Other printings of "Sokenzan": OHOP #36 OPCA #72 MOC #157
| id | 61153 |
|---|---|
| artist | Brian Snõddy |
| artistIds | 770b4e16-de76-49ed-949f-84e6d2e06d25 |
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| attractionLights | |
| availability | mtgo, paper |
| boosterTypes | |
| borderColor | black |
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| defense | |
| duelDeck | |
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| faceName | |
| finishes | nonfoil |
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| frameEffects | |
| frameVersion | 2003 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 0 |
| hasNonFoil | 1 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | 1 |
| isPromo | |
| isRebalanced | |
| isReprint | |
| isReserved | |
| isStarter | 1 |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | |
| language | English |
| layout | planar |
| leadershipSkills | |
| life | |
| loyalty | |
| manaCost | |
| manaValue | 0 |
| name | Sokenzan |
| number | 36 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | All creatures get +1/+1 and have haste. Whenever you roll chaos, untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase. |
| otherFaceIds | |
| power | |
| printings | MOC, OHOP, OPCA |
| promoTypes | |
| rarity | common |
| rebalancedPrintings | |
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| securityStamp | |
| setCode | OHOP |
| side | |
| signature | |
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| subsets | |
| subtypes | Kamigawa |
| supertypes | |
| text | All creatures get +1/+1 and have haste. Whenever chaos ensues, untap all creatures that attacked this turn. If it's a main phase, there is an additional combat phase after this phase, followed by an additional main phase. |
| toughness | |
| type | Plane — Kamigawa |
| types | Plane |
| uuid | 38aab624-b9e3-5334-8eb0-b1356bda8d0c |
| variations | |
| watermark | |
| setName | Planechase Planes |
| id | 61153 |
|---|---|
| cardKingdomEtchedId | |
| cardKingdomFoilId | |
| cardKingdomId | 127757 |
| cardsphereFoilId | |
| cardsphereId | 129070 |
| deckboxId | 16469 |
| mcmId | 21510 |
| mcmMetaId | |
| mtgArenaId | |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | 51144226-f3e9-5b05-a46e-b9e5f37f87c9 |
| mtgoFoilId | |
| mtgoId | 44516 |
| multiverseId | 198075 |
| scryfallCardBackId | 7840c131-f96b-4700-9347-2215c43156e6 |
| scryfallId | 6b379c56-6b79-4852-ad77-31f45181948d |
| scryfallIllustrationId | 036c0eda-4245-4a62-a172-29ccae28191b |
| scryfallOracleId | c09d304a-87d0-4a2a-bcb2-e81341b2dbf2 |
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| tcgplayerProductId | 37300 |
| uuid | 38aab624-b9e3-5334-8eb0-b1356bda8d0c |
| id | 61153 |
|---|---|
| alchemy | |
| brawl | |
| commander | |
| duel | |
| future | |
| gladiator | |
| historic | |
| legacy | |
| modern | |
| oathbreaker | |
| oldschool | |
| pauper | |
| paupercommander | |
| penny | |
| pioneer | |
| predh | |
| premodern | |
| standard | |
| standardbrawl | |
| timeless | |
| uuid | 38aab624-b9e3-5334-8eb0-b1356bda8d0c |
| vintage |
| id | 61153 |
|---|---|
| cardKingdom | https://mtgjson.com/links/2cb88f363053c33c |
| cardKingdomEtched | |
| cardKingdomFoil | |
| cardmarket | |
| tcgplayer | https://mtgjson.com/links/1c6f5aa5d5f59e17 |
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| uuid | 38aab624-b9e3-5334-8eb0-b1356bda8d0c |
| language | name | faceName | flavorText | type | text | multiverseId |
|---|---|---|---|---|---|---|
| French | Sokenzan | Plan : Kamigawa | Toutes les créatures gagnent +1/+1 et ont la célérité. À chaque fois que vous obtenez chaos, dégagez toutes les créatures qui ont attaqué ce tour-ci. Cette phase principale est suivie d'une phase de combat supplémentaire, puis d'une phase principale supplémentaire. | 211888 | ||
| German | Sokenzan | Welt — Kamigawa | Alle Kreaturen erhalten +1/+1 und haben Eile. Immer wenn du chaos würfelst, enttappe alle Kreaturen, die in diesem Zug angegriffen haben. Nach dieser Hauptphase gibt es eine zusätzliche Kampfphase, der eine zusätzliche Hauptphase folgt. | 211798 | ||
| Italian | Sokenzan | Piano — Kamigawa | Tutte le creature prendono +1/+1 e hanno rapidità. Ogniqualvolta tiri caos, STAPpa tutte le creature che hanno attaccato in questo turno. Dopo questa fase principale, c'è una fase di combattimento addizionale seguita da una fase principale addizionale. | 211843 | ||
| Japanese | 霜剣山 | 次元 — 神河 | すべてのクリーチャーは+1/+1の修整を受けるとともに速攻を持つ。 あなたがchaosを出すたび、このターン攻撃したすべてのクリーチャーをアンタップする。 このメイン・フェイズの後に、追加の戦闘フェイズとその後の追加のメイン・フェイズを加える。 | 211978 | ||
| Spanish | Sokenzan | Plano — Kamigawa | Todas las criaturas obtienen +1/+1 y tienen la habilidad de prisa. Siempre que lances caos, endereza todas las criaturas que atacaron este turno. Después de esta fase principal, hay una fase de combate adicional seguida de una fase principal adicional. | 211933 |
| date | text |
|---|---|
| 2009-10-01 | A face-up plane card that's turned face down becomes a new object with no relation to its previous existence. In particular, it loses all counters it may have had. |
| 2009-10-01 | A plane card is treated as if its text box included "When you roll {PW}, put this card on the bottom of its owner's planar deck face down, then move the top card of your planar deck off that planar deck and turn it face up." This is called the "planeswalking ability." |
| 2009-10-01 | If an ability of a plane refers to "you," it's referring to whoever the plane's controller is at the time, not to the player that started the game with that plane card in their deck. Many abilities of plane cards affect all players, while many others affect only the planar controller, so read each ability carefully. |
| 2009-10-01 | If you roll {CHAOS} twice in the same main phase, two new combat phases will be created. However, all creatures that attacked this turn untap as the chaos abilities resolve, not as the combat phases start. Any creature that attacks in the second combat phase will remain tapped during the third combat phase (unless you roll {CHAOS} again). |
| 2009-10-01 | The controller of a face-up plane card is the player designated as the "planar controller." Normally, the planar controller is whoever the active player is. However, if the current planar controller would leave the game, instead the next player in turn order that wouldn't leave the game becomes the planar controller, then the old planar controller leaves the game. The new planar controller retains that designation until they leave the game or a different player becomes the active player, whichever comes first. |
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