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Morphic Tide OPCA

Other printings of "Morphic Tide": OPC2 #3 OPCA #3

Card

id62316
artistBrandon Kitkouski
artistIds0330b5e8-2cf0-4ecb-8fd7-e20a18bdeb20
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorblack
colorIdentity
colorIndicator
colors
defense
duelDeck
edhrecRank
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized1
isPromo
isRebalanced
isReprint1
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutplanar
leadershipSkills
life
loyalty
manaCost
manaValue0
nameMorphic Tide
number3
originalPrintings
originalReleaseDate
originalTextWhen you encounter Morphic Tide, each player shuffles all permanents he or she owns into his or her library, then reveals that many cards from the top of his or her library. Each player puts all artifact, creature, land, and planeswalker cards revealed this way onto the battlefield, then does the same for enchantment cards, then puts all cards revealed this way that weren't put onto the battlefield on the bottom of his or her library in any order. (Then planeswalk away from this phenomenon.)
otherFaceIds
power
printingsOPC2, OPCA
promoTypes
raritycommon
rebalancedPrintings
relatedCards
securityStamp
setCodeOPCA
side
signature
sourceProducts{'nonfoil': ['72ea1fc0-e27c-511a-94af-040811f3d217']}
subsets
subtypes
supertypes
textWhen you encounter Morphic Tide, each player shuffles all permanents they own into their library, then reveals that many cards from the top of their library. Each player puts all artifact, creature, land, and planeswalker cards revealed this way onto the battlefield, then does the same for enchantment cards, then puts all cards revealed this way that weren't put onto the battlefield on the bottom of their library in any order. (Then planeswalk away from this phenomenon.)
toughness
typePhenomenon
typesPhenomenon
uuid4d8e3f9e-a22a-543b-a092-62d5f609910c
variations
watermark
setNamePlanechase Anthology Planes

Identifiers

id62316
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId210213
cardsphereFoilId
cardsphereId129316
deckboxId34364
mcmId294398
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id312092c9-96b9-59f5-8255-0faef594b344
mtgoFoilId
mtgoId
multiverseId423584
scryfallCardBackId7840c131-f96b-4700-9347-2215c43156e6
scryfallId54327aa2-319d-4430-a266-03cadeed6146
scryfallIllustrationId4fa395ac-c03a-414e-999d-331594553dd2
scryfallOracleId302e4ac2-522b-4a0a-850a-d856639ea2a4
tcgplayerEtchedProductId
tcgplayerProductId125605
uuid4d8e3f9e-a22a-543b-a092-62d5f609910c

Legalities

id62316
alchemy
brawl
commander
duel
future
gladiator
historic
legacy
modern
oathbreaker
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuid4d8e3f9e-a22a-543b-a092-62d5f609910c
vintage

Purchase URLs

id62316
cardKingdomhttps://mtgjson.com/links/4954759610762d5d
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayerhttps://mtgjson.com/links/b5d0490deb49a874
tcgplayerEtched
uuid4d8e3f9e-a22a-543b-a092-62d5f609910c

Foreign Data (per language)

No foreign data.

Rulings

datetext
2012-06-01After all permanents are put onto the battlefield and you planeswalk away from Morphic Tide, any abilities that triggered from those permanents entering, from the previous generation of permanents leaving the battlefield, and from the new plane or phenomenon will be put onto the stack. You'll put all of your triggered abilities on the stack in any order, then each other player in turn order will do the same. (The last ability put on the stack will be the first one that resolves.)
2012-06-01Cards such as Sakashima's Student that can enter as a copy of another permanent won't be able to enter as a copy of a permanent that's entering at the same time.
2012-06-01Taking it slowly, here's what happens when Morphic Tide's ability resolves: 1) Each player counts the number of permanents they own. 2) Each player shuffles those permanents into their library. 3) Each player reveals cards from the top of their library equal to the number that player counted. 4) Each player puts all artifact, creature, land, and planeswalker cards revealed this way onto the battlefield. All of these cards enter at the same time. 5) Each player puts all enchantment cards revealed this way onto the battlefield. An Aura put onto the battlefield this way can enchant an artifact, creature, land, or planeswalker that was already put onto the battlefield, but can't enchant an enchantment that's being put onto the battlefield at the same time as it. If multiple players have Auras to put onto the battlefield, the player whose turn it is announces what their Auras will enchant, then each other player in turn order does the same, then all enchantments (both Auras and non-Auras) enter at the same time. 6) Each player puts all of their other revealed cards (instants, sorceries, and Auras that can't enchant anything) on the bottom of their library in any order.
2012-06-01The permanents will enter while Morphic Tide is face up. This means the game won't be on any plane when determining if any abilities trigger because those permanents entered, for example. However, you'll planeswalk away from Morphic Tide before any such abilities are put on the stack. After you turn the next card of the planar deck face up, any abilities that triggered during the resolution of Morphic Tide (including any abilities that triggered because you encountered another phenomenon or planeswalked to the next plane) will be put on the stack. The planar controller will put their abilities on the stack in any order, followed by each other player in turn order. The last ability put on the stack will be the first one to resolve.
2012-06-01This ability is very similar to that of Warp World, but note that planeswalkers are put onto the battlefield.
2012-06-01Token permanents a player owns will count toward the number of cards that player reveals. They'll be shuffled into that player's library and subsequently cease to exist. A token's owner is the player who created it.

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