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Vault 87: Forced Evolution PIP

Other printings of "Vault 87: Forced Evolution": PIP #122 PIP #650

Card

id68505
artistNicholas Gregory
artistIdsa1bba8ff-63b4-4786-b1c4-f1bfe5d3ab1c
asciiName
attractionLights
availabilitymtgo, paper
boosterTypes
borderColorblack
colorIdentityG, U
colorIndicator
colorsG, U
defense
duelDeck
edhrecRank9363
edhrecSaltiness0.5
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesfoil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil0
isAlternative1
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutsaga
leadershipSkills
life
loyalty
manaCost{3}{G}{U}
manaValue5
nameVault 87: Forced Evolution
number650
originalPrintings
originalReleaseDate
originalText
otherFaceIds
power
printingsPIP
promoTypessurgefoil
rarityrare
rebalancedPrintings
relatedCards
securityStamptriangle
setCodePIP
side
signature
sourceProducts{'foil': ['2fc498e6-b9c7-5104-ae4a-d1d9c6a4fbfc']}
subsets
subtypesSaga
supertypes
text(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Gain control of target non-Mutant creature for as long as you control this Saga.
II — Put a +1/+1 counter on target creature you control. It becomes a Mutant in addition to its other types.
III — Draw cards equal to the greatest power among Mutants you control.
toughness
typeEnchantment — Saga
typesEnchantment
uuid4ccbeffa-2451-5736-a0d9-9a2ac4190175
variationsaa281683-cfb6-5a2d-ae47-46f0e0c004ec
watermark
setNameFallout

Identifiers

id68505
cardKingdomEtchedId
cardKingdomFoilId292752
cardKingdomId
cardsphereFoilId118614
cardsphereId
deckboxId89366
mcmId
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id08c602b7-28b4-5532-a825-8b606949c566
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId4383eb67-0b54-4c3d-b830-9340b457d5ae
scryfallIllustrationId17ca1cc7-2e10-44df-aea1-a780d248526a
scryfallOracleId1eb22223-edd4-42bf-a127-e16191cbd1c1
tcgplayerEtchedProductId
tcgplayerProductId540911
uuid4ccbeffa-2451-5736-a0d9-9a2ac4190175

Legalities

id68505
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modern
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuid4ccbeffa-2451-5736-a0d9-9a2ac4190175
vintageLegal

Purchase URLs

id68505
cardKingdom
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/9cdcf94b5bc367cc
cardmarket
tcgplayerhttps://mtgjson.com/links/88cc0fe396fc70d1
tcgplayerEtched
uuid4ccbeffa-2451-5736-a0d9-9a2ac4190175

Foreign Data (per language)

No foreign data.

Rulings

datetext
2024-03-08If Vault 87 leaves the battlefield before its first chapter ability resolves, you won't gain control of the target creature at all.
2024-03-08The target of Vault 87's first chapter ability only needs to be a non-Mutant when that ability is put onto the stack and when that ability resolves. The control effect won't end if it later becomes a Mutant (perhaps because of the effect of the second chapter ability).
2024-03-08Use the greatest power among Mutants you control as Vault 87's last ability resolves to determine how many cards to draw.

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