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Reality Shaping OPC2

Other printings of "Reality Shaping": OPC2 #6 OPCA #6 MOC #155

Card

id62279
artistDan Murayama Scott
artistIdsf852fa13-137e-40f2-bbc1-0f01df09c0e0
asciiName
attractionLights
availabilitymtgo, paper
boosterTypes
borderColorblack
colorIdentity
colorIndicator
colors
defense
duelDeck
edhrecRank
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorText
frameEffects
frameVersion2003
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized1
isPromo
isRebalanced
isReprint
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutplanar
leadershipSkills
life
loyalty
manaCost
manaValue0
nameReality Shaping
number6
originalPrintings
originalReleaseDate
originalTextWhen you encounter Reality Shaping, starting with you, each player may put a permanent card from his or her hand onto the battlefield. (Then planeswalk away from this phenomenon.)
otherFaceIds
power
printingsMOC, OPC2, OPCA
promoTypes
raritycommon
rebalancedPrintings
relatedCards
securityStamp
setCodeOPC2
side
signature
sourceProducts
subsets
subtypes
supertypes
textWhen you encounter Reality Shaping, starting with you, each player may put a permanent card from their hand onto the battlefield. (Then planeswalk away from this phenomenon.)
toughness
typePhenomenon
typesPhenomenon
uuidcdbe2b07-8244-5986-bb49-fcd9a289f637
variations
watermark
setNamePlanechase 2012 Planes

Identifiers

id62279
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId187265
cardsphereFoilId
cardsphereId129103
deckboxId19970
mcmId255413
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idfae7e8c8-813f-5169-a78c-1a0f085bd970
mtgoFoilId
mtgoId44994
multiverseId226508
scryfallCardBackId7840c131-f96b-4700-9347-2215c43156e6
scryfallId254f484d-a652-4747-9b78-6bf083a8f656
scryfallIllustrationId6f0576c5-074d-45f9-8887-58c855be0ec4
scryfallOracleId3fc15821-1add-4321-aecd-33f8a8c5f9a7
tcgplayerEtchedProductId
tcgplayerProductId81895
uuidcdbe2b07-8244-5986-bb49-fcd9a289f637

Legalities

id62279
alchemy
brawl
commander
duel
future
gladiator
historic
legacy
modern
oathbreaker
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuidcdbe2b07-8244-5986-bb49-fcd9a289f637
vintage

Purchase URLs

id62279
cardKingdomhttps://mtgjson.com/links/6a28d51b4fc5baaa
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayerhttps://mtgjson.com/links/c935fd1eac7249de
tcgplayerEtched
uuidcdbe2b07-8244-5986-bb49-fcd9a289f637

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
FrenchModelage de la réalitéPhénomèneQuand vous rencontrez le Modelage de la réalité, en commençant par vous, chaque joueur peut mettre sur le champ de bataille une carte de permanent de sa main. (Puis transplanez-vous depuis ce phénomène.)288473
GermanRealitätsformungPhänomenWenn du auf die Realitätsformung triffst, kann — beginnend bei dir — jeder Spieler eine bleibende Karte aus seiner Hand ins Spiel bringen. (Weltenwandere dann von diesem Phänomen weg.)288514
ItalianPlasmare la RealtàFenomenoQuando incontri Plasmare la Realtà, a partire da te, ogni giocatore può mettere sul campo di battaglia una carta permanente dalla propria mano. (Poi viaggia tra i piani da questo fenomeno.)288596
Japanese現実の造形現象あなたが現実の造形に遭遇したとき、あなたから始めて、各プレイヤーは、自分の手札からパーマネント・カードを1枚戦場に出してもよい。 (その後、この現象からプレインズウォークする。)288637
SpanishMoldeado de la realidadFenómenoCuando te encuentres con el Moldeado de la realidad, comenzando contigo, cada jugador puede poner en el campo de batalla una carta de permanente de su mano. (Luego camina por los planos desde este fenómeno.)288555

Rulings

datetext
2012-06-01After all permanents are put onto the battlefield and you planeswalk away from Reality Shaping, any abilities that triggered from those permanents entering will be put onto the stack. You'll put all of your triggered abilities on the stack in any order, then each other player in turn order will do the same. (The last ability put on the stack will be the first one that resolves.)
2012-06-01Each player will know what permanent cards were put onto the battlefield earlier in the ability's resolution.
2012-06-01First, you may put a permanent card onto the battlefield, then each other player in turn order may do the same. Cards such as Sakashima's Student that can enter as a copy of another creature could copy a creature put onto the battlefield earlier in the resolution of the ability.
2012-06-01This process is not repeated. Go around the table only once.

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