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Plasma Caster PIP

Other printings of "Plasma Caster": PIP #64 PIP #390 PIP #592 PIP #918

Card

id68447
artistKekai Kotaki
artistIds4b771085-c049-4308-930d-ec9665f803a4
asciiName
attractionLights
availabilitymtgo, paper
boosterTypes
borderColorblack
colorIdentityR
colorIndicator
colorsR
defense
duelDeck
edhrecRank7197
edhrecSaltiness0.33
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesfoil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil0
isAlternative1
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsEquip
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{1}{R}
manaValue2
namePlasma Caster
number592
originalPrintings
originalReleaseDate
originalText
otherFaceIds
power
printingsPIP
promoTypessurgefoil
rarityrare
rebalancedPrintings
relatedCards
securityStamptriangle
setCodePIP
side
signature
sourceProducts{'foil': ['2fc498e6-b9c7-5104-ae4a-d1d9c6a4fbfc']}
subsets
subtypesEquipment
supertypes
textEquipped creature gets +1/+1.
Whenever equipped creature attacks, you get {E}{E} (two energy counters).
Pay {E}{E}: Choose target creature that's blocking equipped creature. Flip a coin. If you win the flip, exile the chosen creature. Otherwise, this Equipment deals 1 damage to it.
Equip {2}
toughness
typeArtifact — Equipment
typesArtifact
uuid64a794df-15d5-5c37-96f5-b7a6e84a9a66
variations87dfcd2c-c94c-5d91-8a3a-1ab7dd1d32c0, 679baef9-22d3-5710-b4d1-f5bf1ba89a80, ac3299a4-0269-53aa-bd33-56d393e0fd54
watermark
setNameFallout

Identifiers

id68447
cardKingdomEtchedId
cardKingdomFoilId292963
cardKingdomId
cardsphereFoilId
cardsphereId
deckboxId
mcmId
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Ided98bfc4-6452-5c86-af61-70a29c984d7c
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdea12194b-b9c4-47ba-853f-60a1bcf2c279
scryfallIllustrationId84b1a8ef-3758-4f2a-b4a7-a41e9fb40c4b
scryfallOracleId1c50c637-750c-4e31-a69c-915430fc3194
tcgplayerEtchedProductId
tcgplayerProductId541433
uuid64a794df-15d5-5c37-96f5-b7a6e84a9a66

Legalities

id68447
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modern
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuid64a794df-15d5-5c37-96f5-b7a6e84a9a66
vintageLegal

Purchase URLs

id68447
cardKingdom
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/3752e4d61c106080
cardmarket
tcgplayerhttps://mtgjson.com/links/e50e27cc5c41b4ac
tcgplayerEtched
uuid64a794df-15d5-5c37-96f5-b7a6e84a9a66

Foreign Data (per language)

No foreign data.

Rulings

datetext
2024-03-08If Plasma Caster is no longer on the battlefield or no longer attached to the same creature when its third ability resolves, the ability will still resolve as normal.
2024-03-08If the target creature is no longer on the battlefield or no longer blocking the equipped creature when Plasma Caster's third ability tries to resolve, it won't resolve and none of its effects happen. You won't flip a coin.

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