a2b-a77f8962dc7c

Foreign Data (per language)

No foreign data.

Rulings

datetext
2024-03-08Any effects (such as proliferate) that interact with counters a player gets, has, or loses can interact with rad counters.
2024-03-08Effects that modify a creature's power and/or toughness will still apply to the creature as normal. The same is true for any counters that change its power and/or toughness.
2024-03-08If a player has fewer cards remaining in their library than the number of rad counters they have when the triggered ability resolves, they'll mill as many cards as they can.
2024-03-08If a player is instructed to put a card into their graveyard from their library without using the word "mill," (by the effect of Rowan's Grim Search from Wilds of Eldraine®, for example), that card isn't a legal target for The Master's last ability.
2024-03-08In a game using the shared team turns option, such as an Archenemy or Two-Headed Giant game, the inherent triggered ability associated with rad counters triggers once for each player on the active team that has rad counters. Each instance of that ability is controlled by one of those players.
2024-03-08Keep track of how many rad counters each player has. Potential ways to track this include writing them down on paper or using dice, but any method that is clear and mutually agreeable is fine.
2024-03-08Rad counters are a kind of counter that a player may have. They're not associated with any specific permanents.
2024-03-08Rad counters don't go away as steps, phases, or turns end. They only go away when an effect instructs a player to remove rad counters from themselves.
2024-03-08The Master's last ability will override any characteristic-defining abilities the creature has that set its power and/or toughness. For example, if you put a Robobrain War Mind onto the battlefield with The Master's last ability, its base power and toughness will be 3/3, and the number of cards in your hand won't affect its power at all.
2024-03-08The cards are milled all at once, which means abilities that trigger "whenever one or more nonland cards are milled" will trigger exactly once as long as at least one nonland card was milled.
2024-03-08There is an inherent triggered ability associated with having rad counters. This triggered ability has no source and is controlled by the active player. The full text of this ability is "At the beginning of the precombat main phase of a player with rad counters, that player mills cards equal to the number of rad counters they have. For each nonland card milled this way, that player loses 1 life and removes one rad counter from themselves."

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