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Reality Shaping MOC

Other printings of "Reality Shaping": OPC2 #6 OPCA #6 MOC #155

Card

id57294
artistDan Murayama Scott
artistIdsf852fa13-137e-40f2-bbc1-0f01df09c0e0
asciiName
attractionLights
availabilitymtgo, paper
boosterTypes
borderColorblack
colorIdentity
colorIndicator
colors
defense
duelDeck
edhrecRank
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized1
isPromo
isRebalanced
isReprint1
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutplanar
leadershipSkills
life
loyalty
manaCost
manaValue0
nameReality Shaping
number155
originalPrintings
originalReleaseDate
originalTextWhen you encounter Reality Shaping, starting with you, each player may put a permanent card from their hand onto the battlefield. (Then planeswalk away from this phenomenon.)
otherFaceIds
power
printingsMOC, OPC2, OPCA
promoTypes
raritycommon
rebalancedPrintings
relatedCards
securityStamp
setCodeMOC
side
signature
sourceProducts
subsets
subtypes
supertypes
textWhen you encounter Reality Shaping, starting with you, each player may put a permanent card from their hand onto the battlefield. (Then planeswalk away from this phenomenon.)
toughness
typePhenomenon
typesPhenomenon
uuid4d0f6ca0-ddfc-5cd8-98e5-87ac664c7863
variations
watermark
setNameMarch of the Machine Commander

Identifiers

id57294
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId275531
cardsphereFoilId
cardsphereId129042
deckboxId77655
mcmId705544
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id015ffee5-3820-5931-8d52-bbf63a46e579
mtgoFoilId
mtgoId110624
multiverseId615146
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId203c69fe-2ca5-45b2-9be8-e0443733c821
scryfallIllustrationId6f0576c5-074d-45f9-8887-58c855be0ec4
scryfallOracleId3fc15821-1add-4321-aecd-33f8a8c5f9a7
tcgplayerEtchedProductId
tcgplayerProductId491557
uuid4d0f6ca0-ddfc-5cd8-98e5-87ac664c7863

Legalities

id57294
alchemy
brawl
commander
duel
future
gladiator
historic
legacy
modern
oathbreaker
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuid4d0f6ca0-ddfc-5cd8-98e5-87ac664c7863
vintage

Purchase URLs

id57294
cardKingdomhttps://mtgjson.com/links/4185c09bbce6f5cc
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayerhttps://mtgjson.com/links/cbcddbe9a342ddd9
tcgplayerEtched
uuid4d0f6ca0-ddfc-5cd8-98e5-87ac664c7863

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified凭空塑形异象当你遭遇凭空塑形时,由你开始,每位牌手各可以将一张永久物牌从其手上放进战场。(然后时空换出此异象。)615321
FrenchModelage de la réalitéPhénomèneQuand vous rencontrez le Modelage de la réalité, en commençant par vous, chaque joueur peut mettre sur le champ de bataille une carte de permanent de sa main. (Puis transplanez-vous depuis ce phénomène.)615221
GermanRealitätsformungPhänomenWenn du auf die Realitätsformung triffst, kann, beginnend mit dir, jeder Spieler eine bleibende Karte aus seiner Hand ins Spiel bringen. (Weltenwandere dann von diesem Phänomen weg.)615171
ItalianPlasmare la RealtàFenomenoQuando incontri Plasmare la Realtà, a partire da te, ogni giocatore può mettere sul campo di battaglia una carta permanente dalla propria mano. (Poi viaggia tra i piani da questo fenomeno.)615246
Japanese現実の造形現象あなたが現実の造形に遭遇したとき、あなたから開始して各プレイヤーはそれぞれ、自分の手札にあるパーマネント・カード1枚を戦場に出してもよい。(その後、この現象からプレインズウォークする。)615271
Portuguese (Brazil)Transformação da RealidadeFenômenoQuando você encontra Transformação da Realidade, começando por você, cada jogador pode colocar um card de permanente da própria mão no campo de batalha. (Depois, transplane para longe deste fenômeno).615296
SpanishMoldeado de la realidadFenómenoCuando te encuentres con el Moldeado de la realidad, comenzando contigo, cada jugador puede poner en el campo de batalla una carta de permanente de su mano. (Luego camina por los planos desde este fenómeno.)615196

Rulings

datetext
2012-06-01After all permanents are put onto the battlefield and you planeswalk away from Reality Shaping, any abilities that triggered from those permanents entering will be put onto the stack. You'll put all of your triggered abilities on the stack in any order, then each other player in turn order will do the same. (The last ability put on the stack will be the first one that resolves.)
2012-06-01Each player will know what permanent cards were put onto the battlefield earlier in the ability's resolution.
2012-06-01First, you may put a permanent card onto the battlefield, then each other player in turn order may do the same. Cards such as Sakashima's Student that can enter as a copy of another creature could copy a creature put onto the battlefield earlier in the resolution of the ability.
2012-06-01This process is not repeated. Go around the table only once.

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