← Back Card Profile (by Name)

Mirelurk Queen PIP

Other printings of "Mirelurk Queen": PIP #33 PIP #377 PIP #561 PIP #905

Card

id68231
artistNicholas Gregory
artistIdsa1bba8ff-63b4-4786-b1c4-f1bfe5d3ab1c
asciiName
attractionLights
availabilitymtgo, paper
boosterTypes
borderColorblack
colorIdentityU
colorIndicator
colorsU
defense
duelDeck
edhrecRank4029
edhrecSaltiness0.39
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffectsextendedart
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsVigilance
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{4}{U}
manaValue5
nameMirelurk Queen
number377
originalPrintings
originalReleaseDate
originalTextVigilance
When Mirelurk Queen enters the battlefield, target player gets two rad counters.
Whenever one or more nonland cards are milled, draw a card, then put a +1/+1 counter on Mirelurk Queen. This ability triggers only once each turn.
otherFaceIds
power4
printingsPIP
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStamptriangle
setCodePIP
side
signature
sourceProducts{'foil': ['2fc498e6-b9c7-5104-ae4a-d1d9c6a4fbfc', '7a584835-af39-59bb-826f-32152df22ca5'], 'nonfoil': ['2fc498e6-b9c7-5104-ae4a-d1d9c6a4fbfc', '7a584835-af39-59bb-826f-32152df22ca5']}
subsets
subtypesCrab, Mutant
supertypes
textVigilance
When this creature enters, target player gets two rad counters.
Whenever one or more nonland cards are milled, draw a card, then put a +1/+1 counter on this creature. This ability triggers only once each turn.
toughness4
typeCreature — Crab Mutant
typesCreature
uuide2256950-d91d-5ed6-92fe-dda94abcaa88
variations2a3ed239-3aa4-570a-afff-fededdf5c95a, d6bc4368-40c3-54b1-81ba-7a950efa2834, 5445c145-c6d3-53f6-aea0-5bd8f1bb3433
watermark
setNameFallout

Identifiers

id68231
cardKingdomEtchedId
cardKingdomFoilId293094
cardKingdomId292670
cardsphereFoilId
cardsphereId117998
deckboxId89093
mcmId
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id5316a7ba-fa4d-5102-9657-544d671ae6d5
mtgoFoilId
mtgoId131749
multiverseId654422
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdd54b0f74-f0f5-4753-9f2f-a376b1b0da2f
scryfallIllustrationId6484c108-1808-4dce-b017-3240f62ea26b
scryfallOracleId116ef9ea-d199-49b8-89c7-d61dd92711f5
tcgplayerEtchedProductId
tcgplayerProductId540757
uuide2256950-d91d-5ed6-92fe-dda94abcaa88

Legalities

id68231
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modern
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuide2256950-d91d-5ed6-92fe-dda94abcaa88
vintageLegal

Purchase URLs

id68231
cardKingdomhttps://mtgjson.com/links/4041f944aba07fea
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/9522e7d4860230cd
cardmarket
tcgplayerhttps://mtgjson.com/links/dca0f9e991925b32
tcgplayerEtched
uuide2256950-d91d-5ed6-92fe-dda94abcaa88

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified泥沼蟹女王生物 — 蟹/突变体警戒
当泥沼蟹女王进战场时,目标牌手得到两个拉德指示物。
每当一位或多位牌手磨掉一张或数张非地牌时,你抓一张牌,然后在泥沼蟹女王上放置一个+1/+1指示物。此异能每回合只会触发一次。
654592
Japaneseマイアラーク・クイーンクリーチャー — カニ・ミュータント警戒
マイアラーク・クイーンが戦場に出たとき、プレイヤー1人を対象とする。そのプレイヤーはRADカウンター2個を得る。
土地でない1枚以上のカードが切削されるたび、カード1枚を引き、その後、マイアラーク・クイーンの上に+1/+1カウンター1個を置く。この能力は、毎ターン1回しか誘発しない。
654507

Rulings

datetext
2024-03-08Any effects (such as proliferate) that interact with counters a player gets, has, or loses can interact with rad counters.
2024-03-08If a player has fewer cards remaining in their library than the number of rad counters they have when the triggered ability resolves, they’ll mill as many cards as they can.
2024-03-08In a game using the shared team turns option, such as an Archenemy or Two-Headed Giant game, the inherent triggered ability associated with rad counters triggers once for each player on the active team that has rad counters. Each instance of that ability is controlled by one of those players.
2024-03-08Keep track of how many rad counters each player has. Potential ways to track this include writing them down on paper or using dice, but any method that is clear and mutually agreeable is fine.
2024-03-08Rad counters are a kind of counter that a player may have. They’re not associated with any specific permanents.
2024-03-08Rad counters don’t go away as steps, phases, or turns end. They only go away when an effect instructs a player to remove rad counters from themselves.
2024-03-08The cards are milled all at once, which means abilities that trigger “whenever one or more nonland cards are milled” will trigger exactly once as long as at least one nonland card was milled.
2024-03-08There is an inherent triggered ability associated with having rad counters. This triggered ability has no source and is controlled by the active player. The full text of this ability is “At the beginning of the precombat main phase of a player with rad counters, that player mills cards equal to the number of rad counters they have. For each nonland card milled this way, that player loses 1 life and removes one rad counter from themselves.”

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