← Back Card Profile (by Name)

Strong, the Brutish Thespian PIP

Other printings of "Strong, the Brutish Thespian": PIP #84 PIP #403 PIP #612 PIP #931

Card

id68257
artistJason Rainville
artistIds6ed7e669-579b-443d-b223-e5cbcb2a7483
asciiName
attractionLights
availabilitymtgo, paper
boosterTypes
borderColorblack
colorIdentityG
colorIndicator
colorsG
defense
duelDeck
edhrecRank5409
edhrecSaltiness0.3
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText"Strong learn secret to human power from Mack Beth."
frameEffectslegendary, extendedart
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsEnrage, Ward
languageEnglish
layoutnormal
leadershipSkills{'brawl': False, 'commander': True, 'oathbreaker': False}
life
loyalty
manaCost{4}{G}{G}
manaValue6
nameStrong, the Brutish Thespian
number403
originalPrintings
originalReleaseDate
originalTextWard {2}
Enrage — Whenever Strong is dealt damage, you get three rad counters and put three +1/+1 counters on Strong.
You gain life rather than lose life from radiation.
otherFaceIds
power7
printingsPIP
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStamptriangle
setCodePIP
side
signature
sourceProducts{'foil': ['2fc498e6-b9c7-5104-ae4a-d1d9c6a4fbfc', '7a584835-af39-59bb-826f-32152df22ca5'], 'nonfoil': ['2fc498e6-b9c7-5104-ae4a-d1d9c6a4fbfc', '7a584835-af39-59bb-826f-32152df22ca5']}
subsets
subtypesMutant, Berserker
supertypesLegendary
textWard {2}
Enrage — Whenever Strong is dealt damage, you get three rad counters and put three +1/+1 counters on Strong.
You gain life rather than lose life from radiation.
toughness7
typeLegendary Creature — Mutant Berserker
typesCreature
uuidf3e1cff3-8f8b-55ef-9e3f-092b547db112
variations01a9dfa4-d955-58fd-8910-ffad27b336aa, 73066f99-c0bc-5f71-b56e-46f011f2229d, 17f33f3e-c2e8-5501-9bf1-930a77231986
watermark
setNameFallout

Identifiers

id68257
cardKingdomEtchedId
cardKingdomFoilId293116
cardKingdomId292677
cardsphereFoilId
cardsphereId118008
deckboxId89119
mcmId
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id1d807e3f-d17d-5b45-8581-4672255d9fba
mtgoFoilId
mtgoId131801
multiverseId654448
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId5ba8a965-7f74-4d78-97a4-1781ebbcb52d
scryfallIllustrationIdcf8a8146-4b13-47f3-a7f2-ecc612f9f9c6
scryfallOracleIdf0ef48e1-c3d7-4ce2-8f7c-653342778cae
tcgplayerEtchedProductId
tcgplayerProductId540951
uuidf3e1cff3-8f8b-55ef-9e3f-092b547db112

Legalities

id68257
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modern
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuidf3e1cff3-8f8b-55ef-9e3f-092b547db112
vintageLegal

Purchase URLs

id68257
cardKingdomhttps://mtgjson.com/links/c929953bb7769a87
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/b68f46725b790579
cardmarket
tcgplayerhttps://mtgjson.com/links/687cccfde7b1df76
tcgplayerEtched
uuidf3e1cff3-8f8b-55ef-9e3f-092b547db112

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified粗暴演员壮壮「壮壮从『马克白』学到了人类力量的秘密。」传奇生物 — 突变体/狂战士守护{2}
激怒~每当壮壮受到伤害时,你得到三个拉德指示物并在壮壮上放置三个+1/+1指示物。
你会因辐射量而获得生命,而非失去生命。
654618
Japanese粗暴な戯曲者、ストロング「ストロングは人間の力の秘密をマック・ベスから学んだ。」伝説のクリーチャー — ミュータント・狂戦士護法{2}
激昂 ― これがダメージを受けるたび、あなたはRADカウンター3個を得、これの上に+1/+1カウンター3個を置く。
あなたは放射能によってライフを失うのではなくライフを得る。
654533

Rulings

datetext
2024-03-08Any effects (such as proliferate) that interact with counters a player gets, has, or loses can interact with rad counters.
2024-03-08If a player has fewer cards remaining in their library than the number of rad counters they have when the triggered ability resolves, they’ll mill as many cards as they can.
2024-03-08If lethal damage is dealt to Strong, its enrage ability triggers. Strong leaves the battlefield before that ability resolves, so you won’t put three +1/+1 counters on it. In this or any other case where Strong is no longer on the battlefield when its enrage ability resolves, you’ll still get three rad counters.
2024-03-08If multiple sources deal damage to Strong at the same time, most likely because multiple creatures blocked it, its enrage ability will trigger only once.
2024-03-08In a game using the shared team turns option, such as an Archenemy or Two-Headed Giant game, the inherent triggered ability associated with rad counters triggers once for each player on the active team that has rad counters. Each instance of that ability is controlled by one of those players.
2024-03-08Keep track of how many rad counters each player has. Potential ways to track this include writing them down on paper or using dice, but any method that is clear and mutually agreeable is fine.
2024-03-08Rad counters are a kind of counter that a player may have. They’re not associated with any specific permanents.
2024-03-08Rad counters don’t go away as steps, phases, or turns end. They only go away when an effect instructs a player to remove rad counters from themselves.
2024-03-08Strong’s last ability changes what happens when the inherent triggered ability associated with having rad counters resolves. You’ll still mill cards equal to the number of rad counters you have, and you’ll still remove a rad counter from yourself for each nonland card you milled, but instead of losing life, you’ll gain 1 life for each nonland card you milled.
2024-03-08The cards are milled all at once, which means abilities that trigger “whenever one or more nonland cards are milled” will trigger exactly once as long as at least one nonland card was milled.
2024-03-08There is an inherent triggered ability associated with having rad counters. This triggered ability has no source and is controlled by the active player. The full text of this ability is “At the beginning of the precombat main phase of a player with rad counters, that player mills cards equal to the number of rad counters they have. For each nonland card milled this way, that player loses 1 life and removes one rad counter from themselves.”

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