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Struggle for Project Purity PIP

Other printings of "Struggle for Project Purity": PIP #39 PIP #380 PIP #567 PIP #908

Card

id67890
artistBilly Christian
artistIds10f26f94-64fc-4174-856e-701bea4f1521
asciiName
attractionLights
availabilitymtgo, paper
boosterTypes
borderColorblack
colorIdentityU
colorIndicator
colorsU
defense
duelDeck
edhrecRank2510
edhrecSaltiness0.22
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{3}{U}
manaValue4
nameStruggle for Project Purity
number39
originalPrintings
originalReleaseDate
originalTextAs Struggle for Project Purity enters the battlefield, choose Brotherhood or Enclave.
• Brotherhood — At the beginning of your upkeep, each opponent draws a card. You draw a card for each card drawn this way.
• Enclave — Whenever a player attacks you with one or more creatures, that player gets twice that many rad counters.
otherFaceIds
power
printingsPIP
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStamptriangle
setCodePIP
side
signature
sourceProducts{'foil': ['2fc498e6-b9c7-5104-ae4a-d1d9c6a4fbfc'], 'nonfoil': ['efe144d5-6413-5464-b709-4748a0fa6995']}
subsets
subtypes
supertypes
textAs this enchantment enters, choose Brotherhood or Enclave.
• Brotherhood — At the beginning of your upkeep, each opponent draws a card. You draw a card for each card drawn this way.
• Enclave — Whenever a player attacks you with one or more creatures, that player gets twice that many rad counters.
toughness
typeEnchantment
typesEnchantment
uuid4a15b789-cdba-53b0-b986-849ceda2a8ca
variationsad69a3d5-cd42-5ebc-b94a-d71c66c23299, 21db2675-7c24-5969-abc4-a71a22db8ab1, 94e1f88a-545a-5004-a6a8-17629bc703f1
watermark
setNameFallout

Identifiers

id67890
cardKingdomEtchedId
cardKingdomFoilId292709
cardKingdomId292390
cardsphereFoilId
cardsphereId117326
deckboxId88755
mcmId758511
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id50a60b55-3bf1-5b12-8655-fd2dc297770e
mtgoFoilId
mtgoId132327
multiverseId652126
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId04c60155-9337-4ea2-b9a2-5b72d96743ff
scryfallIllustrationIdf0455bb6-c541-4d52-9abe-6903d328c2ea
scryfallOracleId5958e9e3-9457-48e1-afc1-a5c89e3b0ed0
tcgplayerEtchedProductId
tcgplayerProductId540763
uuid4a15b789-cdba-53b0-b986-849ceda2a8ca

Legalities

id67890
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modern
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuid4a15b789-cdba-53b0-b986-849ceda2a8ca
vintageLegal

Purchase URLs

id67890
cardKingdomhttps://mtgjson.com/links/35c52b68e653c0e7
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/ead34eac085b8218
cardmarket
tcgplayerhttps://mtgjson.com/links/908aa72b5e0e4a90
tcgplayerEtched
uuid4a15b789-cdba-53b0-b986-849ceda2a8ca

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified净水计划争夺战结界于净水计划争夺战进战场时,选择兄弟会或英克雷。
•兄弟会~在你的维持开始时,每位对手各抓一张牌。所有牌手每以此法抓一张牌,你便抓一张牌。
•英克雷~每当任一牌手以一个或数个生物攻击你时,该牌手得到该数量两倍的拉德指示物。
653002
FrenchLutte pour le projet PuretéEnchantementAu moment où la Lutte pour le projet Pureté arrive sur le champ de bataille, choisissez Confrérie ou Enclave.
• Confrérie — Au début de votre entretien, chaque adversaire pioche une carte. Vous piochez une carte pour chaque carte piochée de cette manière.
• Enclave — À chaque fois qu'un joueur vous attaque avec au moins une créature, ce joueur gagne autant de marqueurs « radiation » fois deux.
652564
GermanKampf um Projekt PurityVerzauberungSowie Kampf um Projekt Purity ins Spiel kommt, bestimme Bruderschaft oder Enklave.
• Bruderschaft — Zu Beginn deines Versorgungssegments zieht jeder Gegner eine Karte. Du ziehst für jede auf diese Weise gezogene Karte eine Karte.
• Enklave — Immer wenn ein Spieler dich mit einer oder mehreren Kreaturen angreift, erhält jener Spieler doppelt so viele Verstrahlungsmarken.
652272
ItalianLotta per il Progetto PurezzaIncantesimoMentre la Lotta per il Progetto Purezza entra nel campo di battaglia, scegli Confraternita o Enclave.
• Confraternita — All'inizio del tuo mantenimento, ogni avversario pesca una carta. Tu peschi una carta per ogni carta pescata in questo modo.
• Enclave — Ogniqualvolta un giocatore ti attacca con una o più creature, quel giocatore ottiene un numero di segnalini radiazione pari al doppio delle creature attaccanti.
652710
Japanese浄化プロジェクトを懸けた戦いエンチャント浄化プロジェクトを懸けた戦いが戦場に出るに際し、「ブラザーフッド」か「エンクレイヴ」のうち1つを選ぶ。
・ブラザーフッド ― あなたのアップキープの開始時に、各対戦相手はそれぞれカード1枚を引く。あなたはこれにより引かれたカード1枚につき1枚のカードを引く。
・エンクレイヴ ― プレイヤー1人が1体以上のクリーチャーであなたを攻撃するたび、そのプレイヤーはその数の2倍の個数のRADカウンターを得る。
652856
SpanishBatalla por el Proyecto PurezaEncantamientoEn cuanto la Batalla por el Proyecto Pureza entre al campo de batalla, elige Hermandad o Enclave.
• Hermandad — Al comienzo de tu mantenimiento, cada oponente roba una carta. Robas una carta por cada carta robada de esta manera.
• Enclave — Siempre que un jugador te ataque con una o más criaturas, ese jugador obtiene el doble de esa cantidad de contadores de radiación.
652418

Rulings

datetext
2024-03-08Any effects (such as proliferate) that interact with counters a player gets, has, or loses can interact with rad counters.
2024-03-08If a player has fewer cards remaining in their library than the number of rad counters they have when the triggered ability resolves, they’ll mill as many cards as they can.
2024-03-08If you somehow control Struggle for Project Purity and no choice was made for it (perhaps because another permanent on the battlefield became a copy of it), it has neither of the two triggered abilities.
2024-03-08In a game using the shared team turns option, such as an Archenemy or Two-Headed Giant game, the inherent triggered ability associated with rad counters triggers once for each player on the active team that has rad counters. Each instance of that ability is controlled by one of those players.
2024-03-08Keep track of how many rad counters each player has. Potential ways to track this include writing them down on paper or using dice, but any method that is clear and mutually agreeable is fine.
2024-03-08Rad counters are a kind of counter that a player may have. They’re not associated with any specific permanents.
2024-03-08Rad counters don’t go away as steps, phases, or turns end. They only go away when an effect instructs a player to remove rad counters from themselves.
2024-03-08The cards are milled all at once, which means abilities that trigger “whenever one or more nonland cards are milled” will trigger exactly once as long as at least one nonland card was milled.
2024-03-08The number of rad counters the attacking player gets when the “Enclave” triggered ability resolves is based on the number of creatures they declared as attackers. Removing creatures from combat won’t reduce the number of rad counters they get. Similarly, creatures that enter the battlefield attacking but weren’t declared as attackers won’t increase the number of rad counters they get.
2024-03-08There is an inherent triggered ability associated with having rad counters. This triggered ability has no source and is controlled by the active player. The full text of this ability is “At the beginning of the precombat main phase of a player with rad counters, that player mills cards equal to the number of rad counters they have. For each nonland card milled this way, that player loses 1 life and removes one rad counter from themselves.”

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