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Izzet Steam Maze OHOP

Other printings of "Izzet Steam Maze": OHOP #19 OPCA #40

Card

id61136
artistFranz Vohwinkel
artistIds3a243c17-3baa-4b53-9599-645311cd7d3d
asciiName
attractionLights
availabilitymtgo, paper
boosterTypes
borderColorblack
colorIdentity
colorIndicator
colors
defense
duelDeck
edhrecRank
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorText
frameEffects
frameVersion2003
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized1
isPromo
isRebalanced
isReprint
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutplanar
leadershipSkills
life
loyalty
manaCost
manaValue0
nameIzzet Steam Maze
number19
originalPrintings
originalReleaseDate
originalTextWhenever a player casts an instant or sorcery spell, that player copies it. The player may choose new targets for the copy.
Whenever you roll chaos, instant and sorcery spells you cast this turn cost {3} less to cast.
otherFaceIds
power
printingsOHOP, OPCA
promoTypes
raritycommon
rebalancedPrintings
relatedCards
securityStamp
setCodeOHOP
side
signature
sourceProducts
subsets
subtypesRavnica
supertypes
textWhenever a player casts an instant or sorcery spell, that player copies it. The player may choose new targets for the copy.
Whenever chaos ensues, instant and sorcery spells you cast this turn cost {3} less to cast.
toughness
typePlane — Ravnica
typesPlane
uuid85503cb8-14ea-575f-ad16-0c74d415e244
variations
watermark
setNamePlanechase Planes

Identifiers

id61136
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId127741
cardsphereFoilId
cardsphereId129065
deckboxId16515
mcmId21493
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id3dd22cc1-c160-5f4e-b44f-74227c9e9e1e
mtgoFoilId
mtgoId44500
multiverseId198065
scryfallCardBackId7840c131-f96b-4700-9347-2215c43156e6
scryfallIdcfcd7ff3-4bad-4205-9d62-b3763eae9513
scryfallIllustrationIde5169463-65cc-4aa0-8f7e-f0c2e3af32b5
scryfallOracleIde5f8b2bb-e9bb-4a0a-aa88-7fa0299f52a9
tcgplayerEtchedProductId
tcgplayerProductId37284
uuid85503cb8-14ea-575f-ad16-0c74d415e244

Legalities

id61136
alchemy
brawl
commander
duel
future
gladiator
historic
legacy
modern
oathbreaker
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuid85503cb8-14ea-575f-ad16-0c74d415e244
vintage

Purchase URLs

id61136
cardKingdomhttps://mtgjson.com/links/f70ea812226c9bd8
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayerhttps://mtgjson.com/links/8faa36d43d132278
tcgplayerEtched
uuid85503cb8-14ea-575f-ad16-0c74d415e244

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
FrenchLabyrinthe de vapeur d'IzzetPlan : RavnicaÀ chaque fois qu'un joueur lance un sort d'éphémère ou de rituel, ce joueur le copie. Le joueur peut choisir de nouvelles cibles pour la copie.
À chaque fois que vous obtenez chaos, les sorts d'éphémère et de rituel que vous lancez ce tour-ci coûtent {3} de moins à lancer.
211871
GermanDer Izzet-DampfirrgartenWelt — RavnicaImmer wenn ein Spieler einen Spontanzauber oder eine Hexerei wirkt, kopiert dieser Spieler den Zauberspruch. Der Spieler kann neue Ziele für die Kopie bestimmen.
Immer wenn du chaos würfelst, kosten Spontanzauber und Hexereien, die du in diesem Zug wirkst, {3} weniger.
211781
ItalianLabirinto di Vapore IzzetPiano — RavnicaOgniqualvolta un giocatore lancia una magia istantaneo o stregoneria, quel giocatore copia quella magia. Il giocatore può scegliere nuovi bersagli per la copia.
Ogniqualvolta tiri caos, le magie istantaneo e stregoneria che lanci in questo turno costano {3} in meno per essere lanciate.
211826
Japaneseイゼットの蒸気迷路次元 — ラヴニカいずれかのプレイヤーがインスタント呪文かソーサリー呪文を1つ唱えるたび、そのプレイヤーはそれをコピーする。 そのプレイヤーはそのコピーの新しい対象を選んでもよい。
あなたがchaosを出すたび、このターンあなたが唱えるインスタント呪文やソーサリー呪文は、唱えるためのコストが{3}少なくなる。
211961
SpanishLaberinto de vapor ízzetPlano — RávnicaSiempre que un jugador lance un hechizo instantáneo o conjuro, ese jugador lo copia. El jugador puede elegir nuevos objetivos para la copia.
Siempre que lances caos, los hechizos instantáneos o conjuros que lances este turno te cuesta {3} menos lanzarlos.
211916

Rulings

datetext
2009-10-01A copy is created even if the spell that caused Izzet Steam Maze's first ability to trigger has been countered by the time that ability resolves.
2009-10-01A face-up plane card that's turned face down becomes a new object with no relation to its previous existence. In particular, it loses all counters it may have had.
2009-10-01A plane card is treated as if its text box included "When you roll {PW}, put this card on the bottom of its owner's planar deck face down, then move the top card of your planar deck off that planar deck and turn it face up." This is called the "planeswalking ability."
2009-10-01If an ability of a plane refers to "you," it's referring to whoever the plane's controller is at the time, not to the player that started the game with that plane card in their deck. Many abilities of plane cards affect all players, while many others affect only the planar controller, so read each ability carefully.
2009-10-01If the spell that's copied has an X whose value was determined as it was cast (like Earthquake does), the copy has the same value of X.
2009-10-01If the spell that's copied is modal (that is, it says "Choose one —" or the like), the copy will have the same mode. Its controller can't choose a different one.
2009-10-01Izzet Steam Maze's first ability will copy any instant or sorcery spell, not just one with targets.
2009-10-01The controller of a face-up plane card is the player designated as the "planar controller." Normally, the planar controller is whoever the active player is. However, if the current planar controller would leave the game, instead the next player in turn order that wouldn't leave the game becomes the planar controller, then the old planar controller leaves the game. The new planar controller retains that designation until they leave the game or a different player becomes the active player, whichever comes first.
2009-10-01The controller of the copy can't choose to pay any additional costs for the copy. However, effects based on any additional costs that were paid for the original spell are copied as though those same costs were paid for the copy too.
2009-10-01The controller of the spell that caused Izzet Steam Maze's first ability to trigger also controls the copy. The copy resolves before the original spell.
2009-10-01The copy that Izzet Steam Maze's first ability creates is created on the stack, so it's not "cast." Abilities that trigger when a player casts a spell (like Izzet Steam Maze's first ability itself) won't trigger.
2009-10-01The copy will have the same targets as the spell it's copying unless its controller chooses new ones. That player may change any number of the targets, including all of them or none of them. The new targets must be legal.
2009-10-01The effect of Izzet Steam Maze's first ability is mandatory. You must copy the spell whether you want to or not.

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