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Stronghold Furnace OHOP

Other printings of "Stronghold Furnace": OHOP #37 OPCA #75 MOC #160

Card

id61154
artistJim Pavelec
artistIds1431bdd4-c187-40ea-847a-e1dcd835598a
asciiName
attractionLights
availabilitymtgo, paper
boosterTypes
borderColorblack
colorIdentity
colorIndicator
colors
defense
duelDeck
edhrecRank
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorText
frameEffects
frameVersion2003
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized1
isPromo
isRebalanced
isReprint
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutplanar
leadershipSkills
life
loyalty
manaCost
manaValue0
nameStronghold Furnace
number37
originalPrintings
originalReleaseDate
originalTextIf a source would deal damage to a creature or player, it deals double that damage to that creature or player instead.
Whenever you roll chaos, Stronghold Furnace deals 1 damage to target creature or player.
otherFaceIds
power
printingsMOC, OHOP, OPCA
promoTypes
raritycommon
rebalancedPrintings
relatedCards
securityStamp
setCodeOHOP
side
signature
sourceProducts
subsets
subtypesRath
supertypes
textIf a source would deal damage to a permanent or player, it deals double that damage instead.
Whenever chaos ensues, Stronghold Furnace deals 1 damage to any target.
toughness
typePlane — Rath
typesPlane
uuida9a06540-6142-5050-9489-9a3e4ab7274f
variations
watermark
setNamePlanechase Planes

Identifiers

id61154
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId127758
cardsphereFoilId
cardsphereId129071
deckboxId16117
mcmId21511
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id68299256-f207-567c-9090-7776511c5533
mtgoFoilId
mtgoId44496
multiverseId198063
scryfallCardBackId7840c131-f96b-4700-9347-2215c43156e6
scryfallId93bba6ac-b145-4039-9853-e04683c422f1
scryfallIllustrationIdc21e3a8d-deb4-4866-b2db-58e35d5e4b90
scryfallOracleIdff76b576-8ad3-44f9-8043-80003a078e84
tcgplayerEtchedProductId
tcgplayerProductId37301
uuida9a06540-6142-5050-9489-9a3e4ab7274f

Legalities

id61154
alchemy
brawl
commander
duel
future
gladiator
historic
legacy
modern
oathbreaker
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuida9a06540-6142-5050-9489-9a3e4ab7274f
vintage

Purchase URLs

id61154
cardKingdomhttps://mtgjson.com/links/03cd5f526e6042f8
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayerhttps://mtgjson.com/links/cc647bff4af3a320
tcgplayerEtched
uuida9a06540-6142-5050-9489-9a3e4ab7274f

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
FrenchFourneau de la ForteressePlan : RajhSi une source devait infliger des blessures à une créature ou un joueur, elle inflige à la place le double de ces blessures à cette créature ou à ce joueur.
À chaque fois que vous obtenez chaos, le Fourneau de la Forteresse inflige 1 blessure à une cible, créature ou joueur.
211889
GermanSchmelzofen der FelsenburgWelt — RathFalls eine Quelle einer Kreatur oder einem Spieler Schadenspunkte zufügen würde, fügt sie dieser Kreatur oder diesem Spieler stattdessen doppelt so viele Schadenspunkte zu.
Immer wenn du chaos würfelst, fügt der Schmelzofen der Felsenburg einer Kreatur oder einem Spieler deiner Wahl 1 Schadenspunkt zu.
211799
ItalianFornace della FortezzaPiano — RathSe una fonte sta per infliggere danno a una creatura o a un giocatore, infligge invece il doppio di quel danno a quella creatura o a quel giocatore.
Ogniqualvolta tiri caos, la Fornace della Fortezza infligge 1 danno a una creatura o a un giocatore bersaglio.
211844
Japanese要塞の灼熱洞次元 — ラースいずれかの発生源がクリーチャーかプレイヤーにダメージを与える場合、代わりにそれはそのクリーチャーかプレイヤーにその点数の2倍のダメージを与える。
あなたがchaosを出すたび、クリーチャー1体かプレイヤー1人を対象とする。要塞の灼熱洞はそれに1点のダメージを与える。
211979
SpanishHorno de la FortalezaPlano — RathSi una fuente fuera a hacer daño a una criatura o jugador, en vez de eso, hace el doble del daño a esa criatura o jugador.
Siempre que lances caos, el Horno de la Fortaleza hace 1 punto de daño a la criatura o jugador objetivo.
211934

Rulings

datetext
2009-10-01Stronghold Furnace's first ability interacts with all damage, not just combat damage. Notably, it doubles the damage from its own chaos ability.
2009-10-01The controller of a face-up plane card is the player designated as the "planar controller." Normally, the planar controller is whoever the active player is. However, if the current planar controller would leave the game, instead the next player in turn order that wouldn't leave the game becomes the planar controller, then the old planar controller leaves the game. The new planar controller retains that designation until they leave the game or a different player becomes the active player, whichever comes first.
2009-10-01A face-up plane card that's turned face down becomes a new object with no relation to its previous existence. In particular, it loses all counters it may have had.
2009-10-01A plane card is treated as if its text box included "When you roll {PW}, put this card on the bottom of its owner's planar deck face down, then move the top card of your planar deck off that planar deck and turn it face up." This is called the "planeswalking ability."
2009-10-01If a spell or ability divides damage among multiple recipients (such as Pyrotechnics does), the damage is divided before Stronghold Furnace's effect doubles it. The same is true for combat damage.
2009-10-01If an ability of a plane refers to "you," it's referring to whoever the plane's controller is at the time, not to the player that started the game with that plane card in their deck. Many abilities of plane cards affect all players, while many others affect only the planar controller, so read each ability carefully.
2009-10-01If multiple effects modify how damage will be dealt, the player who would be dealt damage or the controller of the creature that would be dealt damage chooses the order to apply the effects. For example, Mending Hands says, "Prevent the next 4 damage that would be dealt to any target this turn." Suppose a spell would deal 5 damage to a player who has cast Mending Hands targeting themselves. The player who would be dealt damage can either (a) prevent 4 damage first and then let Stronghold Furnace's effect double the remaining 1 damage, taking 2 damage, or (b) double the damage to 10 and then prevent 4 damage, taking 6 damage.

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