Other printings of "Yes Man, Personal Securitron": PIP #29 PIP #373 PIP #557 PIP #901
| id | 67879 |
|---|---|
| artist | Dan Murayama Scott |
| artistIds | f852fa13-137e-40f2-bbc1-0f01df09c0e0 |
| asciiName | |
| attractionLights | |
| availability | mtgo, paper |
| boosterTypes | |
| borderColor | black |
| colorIdentity | W |
| colorIndicator | |
| colors | W |
| defense | |
| duelDeck | |
| edhrecRank | 4301 |
| edhrecSaltiness | 0.18 |
| faceConvertedManaCost | |
| faceFlavorName | |
| faceManaValue | |
| faceName | |
| finishes | nonfoil, foil |
| flavorName | |
| flavorText | |
| frameEffects | legendary |
| frameVersion | 2015 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 1 |
| hasNonFoil | 1 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | |
| isPromo | |
| isRebalanced | |
| isReprint | |
| isReserved | |
| isStarter | 1 |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | Wild Card |
| language | English |
| layout | normal |
| leadershipSkills | {'brawl': False, 'commander': True, 'oathbreaker': False} |
| life | |
| loyalty | |
| manaCost | {2}{W} |
| manaValue | 3 |
| name | Yes Man, Personal Securitron |
| number | 29 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | {T}: Target opponent gains control of Yes Man, Personal Securitron. When they do, you draw two cards and put a quest counter on Yes Man. Activate only during your turn. Wild Card — When Yes Man leaves the battlefield, its owner creates a tapped 1/1 white Soldier creature token for each quest counter on it. |
| otherFaceIds | |
| power | 2 |
| printings | PIP |
| promoTypes | |
| rarity | rare |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | triangle |
| setCode | PIP |
| side | |
| signature | |
| sourceProducts | {'foil': ['2fc498e6-b9c7-5104-ae4a-d1d9c6a4fbfc'], 'nonfoil': ['10569c6c-d547-5605-9d4b-6b165817ede0']} |
| subsets | |
| subtypes | Robot |
| supertypes | Legendary |
| text | {T}: Target opponent gains control of Yes Man. When they do, you draw two cards and put a quest counter on Yes Man. Activate only during your turn. Wild Card — When Yes Man leaves the battlefield, its owner creates a tapped 1/1 white Soldier creature token for each quest counter on it. |
| toughness | 2 |
| type | Legendary Artifact Creature — Robot |
| types | Artifact, Creature |
| uuid | 67b5139c-47d1-521e-b6ed-50253202a790 |
| variations | 006f095e-96c1-58fb-b745-7990694cadfa, b410135e-43bc-5da2-9adf-04e7184e5940, 3f6a2a10-cc81-54e2-94a5-218801e9f144 |
| watermark | |
| setName | Fallout |
| id | 67879 |
|---|---|
| cardKingdomEtchedId | |
| cardKingdomFoilId | 292244 |
| cardKingdomId | 291967 |
| cardsphereFoilId | |
| cardsphereId | 117092 |
| deckboxId | 88745 |
| mcmId | 757646 |
| mcmMetaId | |
| mtgArenaId | |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | 48720289-acba-50a7-8468-8bb2eb76062d |
| mtgoFoilId | |
| mtgoId | 132305 |
| multiverseId | 652116 |
| scryfallCardBackId | 0aeebaf5-8c7d-4636-9e82-8c27447861f7 |
| scryfallId | 8e2fac8c-a574-4414-ac68-632fc822ddbb |
| scryfallIllustrationId | 31c64e59-8a2e-4753-b75c-855fcf64d18c |
| scryfallOracleId | 16b8eab0-ccbd-4dbf-9998-82a4d85d0f77 |
| tcgplayerEtchedProductId | |
| tcgplayerProductId | 539968 |
| uuid | 67b5139c-47d1-521e-b6ed-50253202a790 |
| id | 67879 |
|---|---|
| alchemy | |
| brawl | |
| commander | Legal |
| duel | Legal |
| future | |
| gladiator | |
| historic | |
| legacy | Legal |
| modern | |
| oathbreaker | Legal |
| oldschool | |
| pauper | |
| paupercommander | |
| penny | |
| pioneer | |
| predh | |
| premodern | |
| standard | |
| standardbrawl | |
| timeless | |
| uuid | 67b5139c-47d1-521e-b6ed-50253202a790 |
| vintage | Legal |
| id | 67879 |
|---|---|
| cardKingdom | https://mtgjson.com/links/ad71be657056a306 |
| cardKingdomEtched | |
| cardKingdomFoil | https://mtgjson.com/links/7943db52bb28e35a |
| cardmarket | |
| tcgplayer | https://mtgjson.com/links/6b376aa2ca2eb606 |
| tcgplayerEtched | |
| uuid | 67b5139c-47d1-521e-b6ed-50253202a790 |
| language | name | faceName | flavorText | type | text | multiverseId |
|---|---|---|---|---|---|---|
| Chinese Simplified | 私人机器保安好好先生 | 传奇神器生物 — 机器人 | {T}:目标对手获得私人机器保安好好先生的操控权。当其如此作时,你抓两张牌并在好好先生上放置一个探索指示物。只能于你的回合中起动。 万能牌~当好好先生离开战场时,其上每有一个探索指示物,其拥有者便派出一个已横置的1/1白色士兵衍生生物。 | 652992 | ||
| French | Béni-oui-oui, securitron personnel | Créature-artefact légendaire — robot | {T} : Un adversaire ciblé acquiert le contrôle de Béni-oui-oui, securitron personnel. Quand il fait ainsi, vous piochez deux cartes et vous mettez un marqueur « quête » sur Béni-oui-oui. N'activez que pendant votre tour. Électron libre — Quand Béni-oui-oui quitte le champ de bataille, son propriétaire crée un jeton de créature 1/1 blanche Soldat engagé pour chaque marqueur « quête » sur lui. | 652554 | ||
| German | Ja-Sager, persönlicher Sekuritron | Legendäre Artefaktkreatur — Roboter | {T}: Ein Gegner deiner Wahl übernimmt die Kontrolle über Ja-Sager, persönlicher Sekuritron. Wenn er dies tut, ziehst du zwei Karten und legst eine Quest-Marke auf Ja-Sager. Aktiviere diese Fähigkeit nur während deines Zuges. Joker-Karte — Wenn Ja-Sager das Spiel verlässt, erzeugt sein Besitzer für jede Quest-Marke, die auf ihm liegt, einen getappten 1/1 weißen Soldat-Kreaturenspielstein. | 652262 | ||
| Italian | Yes Man, Securitron Personale | Creatura Artefatto Leggendaria — Robot | {T}: Un avversario bersaglio prende il controllo di Yes Man, Securitron Personale. Quando lo fa, peschi due carte e metti un segnalino ricerca su Yes Man. Attiva solo durante il tuo turno. Il Jolly — Quando Yes Man lascia il campo di battaglia, il suo proprietario crea una pedina creatura Soldato 1/1 bianca TAPpata per ogni segnalino ricerca su di esso. | 652700 | ||
| Japanese | 個人用セキュリトロン、イエスマン | 伝説のアーティファクト・クリーチャー — ロボット | {T}:対戦相手1人を対象とする。そのプレイヤーは個人用セキュリトロン、イエスマンのコントロールを得る。そうしたとき、あなたはカード2枚を引き、これの上に探索カウンター1個を置く。あなたのターン中にしか起動できない。 ワイルドカード ― これが戦場を離れたとき、これのオーナーは、これの上にある探索カウンター1個につき1体の、白の1/1の兵士・クリーチャー・トークンをタップ状態で生成する。 | 652846 | ||
| Spanish | Servibot, securitrón personal | Criatura artefacto legendaria — Robot | {T}: El oponente objetivo gana el control de Servibot, securitrón personal. Cuando lo haga, robas dos cartas y pones un contador de búsqueda sobre Servibot. Activa esto solo durante tu turno. Comodín — Cuando Servibot deje el campo de batalla, su propietario crea una ficha de criatura Soldado blanca 1/1 girada por cada contador de búsqueda sobre él. | 652408 |
| date | text |
|---|---|
| 2024-03-08 | If Yes Man isn't on the battlefield as its first ability resolves, or if the target opponent is an illegal target as the ability tries to resolve, nothing will happen. You won't draw two cards, because that effect is part of a reflexive triggered ability that triggers only if the target opponent gains control of Yes Man. |
| 2024-03-08 | When Yes Man's controller leaves the game, if that player wasn't its owner, the effect giving that player control of Yes Man ends. Yes Man will return to the control of the player still in the game who most recently controlled it, ignoring any control effects whose durations have already expired. |
| 2024-03-08 | When Yes Man's owner leaves the game, Yes Man leaves the game along with that player. It's just doing what it's told. |
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