Other printings of "Tendershoot Dryad": PRIX #147p PRIX #147s RIX #147 BLC #242 SLD #1902
| id | 85239 |
|---|---|
| artist | Yongjae Choi |
| artistIds | 5ab91c3b-a6da-4751-a56e-81d0f61a67ab |
| asciiName | |
| attractionLights | |
| availability | arena, mtgo, paper |
| boosterTypes | default |
| borderColor | black |
| colorIdentity | G |
| colorIndicator | |
| colors | G |
| defense | |
| duelDeck | |
| edhrecRank | 1432 |
| edhrecSaltiness | 0.45 |
| faceConvertedManaCost | |
| faceFlavorName | |
| faceManaValue | |
| faceName | |
| finishes | nonfoil, foil |
| flavorName | |
| flavorText | |
| frameEffects | |
| frameVersion | 2015 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 1 |
| hasNonFoil | 1 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | |
| isPromo | |
| isRebalanced | |
| isReprint | |
| isReserved | |
| isStarter | |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | Ascend |
| language | English |
| layout | normal |
| leadershipSkills | |
| life | |
| loyalty | |
| manaCost | {4}{G} |
| manaValue | 5 |
| name | Tendershoot Dryad |
| number | 147 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) At the beginning of each upkeep, create a 1/1 green Saproling creature token. Saprolings you control get +2/+2 as long as you have the city's blessing. |
| otherFaceIds | |
| power | 2 |
| printings | BLC, PRIX, RIX, SLD |
| promoTypes | |
| rarity | rare |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | oval |
| setCode | RIX |
| side | |
| signature | |
| sourceProducts | {'foil': ['307394ca-be46-5a6c-a688-2f351a3f75db', 'fc73bbcf-609a-56dc-86b5-274472801dad'], 'nonfoil': ['307394ca-be46-5a6c-a688-2f351a3f75db', '808ac0ec-65e0-5d23-be63-e211ef41e2cd']} |
| subsets | |
| subtypes | Dryad |
| supertypes | |
| text | Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) At the beginning of each upkeep, create a 1/1 green Saproling creature token. Saprolings you control get +2/+2 as long as you have the city's blessing. |
| toughness | 2 |
| type | Creature — Dryad |
| types | Creature |
| uuid | d1e5524f-526b-5596-963b-b5bbf0be5037 |
| variations | |
| watermark | |
| setName | Rivals of Ixalan |
| id | 85239 |
|---|---|
| cardKingdomEtchedId | |
| cardKingdomFoilId | 216301 |
| cardKingdomId | 216019 |
| cardsphereFoilId | 53305 |
| cardsphereId | 53304 |
| deckboxId | 37894 |
| mcmId | 315287 |
| mcmMetaId | 236093 |
| mtgArenaId | 66911 |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | eac732ec-1f1a-57bb-8c26-a70c19cfbe4b |
| mtgoFoilId | |
| mtgoId | 66747 |
| multiverseId | 439804 |
| scryfallCardBackId | 0aeebaf5-8c7d-4636-9e82-8c27447861f7 |
| scryfallId | a159830a-698f-423c-9da0-a734b210ecab |
| scryfallIllustrationId | 1b8a78d7-ac25-483d-bfdc-5f2f02c6b23e |
| scryfallOracleId | a336c10a-b5bd-47ff-ba2d-31e27af1e15a |
| tcgplayerEtchedProductId | |
| tcgplayerProductId | 155580 |
| uuid | d1e5524f-526b-5596-963b-b5bbf0be5037 |
| id | 85239 |
|---|---|
| alchemy | |
| brawl | Legal |
| commander | Legal |
| duel | Legal |
| future | |
| gladiator | Legal |
| historic | Legal |
| legacy | Legal |
| modern | Legal |
| oathbreaker | Legal |
| oldschool | |
| pauper | |
| paupercommander | |
| penny | Legal |
| pioneer | Legal |
| predh | |
| premodern | |
| standard | |
| standardbrawl | |
| timeless | Legal |
| uuid | d1e5524f-526b-5596-963b-b5bbf0be5037 |
| vintage | Legal |
| id | 85239 |
|---|---|
| cardKingdom | https://mtgjson.com/links/dd628af25c7f85a8 |
| cardKingdomEtched | |
| cardKingdomFoil | https://mtgjson.com/links/ffc39120e359d38b |
| cardmarket | https://mtgjson.com/links/cbc25e8748b97132 |
| tcgplayer | https://mtgjson.com/links/cbd56daafc8dc419 |
| tcgplayerEtched | |
| uuid | d1e5524f-526b-5596-963b-b5bbf0be5037 |
| language | name | faceName | flavorText | type | text | multiverseId |
|---|---|---|---|---|---|---|
| Chinese Simplified | 新叶树灵 | 生物 ~树灵 | 登殿(如果你操控十个或更多永久物,则于这盘游戏接下来的时段中,你得到黄金城祝福。) 在每个维持开始时,派出一个1/1绿色腐生物衍生生物。 只要你有黄金城祝福,由你操控的腐生物便得+2/+2。 | 441631 | ||
| Chinese Traditional | 新葉樹靈 | 生物 ~樹靈 | 登殿(如果你操控十個或更多永久物,則於這盤遊戲接下來的時段中,你得到黃金城祝福。) 在每個維持開始時,派出一個1/1綠色腐生物衍生生物。 只要你有黃金城祝福,由你操控的腐生物便得+2/+2。 | 441834 | ||
| French | Dryade de jeunes pousses | Créature : dryade | Ascension (Si vous contrôlez au moins dix permanents, vous gagnez l'agrément de la cité pour le reste de la partie.) Au début de chaque entretien, créez un jeton de créature 1/1 verte Saprobionte. Les saprobiontes que vous contrôlez gagnent +2/+2 tant que vous avez l'agrément de la cité. | 440413 | ||
| German | Knospen-Dryade | Kreatur — Dryade | Aufstieg (Falls du zehn oder mehr bleibende Karten kontrollierst, erhältst du für den Rest der Partie den Segen der Stadt.) Erzeuge zu Beginn jedes Versorgungssegments einen 1/1 grünen Saproling-Kreaturenspielstein. Saprolinge, die du kontrollierst, erhalten +2/+2, solange du den Segen der Stadt hast. | 440007 | ||
| Italian | Driade dei Nuovi Germogli | Creatura — Driade | Ascesa (Se controlli dieci o più permanenti, ottieni la benedizione della città per il resto della partita.) All'inizio di ogni mantenimento, crea una pedina creatura Saprolingio 1/1 verde. I Saprolingi che controlli prendono +2/+2 fintanto che hai la benedizione della città. | 440616 | ||
| Japanese | 若葉のドライアド | クリーチャー — ドライアド | 昇殿(あなたがパーマネントを10個以上コントロールしているなら、このゲームの間、あなたは都市の承認を得る。) 各アップキープの開始時に、緑の1/1の苗木・クリーチャー・トークンを1体生成する。 あなたが都市の承認を持っているかぎり、あなたがコントロールしている苗木は+2/+2の修整を受ける。 | 440819 | ||
| Korean | 새순 드라이어드 | 생물 — 드라이어드 | 승격 (당신이 지속물을 열 개 이상 조종한다면, 당신은 이 게임이 끝날 때까지 도시의 축복을 받는다.) 각 유지단 시작에, 1/1 녹색 묘목 생물 토큰 한 개를 만든다. 당신이 도시의 축복을 가진 한 당신이 조종하는 묘목들은 +2/+2를 받는다. | 441022 | ||
| Portuguese (Brazil) | Dríade Germinadora | Criatura — Dríade | Ascender (Se você controla dez ou mais permanentes, você recebe a bênção da cidade pelo restante do jogo.) No início de cada manutenção, crie uma ficha de criatura verde 1/1 do tipo Saprófita. As Saprófitas que você controla recebem +2/+2 enquanto você tiver a bênção da cidade. | 441225 | ||
| Russian | Дриада Нежных Ростков | Существо — Дриада | Возвышение (Если под вашим контролем есть десять или больше перманентов, вы получаете благословение города до конца партии.) В начале каждого шага поддержки создайте одну фишку существа 1/1 зеленый Сапролинг. Сапролинги под вашим контролем получают +2/+2, пока у вас есть благословение города. | 441428 | ||
| Spanish | Dríada brotetierno | Criatura — Dríada | Ascender. (Si controlas diez o más permanentes, obtienes la bendición de la ciudad durante el resto del juego.) Al comienzo de cada mantenimiento, crea una ficha de criatura Saprolín verde 1/1. Los Saprolines que controlas obtienen +2/+2 mientras tengas la bendición de la ciudad. | 440210 |
| date | text |
|---|---|
| 2018-01-19 | If you cast a spell with ascend, you don't get the city's blessing until it resolves. Players may respond to that spell by trying to change whether you get the city's blessing. |
| 2018-01-19 | If you control ten permanents but don't control a permanent or resolving spell with ascend, you don't get the city's blessing. For example, if you control ten permanents, lose control of one, then cast Golden Demise, you won't have the city's blessing and the spell will affect creatures you control. |
| 2018-01-19 | If your tenth permanent enters the battlefield and then a permanent leaves the battlefield immediately afterwards (most likely due to the "Legend Rule" or due to being a creature with 0 toughness), you get the city's blessing before it leaves the battlefield. |
| 2018-01-19 | Once you have the city's blessing, you have it for the rest of the game, even if you lose control of some or all of your permanents. The city's blessing isn't a permanent itself and can't be removed by any effect. |
| 2018-01-19 | Some cards get power, toughness, and/or abilities once you have the city's blessing. If another card has an ability that triggers when creatures with certain characteristics enter the battlefield (such as Mentor of the Meek or Elemental Bond do), use the entering permanent's characteristics after you have the city's blessing to determine whether those abilities trigger. This is true even if the entering permanent is your tenth permanent. |
| 2018-01-19 | A permanent is any object on the battlefield, including tokens and lands. Spells and emblems aren't permanents. |
| 2018-01-19 | Ascend on a permanent isn't a triggered ability and doesn't use the stack. Players can respond to a spell that will give you your tenth permanent, but they can't respond to getting the city's blessing once you control that tenth permanent. This means that if your tenth permanent is a land you play, players can't respond before you get the city's blessing. |
| 2018-01-19 | Because damage remains marked on a creature until it's removed as the turn ends, nonlethal damage dealt to a Saproling you control may become lethal if Tendershoot Dryad leaves the battlefield during that turn. |
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