Other printings of "Robobrain War Mind": PIP #38 PIP #566
| id | 67889 |
|---|---|
| artist | Leonardo Borazio |
| artistIds | 608e3b85-cdd3-4d1a-8a3a-7f1ed8856f6b |
| asciiName | |
| attractionLights | |
| availability | mtgo, paper |
| boosterTypes | |
| borderColor | black |
| colorIdentity | U |
| colorIndicator | |
| colors | U |
| defense | |
| duelDeck | |
| edhrecRank | 8983 |
| edhrecSaltiness | 0.39 |
| faceConvertedManaCost | |
| faceFlavorName | |
| faceManaValue | |
| faceName | |
| finishes | nonfoil, foil |
| flavorName | |
| flavorText | |
| frameEffects | |
| frameVersion | 2015 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 1 |
| hasNonFoil | 1 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | |
| isPromo | |
| isRebalanced | |
| isReprint | |
| isReserved | |
| isStarter | 1 |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | |
| language | English |
| layout | normal |
| leadershipSkills | |
| life | |
| loyalty | |
| manaCost | {3}{U} |
| manaValue | 4 |
| name | Robobrain War Mind |
| number | 38 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | Robobrain War Mind's power is equal to the number of cards in your hand. When Robobrain War Mind enters the battlefield, you get an amount of {E} (energy counters) equal to the number of artifact creatures you control. Whenever Robobrain War Mind attacks, you may pay {EEE}. If you do, draw a card. |
| otherFaceIds | |
| power | * |
| printings | PIP |
| promoTypes | |
| rarity | uncommon |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | triangle |
| setCode | PIP |
| side | |
| signature | |
| sourceProducts | {'foil': ['2fc498e6-b9c7-5104-ae4a-d1d9c6a4fbfc'], 'nonfoil': ['c2974b81-2006-59c4-bc63-e4fe2fb3e969']} |
| subsets | |
| subtypes | Robot |
| supertypes | |
| text | Robobrain War Mind's power is equal to the number of cards in your hand. When this creature enters, you get an amount of {E} (energy counters) equal to the number of artifact creatures you control. Whenever this creature attacks, you may pay {E}{E}{E}. If you do, draw a card. |
| toughness | 5 |
| type | Artifact Creature — Robot |
| types | Artifact, Creature |
| uuid | 3edd8ce2-f9f5-5089-adce-4cbff6ca05dd |
| variations | 6d8085ea-661c-557c-937e-99951972e945 |
| watermark | |
| setName | Fallout |
| id | 67889 |
|---|---|
| cardKingdomEtchedId | |
| cardKingdomFoilId | 292952 |
| cardKingdomId | 292840 |
| cardsphereFoilId | |
| cardsphereId | 117533 |
| deckboxId | 88754 |
| mcmId | 758289 |
| mcmMetaId | |
| mtgArenaId | |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | b3c532f8-684a-5bf6-ad0c-ea604c7547f7 |
| mtgoFoilId | |
| mtgoId | 132325 |
| multiverseId | 652125 |
| scryfallCardBackId | 0aeebaf5-8c7d-4636-9e82-8c27447861f7 |
| scryfallId | 19c0791d-f0c5-4673-a0c5-40540c1e6d8c |
| scryfallIllustrationId | a7daaf01-d714-40c0-a8de-251378ab6107 |
| scryfallOracleId | 6f9390ec-08b5-4761-8cb1-5d60190b9661 |
| tcgplayerEtchedProductId | |
| tcgplayerProductId | 541414 |
| uuid | 3edd8ce2-f9f5-5089-adce-4cbff6ca05dd |
| id | 67889 |
|---|---|
| alchemy | |
| brawl | |
| commander | Legal |
| duel | Legal |
| future | |
| gladiator | |
| historic | |
| legacy | Legal |
| modern | |
| oathbreaker | Legal |
| oldschool | |
| pauper | |
| paupercommander | |
| penny | |
| pioneer | |
| predh | |
| premodern | |
| standard | |
| standardbrawl | |
| timeless | |
| uuid | 3edd8ce2-f9f5-5089-adce-4cbff6ca05dd |
| vintage | Legal |
| id | 67889 |
|---|---|
| cardKingdom | https://mtgjson.com/links/34b6c6b4b7b75d4b |
| cardKingdomEtched | |
| cardKingdomFoil | https://mtgjson.com/links/fb7a340da959207a |
| cardmarket | |
| tcgplayer | https://mtgjson.com/links/f52e63e72f96c48d |
| tcgplayerEtched | |
| uuid | 3edd8ce2-f9f5-5089-adce-4cbff6ca05dd |
| language | name | faceName | flavorText | type | text | multiverseId |
|---|---|---|---|---|---|---|
| Chinese Simplified | 机器脑战争心智 | 神器生物 — 机器人 | 机器脑战争心智的力量等同于你的手牌数量。 当机器脑战争心智进战场时,你得到若干{E}(能量指示物),其数量等同于由你操控的神器生物数量。 每当机器脑战争心智攻击时,你可以支付{E}{E}{E}。若你如此作,则抓一张牌。 | 653001 | ||
| French | Cérébrobot de guerre | Créature-artefact — robot | La force du Cérébrobot de guerre est égale au nombre de cartes dans votre main. Quand le Cérébrobot de guerre arrive sur le champ de bataille, vous gagnez un nombre de {E} (marqueurs « énergie ») égal au nombre de créatures-artefacts que vous contrôlez. À chaque fois que le Cérébrobot de guerre attaque, vous pouvez payer {E}{E}{E}. Si vous faites ainsi, piochez une carte. | 652563 | ||
| German | Robohirn-Kriegsstratege | Artefaktkreatur — Roboter | Die Stärke des Robohirn-Kriegsstrategen ist gleich der Anzahl an Karten auf deiner Hand. Wenn der Robohirn-Kriegsstratege ins Spiel kommt, erhältst du so viele {E} (Energiemarken), wie du Artefaktkreaturen kontrollierst. Immer wenn der Robohirn-Kriegsstratege angreift, kannst du {E}{E}{E} bezahlen. Falls du dies tust, ziehe eine Karte. | 652271 | ||
| Italian | Robocervello Bellico | Creatura Artefatto — Robot | La forza del Robocervello Bellico è pari al numero di carte nella tua mano. Quando il Robocervello Bellico entra nel campo di battaglia, ottieni un ammontare di {E} (segnalini energia) pari al numero di creature artefatto che controlli. Ogniqualvolta il Robocervello Bellico attacca, puoi pagare {E}{E}{E}. Se lo fai, peschi una carta. | 652709 | ||
| Japanese | ロボブレイン・ウォーマインド | アーティファクト・クリーチャー — ロボット | ロボブレイン・ウォーマインドのパワーは、あなたの手札にあるカードの枚数に等しい。 ロボブレイン・ウォーマインドが戦場に出たとき、あなたがコントロールしているアーティファクト・クリーチャーの数に等しい個数の{E}(エネルギー・カウンター)を得る。 ロボブレイン・ウォーマインドが攻撃するたび、{E}{E}{E}を支払ってもよい。そうしたなら、カード1枚を引く。 | 652855 | ||
| Spanish | Cerebrobot belicoso | Criatura artefacto — Robot | La fuerza del Cerebrobot belicoso es igual a la cantidad de cartas en tu mano. Cuando el Cerebrobot belicoso entre al campo de batalla, obtienes una cantidad de {E} (contadores de energía) igual a la cantidad de criaturas artefacto que controlas. Siempre que el Cerebrobot belicoso ataque, puedes pagar {E}{E}{E}. Si lo haces, roba una carta. | 652417 |
| date | text |
|---|---|
| 2024-03-08 | Energy counters are a kind of counter that a player may have. They're not associated with any specific permanents. |
| 2024-03-08 | Energy counters aren't mana. They don't go away as steps, phases, and turns end, and effects that add mana "of any type" can't give you energy counters. |
| 2024-03-08 | If a spell or ability with one or more targets states that you "may pay" some amount of {E}, and each permanent that it targets has become an illegal target, the spell or ability won't resolve. You can't pay any {E} even if you want to. |
| 2024-03-08 | If an effect says you get one or more {E}, you get that many energy counters. To pay one or more {E}, you lose that many energy counters. You can't pay more energy counters than you have. Any effects that interact with counters a player gets, has, or loses can interact with energy counters. |
| 2024-03-08 | Keep track of how many energy counters each player has. Potential ways to track this include writing them down on paper or using dice, but any method that is clear and mutually agreeable is fine. (At higher levels of tournament play, dice may not be allowed for tracking counters that players have.) |
| 2024-03-08 | Some spells and abilities that give you {E} may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. You won't get any {E}. |
| 2024-03-08 | Some triggered abilities state that you "may pay" a certain amount of {E}. You can't pay that amount multiple times to multiply the effect. You simply choose whether or not to pay that amount of {E} as the ability resolves. |
| 2024-03-08 | Some triggered abilities that state that you "may pay" a certain amount of {E} describe an effect that happens "If you do." In that case, no player may take actions to try to stop the ability's effect after you make your choice. If the payment is followed by the phrase "When you do," then you'll choose any targets for that reflexive triggered ability and put it on the stack before players can take actions. |
| 2024-03-08 | The ability that defines Robobrain War Mind's power functions in all zones, not just the battlefield. |
| 2024-03-08 | Use the number of artifact creatures you control when Robobrain War Mind's second ability resolves, including Robobrain War Mind itself if it's still on the battlefield, to determine the number of energy counters you get. |
| 2024-03-08 | {E} is the energy symbol. It represents one energy counter. |
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