← Back Card Profile (by Name)

Lethe Lake OPCA

Other printings of "Lethe Lake": OHOP #21 OPCA #47

Card

id62360
artistChris J. Anderson
artistIdsff71f6ff-6fe7-4d20-a597-9d981525c14f
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorblack
colorIdentity
colorIndicator
colors
defense
duelDeck
edhrecRank
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized1
isPromo
isRebalanced
isReprint1
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywordsMill
languageEnglish
layoutplanar
leadershipSkills
life
loyalty
manaCost
manaValue0
nameLethe Lake
number47
originalPrintings
originalReleaseDate
originalTextAt the beginning of your upkeep, put the top ten cards of your library into your graveyard.
Whenever you roll CHAOS, target player puts the top ten cards of his or her library into his or her graveyard.
otherFaceIds
power
printingsOHOP, OPCA
promoTypes
raritycommon
rebalancedPrintings
relatedCards
securityStamp
setCodeOPCA
side
signature
sourceProducts{'nonfoil': ['72ea1fc0-e27c-511a-94af-040811f3d217']}
subsets
subtypesArkhos
supertypes
textAt the beginning of your upkeep, mill ten cards.
Whenever chaos ensues, target player mills ten cards.
toughness
typePlane — Arkhos
typesPlane
uuid8d43a0ac-086d-5f57-9edd-8a33ade5968b
variations
watermark
setNamePlanechase Anthology Planes

Identifiers

id62360
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId210264
cardsphereFoilId
cardsphereId129272
deckboxId34263
mcmId294442
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id9642dba9-f2f0-541e-821e-afe27b409623
mtgoFoilId
mtgoId
multiverseId423628
scryfallCardBackId7840c131-f96b-4700-9347-2215c43156e6
scryfallId7a049235-2fda-48a7-b46e-d150a4893397
scryfallIllustrationId68454647-94db-4d2d-9883-8f76bf01aa2c
scryfallOracleId85592710-8637-4726-8b92-552b9be677c0
tcgplayerEtchedProductId
tcgplayerProductId125602
uuid8d43a0ac-086d-5f57-9edd-8a33ade5968b

Legalities

id62360
alchemy
brawl
commander
duel
future
gladiator
historic
legacy
modern
oathbreaker
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuid8d43a0ac-086d-5f57-9edd-8a33ade5968b
vintage

Purchase URLs

id62360
cardKingdomhttps://mtgjson.com/links/86cf3f0b136f19c8
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayerhttps://mtgjson.com/links/b4f7704543d9542a
tcgplayerEtched
uuid8d43a0ac-086d-5f57-9edd-8a33ade5968b

Foreign Data (per language)

No foreign data.

Rulings

datetext
2009-10-01A face-up plane card that's turned face down becomes a new object with no relation to its previous existence. In particular, it loses all counters it may have had.
2009-10-01A plane card is treated as if its text box included "When you roll {PW}, put this card on the bottom of its owner's planar deck face down, then move the top card of your planar deck off that planar deck and turn it face up." This is called the "planeswalking ability."
2009-10-01If an ability of a plane refers to "you," it's referring to whoever the plane's controller is at the time, not to the player that started the game with that plane card in their deck. Many abilities of plane cards affect all players, while many others affect only the planar controller, so read each ability carefully.
2009-10-01If you don't have ten cards in your library, you'll put all the cards in your library into your graveyard. The same is true if the targeted player doesn't have ten cards in their library.
2009-10-01The controller of a face-up plane card is the player designated as the "planar controller." Normally, the planar controller is whoever the active player is. However, if the current planar controller would leave the game, instead the next player in turn order that wouldn't leave the game becomes the planar controller, then the old planar controller leaves the game. The new planar controller retains that designation until they leave the game or a different player becomes the active player, whichever comes first.

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