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Assaultron Dominator PIP

Other printings of "Assaultron Dominator": PIP #54 PIP #384 PIP #582 PIP #912

Card

id67905
artistViko Menezes
artistIds92dfef2a-d0fa-42fd-bdd6-bc4c9286cb56
asciiName
attractionLights
availabilitymtgo, paper
boosterTypes
borderColorblack
colorIdentityR
colorIndicator
colorsR
defense
duelDeck
edhrecRank6174
edhrecSaltiness0.1
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{1}{R}
manaValue2
nameAssaultron Dominator
number54
originalPrintings
originalReleaseDate
originalTextWhen Assaultron Dominator enters the battlefield, you get {EE} (two energy counters).
Whenever an artifact creature you control attacks, you may pay {E}. If you do, put your choice of a +1/+1, first strike, or trample counter on that creature.
otherFaceIds
power2
printingsPIP
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStamptriangle
setCodePIP
side
signature
sourceProducts{'foil': ['2fc498e6-b9c7-5104-ae4a-d1d9c6a4fbfc'], 'nonfoil': ['c2974b81-2006-59c4-bc63-e4fe2fb3e969']}
subsets
subtypesRobot
supertypes
textWhen this creature enters, you get {E}{E} (two energy counters).
Whenever an artifact creature you control attacks, you may pay {E}. If you do, put your choice of a +1/+1, first strike, or trample counter on that creature.
toughness2
typeArtifact Creature — Robot
typesArtifact, Creature
uuidf13310f9-d26b-511d-9e4e-40daa725b4ff
variations344bc53c-0d8d-5a3e-8f5d-33e1bdf8f2c2, 335c4795-c8a9-5249-9d4d-dd947e76730c, e3cf2aa3-1a7b-59a8-8833-c6bc0636e0ea
watermark
setNameFallout

Identifiers

id67905
cardKingdomEtchedId
cardKingdomFoilId292956
cardKingdomId292841
cardsphereFoilId
cardsphereId117534
deckboxId88770
mcmId758336
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id45e0be64-d4e4-5e3a-9710-e02315290af4
mtgoFoilId
mtgoId132357
multiverseId652141
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId4112fadb-da03-441a-beeb-1dc90425e3f3
scryfallIllustrationIdca4d4c53-6e77-4824-b616-a292ee64facc
scryfallOracleId2c7818f4-a818-4603-9af1-05aee2d56ec8
tcgplayerEtchedProductId
tcgplayerProductId541420
uuidf13310f9-d26b-511d-9e4e-40daa725b4ff

Legalities

id67905
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modern
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuidf13310f9-d26b-511d-9e4e-40daa725b4ff
vintageLegal

Purchase URLs

id67905
cardKingdomhttps://mtgjson.com/links/c3fc1569a3d5e346
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/9a7ae6460f7ca63f
cardmarket
tcgplayerhttps://mtgjson.com/links/f3cc66158e724a05
tcgplayerEtched
uuidf13310f9-d26b-511d-9e4e-40daa725b4ff

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified突袭者支配者神器生物 — 机器人当突袭者支配者进战场时,你得到{E}{E}(两个能量指示物)。
每当一个由你操控的神器生物攻击时,你可以支付{E}。若你如此作,则在该生物上依你的选择放置一个+1/+1,先攻或践踏指示物。
653017
FrenchDominateur laserotronCréature-artefact — robotQuand le Dominateur laserotron arrive sur le champ de bataille, vous gagnez {E}{E} (deux marqueurs « énergie »).
À chaque fois qu'une créature-artefact que vous contrôlez attaque, vous pouvez payer {E}. Si vous faites ainsi, mettez, selon votre choix, un marqueur +1/+1, « initiative » ou « piétinement » sur cette créature.
652579
GermanAggressotron-BeherrscherArtefaktkreatur — RoboterWenn der Aggressotron-Beherrscher ins Spiel kommt, erhältst du {E}{E} (zwei Energiemarken).
Immer wenn eine Artefaktkreatur, die du kontrollierst, angreift, kannst du {E} bezahlen. Falls du dies tust, lege eine +1/+1-, Erstschlag- oder Trampelschaden-Marke auf jene Kreatur (du entscheidest).
652287
ItalianAssaultron DominatoreCreatura Artefatto — RobotQuando l'Assaultron Dominatore entra nel campo di battaglia, ottieni {E}{E} (due segnalini energia).
Ogniqualvolta una creatura artefatto che controlli attacca, puoi pagare {E}. Se lo fai, metti un segnalino a tua scelta tra +1/+1, attacco improvviso o travolgere su quella creatura.
652725
Japaneseアサルトロン・ドミネーターアーティファクト・クリーチャー — ロボットアサルトロン・ドミネーターが戦場に出たとき、あなたは{E}{E}(エネルギー・カウンター2個)を得る。
あなたがコントロールしているアーティファクト・クリーチャー1体が攻撃するたび、{E}を支払ってもよい。そうしたなら、そのクリーチャーの上に+1/+1や先制攻撃やトランプルのうちあなたが選んだカウンター1個を置く。
652871
SpanishAsaltrón DominadorCriatura artefacto — RobotCuando el Asaltrón Dominador entre al campo de batalla, obtienes {E}{E} (dos contadores de energía).
Siempre que una criatura artefacto que controlas ataque, puedes pagar {E}. Si lo haces, pon sobre esa criatura el contador que elijas: +1/+1, de dañar primero o de arrollar.
652433

Rulings

datetext
2024-03-08Energy counters are a kind of counter that a player may have. They’re not associated with any specific permanents.
2024-03-08Energy counters aren’t mana. They don’t go away as steps, phases, and turns end, and effects that add mana “of any type” can’t give you energy counters.
2024-03-08If a spell or ability with one or more targets states that you “may pay” some amount of {E}, and each permanent that it targets has become an illegal target, the spell or ability won’t resolve. You can’t pay any {E} even if you want to.
2024-03-08If an effect says you get one or more {E}, you get that many energy counters. To pay one or more {E}, you lose that many energy counters. You can’t pay more energy counters than you have. Any effects that interact with counters a player gets, has, or loses can interact with energy counters.
2024-03-08If multiple artifact creatures you control attack, Assaultron Dominator’s last ability triggers for each of them.
2024-03-08Keep track of how many energy counters each player has. Potential ways to track this include writing them down on paper or using dice, but any method that is clear and mutually agreeable is fine. (At higher levels of tournament play, dice may not be allowed for tracking counters that players have.)
2024-03-08Some spells and abilities that give you {E} may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won’t resolve. You won’t get any {E}.
2024-03-08Some triggered abilities state that you “may pay” a certain amount of {E}. You can’t pay that amount multiple times to multiply the effect. You simply choose whether or not to pay that amount of {E} as the ability resolves.
2024-03-08Some triggered abilities that state that you “may pay” a certain amount of {E} describe an effect that happens “If you do.” In that case, no player may take actions to try to stop the ability’s effect after you make your choice. If the payment is followed by the phrase “When you do,” then you’ll choose any targets for that reflexive triggered ability and put it on the stack before players can take actions.
2024-03-08{E} is the energy symbol. It represents one energy counter.

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