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Recon Craft Theta PIP

Other printings of "Recon Craft Theta": PIP #141 PIP #436 PIP #669 PIP #964

Card

id68524
artistJarel Threat
artistIds0fd89fbd-bd59-4ded-890e-731a8982f278
asciiName
attractionLights
availabilitymtgo, paper
boosterTypes
borderColorblack
colorIdentity
colorIndicator
colors
defense
duelDeck
edhrecRank6034
edhrecSaltiness0.22
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesfoil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil0
isAlternative1
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsCrew, Flying, Proliferate
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{4}
manaValue4
nameRecon Craft Theta
number669
originalPrintings
originalReleaseDate
originalText
otherFaceIds
power4
printingsPIP
promoTypessurgefoil
rarityrare
rebalancedPrintings
relatedCards
securityStamptriangle
setCodePIP
side
signature
sourceProducts{'foil': ['2fc498e6-b9c7-5104-ae4a-d1d9c6a4fbfc']}
subsets
subtypesVehicle
supertypes
textFlying
When this Vehicle enters, create a 0/0 blue Alien creature token. Put a +1/+1 counter on it.
Whenever this Vehicle attacks, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Crew 2
toughness4
typeArtifact — Vehicle
typesArtifact
uuidab5d9df6-2199-5a11-bda4-c1e63289fb06
variationse0dbf03a-d60f-528f-86d8-2304766764b1, a3ec0eb1-6750-5571-b98f-a32eafed2d2e, 3c53d6af-ea0b-53a0-828b-db16c3bdc88b
watermark
setNameFallout

Identifiers

id68524
cardKingdomEtchedId
cardKingdomFoilId292758
cardKingdomId
cardsphereFoilId
cardsphereId
deckboxId
mcmId
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idd52cc898-34a5-5c06-9edb-e2b6cf3b9e1e
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId0906c5c0-135d-4372-bcdb-a366341d1f65
scryfallIllustrationId377ecbe0-b02b-421a-9ae4-bdd465f5192b
scryfallOracleId8fba247e-9849-4a06-84ff-242894b0503a
tcgplayerEtchedProductId
tcgplayerProductId540837
uuidab5d9df6-2199-5a11-bda4-c1e63289fb06

Legalities

id68524
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modern
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuidab5d9df6-2199-5a11-bda4-c1e63289fb06
vintageLegal

Purchase URLs

id68524
cardKingdom
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/44efb3607d494c3d
cardmarket
tcgplayerhttps://mtgjson.com/links/51532e53131ebb91
tcgplayerEtched
uuidab5d9df6-2199-5a11-bda4-c1e63289fb06

Foreign Data (per language)

No foreign data.

Rulings

datetext
2024-03-08If a player or permanent has more than one kind of counter on it, and you choose for it to get additional counters, it must get one of each kind of counter it already has. You can't have it get just one kind of counter it already has and not the others.
2024-03-08Players can respond to a spell or ability whose effect includes proliferating. Once that spell or ability starts to resolve, however, and its controller chooses which permanents and players will get new counters, it's too late for anyone to respond.
2024-03-08Some spells and abilities that cause you to proliferate may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. You won't proliferate.
2024-03-08You can choose any permanent that has a counter, including ones controlled by opponents. You can choose any player who has a counter, including opponents. You can't choose cards in any zone other than the battlefield, even if they have counters on them.
2024-03-08You don't have to choose every permanent or player that has a counter—only the ones you want to add counters to. Since "any number" includes zero, you don't have to choose any permanents at all, and you don't have to choose any players at all.

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