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Rose, Cutthroat Raider PIP

Other printings of "Rose, Cutthroat Raider": PIP #66 PIP #392 PIP #594 PIP #920

Card

id68778
artistZezhou Chen
artistIds810677e5-a502-4c03-b726-78cd808a75d4
asciiName
attractionLights
availabilitymtgo, paper
boosterTypes
borderColorblack
colorIdentityR
colorIndicator
colorsR
defense
duelDeck
edhrecRank4549
edhrecSaltiness0.21
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesfoil
flavorName
flavorText
frameEffectslegendary, extendedart
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil0
isAlternative1
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsFirst strike, Raid
languageEnglish
layoutnormal
leadershipSkills{'brawl': False, 'commander': True, 'oathbreaker': False}
life
loyalty
manaCost{2}{R}{R}
manaValue4
nameRose, Cutthroat Raider
number920
originalPrintings
originalReleaseDate
originalText
otherFaceIds
power3
printingsPIP
promoTypessurgefoil
rarityrare
rebalancedPrintings
relatedCards
securityStamptriangle
setCodePIP
side
signature
sourceProducts{'foil': ['2fc498e6-b9c7-5104-ae4a-d1d9c6a4fbfc']}
subsets
subtypesRobot
supertypesLegendary
textFirst strike
Raid — At end of combat on your turn, if you attacked this turn, create a Junk token for each opponent you attacked. (It's an artifact with "{T}, Sacrifice this token: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")
Whenever you sacrifice a Junk, add {R}.
toughness2
typeLegendary Artifact Creature — Robot
typesArtifact, Creature
uuid19f48b0e-07c8-52e7-951c-db41a560deb0
variations537a1667-b282-5182-aac2-bddaa8d753cb, d1532472-e81f-572e-9470-fefedc657bfc, 7d824125-2e22-59ff-9b14-8af85767da79
watermark
setNameFallout

Identifiers

id68778
cardKingdomEtchedId
cardKingdomFoilId292551
cardKingdomId
cardsphereFoilId118218
cardsphereId
deckboxId89636
mcmId
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id441353b0-834a-5891-a145-2cf6ec37787c
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdcaae2dad-2e81-46b3-8e2d-cf1980aeba3c
scryfallIllustrationIdaf89ff6f-3100-447d-92f0-b5dd390bcae5
scryfallOracleId5a721c27-3e02-4f60-995e-b29d678d93b3
tcgplayerEtchedProductId
tcgplayerProductId539928
uuid19f48b0e-07c8-52e7-951c-db41a560deb0

Legalities

id68778
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modern
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuid19f48b0e-07c8-52e7-951c-db41a560deb0
vintageLegal

Purchase URLs

id68778
cardKingdom
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/f13f81c5adb25934
cardmarket
tcgplayerhttps://mtgjson.com/links/d446ef09f7b14ca6
tcgplayerEtched
uuid19f48b0e-07c8-52e7-951c-db41a560deb0

Foreign Data (per language)

No foreign data.

Rulings

datetext
2024-03-08Rose's last ability triggers when you sacrifice a Junk for any reason, not just to activate a Junk's activated ability.
2024-03-08Some spells and abilities that create Junk tokens may require targets. If each target chosen is illegal as that spell or ability tries to resolve, it won't resolve and none of its effects happen. You won't create any Junk tokens.
2024-03-08You can't sacrifice a Junk token to pay multiple costs. For example, you can't sacrifice a Junk token to activate its own ability and also to activate the second ability of Junk Jet.
2024-03-08You pay all costs and follow all normal timing rules for the card played from exile with a Junk token's ability. For example, if the exiled card is a land card, you may play it only during your main phase while the stack is empty.
2024-11-08Raid abilities care only that you attacked with a creature. It doesn't matter how many creatures you attacked with or which player, planeswalker, or battle those creatures attacked.
2024-11-08Raid abilities evaluate the entire turn to see if you attacked with a creature. That creature doesn't have to still be on the battlefield. Similarly, the player, planeswalker, or battle it attacked doesn't have to still be in the game or on the battlefield.

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