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Renegade Krasis DGM

Card

id25988
artistHoward Lyon
artistIds6dd06426-59fe-4b9c-aad5-6da8446a5c3d
asciiName
attractionLights
availabilitymtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityG
colorIndicator
colorsG
defense
duelDeck
edhrecRank14264
edhrecSaltiness0.44
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2003
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsEvolve
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{1}{G}{G}
manaValue3
nameRenegade Krasis
number47
originalPrintings
originalReleaseDate
originalTextEvolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
Whenever Renegade Krasis evolves, put a +1/+1 counter on each other creature you control with a +1/+1 counter on it.
otherFaceIds
power3
printingsDGM
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStamp
setCodeDGM
side
signature
sourceProducts{'foil': ['916509d4-524c-5e40-a16a-04e647d78d44', 'b9c1d8bb-29d1-5572-b3c3-26363ecfdada'], 'nonfoil': ['504865c0-b446-54ee-9a21-0b6e2810b762', '8b550b45-0596-5028-903e-6e08ba3954f4', 'b9c1d8bb-29d1-5572-b3c3-26363ecfdada']}
subsets
subtypesBeast, Mutant
supertypes
textEvolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
Whenever this creature evolves, put a +1/+1 counter on each other creature you control with a +1/+1 counter on it.
toughness2
typeCreature — Beast Mutant
typesCreature
uuidc8af3b68-2d5a-5c24-8870-ee43cd4b45b4
variations
watermarksimic
setNameDragon's Maze

Identifiers

id25988
cardKingdomEtchedId
cardKingdomFoilId189836
cardKingdomId189636
cardsphereFoilId13452
cardsphereId13453
deckboxId21065
mcmId261426
mcmMetaId207889
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id9e9cb29e-0479-5ecc-bc49-fae0da0a13a0
mtgoFoilId48307
mtgoId48306
multiverseId369033
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId23b68921-0c34-4d92-83c3-21542f62c7f6
scryfallIllustrationId8264310c-4746-4d27-baeb-88c575884b2e
scryfallOracleId7b7e622c-815a-44a0-88ff-62bbe8dd5582
tcgplayerEtchedProductId
tcgplayerProductId67905
uuidc8af3b68-2d5a-5c24-8870-ee43cd4b45b4

Legalities

id25988
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timeless
uuidc8af3b68-2d5a-5c24-8870-ee43cd4b45b4
vintageLegal

Purchase URLs

id25988
cardKingdomhttps://mtgjson.com/links/5b8ccc407aa00a9f
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/11183556bd34fbd9
cardmarkethttps://mtgjson.com/links/977521bbaf8519ea
tcgplayerhttps://mtgjson.com/links/e4359b1b6d76fb51
tcgplayerEtched
uuidc8af3b68-2d5a-5c24-8870-ee43cd4b45b4

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified反叛融合体生物~野兽/突变体进化(每当一个生物在你的操控下进战场时,若该生物的力量或防御力大于此生物,则在后者上放置一个+1/+1指示物。)
每当反叛融合体进化时,在每个由你操控、且上面有+1/+1指示物的其他生物上各放置一个+1/+1指示物。
368726
Chinese Traditional反叛融合體生物~野獸/突變體進化(每當一個生物在你的操控下進戰場時,若該生物的力量或防禦力大於此生物,則在後者上放置一個+1/+1指示物。)
每當反叛融合體進化時,在每個由你操控、且上面有+1/+1指示物的其他生物上各放置一個+1/+1指示物。
368925
FrenchKrasis renégatCréature : bête et mutantÉvolution (À chaque fois qu'une créature arrive sur le champ de bataille sous votre contrôle, si sa force ou son endurance est supérieure à celle de cette créature, mettez un marqueur +1/+1 sur cette créature.)
À chaque fois que le Krasis renégat évolue, mettez un marqueur +1/+1 sur chaque autre créature que vous contrôlez avec un marqueur +1/+1 sur elle.
369215
GermanAbtrünnige KrasisKreatur — Bestie, MutantWeiterentwicklung (Lege eine +1/+1-Marke auf diese Kreatur, immer wenn eine andere Kreatur unter deiner Kontrolle ins Spiel kommt, falls Stärke oder Widerstandskraft der anderen Kreatur höher ist.)
Immer wenn die Abtrünnige Krasis sich weiterentwickelt, lege eine +1/+1-Marke auf jede andere Kreatur, die du kontrollierst und auf der bereits mindestens eine +1/+1-Marke liegt.
369335
ItalianKrasis RinnegatoCreatura — Mutante BestiaEvoluzione (Ogniqualvolta una creatura entra nel campo di battaglia sotto il tuo controllo, se quella creatura ha forza o costituzione maggiore di questa creatura, metti un segnalino +1/+1 su questa creatura.)
Ogniqualvolta il Krasis Rinnegato si evolve, metti un segnalino +1/+1 su ogni altra creatura con un segnalino +1/+1 che controlli.
369524
Japanese反逆の混成体クリーチャー — ビースト・ミュータント進化(クリーチャーが1体あなたのコントロール下で戦場に出るたび、そのクリーチャーのパワーかタフネスがこのクリーチャーよりも大きい場合、このクリーチャーの上に+1/+1カウンターを1個置く。)
反逆の混成体が進化するたび、あなたがコントロールする他の+1/+1カウンターが置かれている各クリーチャーの上に、それぞれ+1/+1カウンターを1個置く。
369608
Korean배반자 크라시스생물 — 야수 돌연변이진화 (당신이 조종하는 생물이 전장에 들어올 때마다, 그 생물의 공격력이 이 생물의 공격력보다 높거나 방어력이 이 생물의 방어력보다 높다면, 이 생물에 +1/+1 카운터 한 개를 올려놓는다.)
배반자 크라시스가 진화할 때마다, 당신이 조종하는 다른 생물 중 +1/+1 카운터가 올려진 각 생물에 +1/+1 카운터 한 개를 올려놓는다.
369729
RussianКрасис-ОтступникСущество — Зверь МутантЭволюция (Каждый раз, когда существо выходит на поле битвы под вашим контролем, если сила или выносливость того существа больше, чем у этого существа, положите один жетон +1/+1 на это существо.)Каждый раз, когда Красис-Отступник эволюционирует, положите один жетон +1/+1 на каждое другое существо под вашим контролем, на котором есть жетон +1/+1.370085
SpanishKrasis renegadoCriatura — Bestia mutanteEvolucionar. (Siempre que una criatura entre al campo de batalla bajo tu control, si la fuerza o la resistencia de esa criatura es mayor que la de esta criatura, pon un contador +1/+1 sobre esta criatura.)
Siempre que el Krasis renegado evolucione, pon un contador +1/+1 sobre cada otra criatura que controles con un contador +1/+1 sobre ella.
370339

Rulings

datetext
2013-04-15If a creature enters the battlefield with +1/+1 counters on it, consider those counters when determining if evolve will trigger. For example, a 1/1 creature that enters the battlefield with two +1/+1 counters on it will cause the evolve ability of a 2/2 creature to trigger.
2013-04-15If evolve triggers, the stat comparison will happen again when the ability tries to resolve. If neither stat of the new creature is greater, the ability will do nothing. If the creature that entered the battlefield leaves the battlefield before evolve tries to resolve, use its last known power and toughness to compare the stats.
2013-04-15If multiple creatures enter the battlefield at the same time, evolve may trigger multiple times, although the stat comparison will take place each time one of those abilities tries to resolve. For example, if you control a 2/2 creature with evolve and two 3/3 creatures enter the battlefield, evolve will trigger twice. The first ability will resolve and put a +1/+1 counter on the creature with evolve. When the second ability tries to resolve, neither the power nor the toughness of the new creature is greater than that of the creature with evolve, so that ability does nothing.
2013-04-15Renegade Krasis “evolves” when its evolve ability resolves and a +1/+1 counter is put on it. If a replacement effect such as Doubling Season’s causes the evolve ability to put more than one +1/+1 counter on Renegade Krasis, its last ability triggers only once. If no +1/+1 counter is put on it (perhaps because it left the battlefield in response to its evolve ability triggering), then its last ability doesn’t trigger.
2013-04-15Renegade Krasis’s last ability won’t trigger if a +1/+1 counter is put on it for any reason other than its evolve ability resolving.
2013-04-15When comparing the stats as the evolve ability resolves, it’s possible that the stat that’s greater changes from power to toughness or vice versa. If this happens, the ability will still resolve and you’ll put a +1/+1 counter on the creature with evolve. For example, if you control a 2/2 creature with evolve and a 1/3 creature enters the battlefield under your control, it toughness is greater so evolve will trigger. In response, the 1/3 creature gets +2/-2. When the evolve trigger tries to resolve, its power is greater. You’ll put a +1/+1 counter on the creature with evolve.
2013-04-15When comparing the stats of the two creatures for evolve, you always compare power to power and toughness to toughness.
2013-04-15Whenever a creature enters the battlefield under your control, check its power and toughness against the power and toughness of the creature with evolve. If neither stat of the new creature is greater, evolve won’t trigger at all.

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