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Roalesk, Apex Hybrid PWAR

Other printings of "Roalesk, Apex Hybrid": PWAR #213s WAR #213 NCC #349

Card

id83478
artistSvetlin Velinov
artistIdsffd063ae-c097-4f26-b2e6-b1e2137708bc
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorblack
colorIdentityG, U
colorIndicator
colorsG, U
defense
duelDeck
edhrecRank8444
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesfoil
flavorName
flavorText
frameEffectslegendary
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil0
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo1
isRebalanced
isReprint1
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywordsFlying, Proliferate, Trample
languageEnglish
layoutnormal
leadershipSkills{'brawl': False, 'commander': True, 'oathbreaker': False}
life
loyalty
manaCost{2}{G}{G}{U}
manaValue5
nameRoalesk, Apex Hybrid
number213s
originalPrintings
originalReleaseDate
originalText
otherFaceIds
power4
printingsNCC, PWAR, WAR
promoTypessetpromo, prerelease, datestamped
raritymythic
rebalancedPrintings
relatedCards
securityStampoval
setCodePWAR
side
signature
sourceProducts{'foil': ['e621503e-4e67-5494-a090-ad8d77b89367']}
subsets
subtypesHuman, Mutant
supertypesLegendary
textFlying, trample
When Roalesk enters, put two +1/+1 counters on another target creature you control.
When Roalesk dies, proliferate, then proliferate again. (Choose any number of permanents and/or players, then give each another counter of each kind already there. Then do it again.)
toughness5
typeLegendary Creature — Human Mutant
typesCreature
uuid54542674-5d12-57bc-8ad8-07e6723564ca
variations
watermark
setNameWar of the Spark Promos

Identifiers

id83478
cardKingdomEtchedId
cardKingdomFoilId224752
cardKingdomId
cardsphereFoilId59653
cardsphereId
deckboxId44405
mcmId373034
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id72a661da-43cd-54f0-96d2-e8ee7b0c1d82
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdd85783d6-bbaf-4720-8151-5083de1e9f55
scryfallIllustrationId83bf6c7d-2908-4485-a717-847142c8461a
scryfallOracleIdca4936cf-48d4-4469-9243-8dbf8ec4cdca
tcgplayerEtchedProductId
tcgplayerProductId189495
uuid54542674-5d12-57bc-8ad8-07e6723564ca

Legalities

id83478
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid54542674-5d12-57bc-8ad8-07e6723564ca
vintageLegal

Purchase URLs

id83478
cardKingdom
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/10da01a370ba61af
cardmarket
tcgplayerhttps://mtgjson.com/links/2af5c595912513f3
tcgplayerEtched
uuid54542674-5d12-57bc-8ad8-07e6723564ca

Foreign Data (per language)

No foreign data.

Rulings

datetext
2019-05-03You proliferate twice all while Roalesk's last ability is resolving. Nothing can happen between the two proliferations, and no player may choose to take actions.
2023-02-04An ability that triggers "Whenever you proliferate" triggers even if you chose no permanents or players while doing so.
2023-02-04If a permanent ever has both +1/+1 counters and -1/-1 counters on it at the same time, they're removed in pairs as a state-based action so that the permanent has only one of those kinds of counters on it.
2023-02-04If a player or permanent has more than one kind of counter on it, and you choose for it to get additional counters, it must get one of each kind of counter it already has. You can't have it get just one kind of counter it already has and not the others.
2023-02-04Players can respond to a spell or ability whose effect includes proliferating. Once that spell or ability starts to resolve, however, and its controller chooses which permanents and players will get new counters, it's too late for anyone to respond.
2023-02-04To proliferate, you can choose any permanent that has a counter, including ones controlled by opponents. You can choose any player who has a counter, including opponents. You can't choose cards in any zone other than the battlefield, even if they have counters on them.
2023-02-04You don't have to choose every permanent or player that has a counter, only the ones you want to add another counter to. Since "any number" includes zero, you don't have to choose any permanents at all, and you don't have to choose any players at all.

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