← Back Card Profile (by Name)

Jason Bright, Glowing Prophet PIP

Other printings of "Jason Bright, Glowing Prophet": PIP #32 PIP #376 PIP #560 PIP #904

Card

id68762
artistTomas Duchek
artistIdsceb3ce65-efa6-4bcc-b2a3-33e83a047528
asciiName
attractionLights
availabilitymtgo, paper
boosterTypes
borderColorblack
colorIdentityU
colorIndicator
colorsU
defense
duelDeck
edhrecRank7560
edhrecSaltiness0.27
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesfoil
flavorName
flavorText
frameEffectslegendary, extendedart
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil0
isAlternative1
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsCome Fly With Me
languageEnglish
layoutnormal
leadershipSkills{'brawl': False, 'commander': True, 'oathbreaker': False}
life
loyalty
manaCost{2}{U}
manaValue3
nameJason Bright, Glowing Prophet
number904
originalPrintings
originalReleaseDate
originalText
otherFaceIds
power2
printingsPIP
promoTypessurgefoil
rarityrare
rebalancedPrintings
relatedCards
securityStamptriangle
setCodePIP
side
signature
sourceProducts{'foil': ['2fc498e6-b9c7-5104-ae4a-d1d9c6a4fbfc']}
subsets
subtypesZombie, Mutant, Advisor
supertypesLegendary
textWhenever a Zombie or Mutant you control dies, if its power was different from its base power, draw a card.
Come Fly With Me — {2}, Sacrifice a creature: Put a +1/+1 counter on target creature you control. It gains flying until end of turn.
toughness3
typeLegendary Creature — Zombie Mutant Advisor
typesCreature
uuid5ef45cc5-f930-53db-ba68-1387e54fcd3b
variations6e0c58c1-b068-5a63-ae3f-aa769e0d834f, e7fb51e1-4480-5d60-b79f-680af643e063, 4112d4eb-9a15-5339-82ba-8b44fcdbdf47
watermark
setNameFallout

Identifiers

id68762
cardKingdomEtchedId
cardKingdomFoilId293093
cardKingdomId
cardsphereFoilId118255
cardsphereId
deckboxId89620
mcmId
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id9dc01e98-3dbc-5d7f-9c6c-98dc008d3dd7
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId492f15f9-8026-4ef7-82b3-389894906297
scryfallIllustrationIdd0090ba6-27f8-43ff-8415-63924ddc1296
scryfallOracleId5c4f1f94-9916-49aa-956a-c1c6b299b24f
tcgplayerEtchedProductId
tcgplayerProductId540752
uuid5ef45cc5-f930-53db-ba68-1387e54fcd3b

Legalities

id68762
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modern
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuid5ef45cc5-f930-53db-ba68-1387e54fcd3b
vintageLegal

Purchase URLs

id68762
cardKingdom
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/bcf4cad567b82ddb
cardmarket
tcgplayerhttps://mtgjson.com/links/a27c89bb8f5b460f
tcgplayerEtched
uuid5ef45cc5-f930-53db-ba68-1387e54fcd3b

Foreign Data (per language)

No foreign data.

Rulings

datetext
2024-03-08Normally, a creature’s base power is the power printed on the card, or, for a token, the power set by the effect that created it. If another effect sets a creature’s power to a specific number or value, that becomes its base power. If an effect modifies a creature’s power without setting it, that is not included when determining its base power.
2024-03-08Some creatures have base power 0 and an ability that gives them a bonus based on some criteria. Those are not characteristic-defining abilities, and that ability doesn’t change its base power. Such a creature will have power different from its base power if that ability causes its power to be anything other than 0.
2024-03-08If a creature has a characteristic-defining ability that sets its power, indicated with a * or similar in the power and toughness box, that ability is taken into account when determining its base power.

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