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The Hippodrome OPCA

Other printings of "The Hippodrome": OHOP #16 OPCA #36

Card

id62349
artistSteve Argyle
artistIdsa44ddda4-5331-4f83-aac9-3e00ed36bd7b
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorblack
colorIdentity
colorIndicator
colors
defense
duelDeck
edhrecRank
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized1
isPromo
isRebalanced
isReprint1
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutplanar
leadershipSkills
life
loyalty
manaCost
manaValue0
nameThe Hippodrome
number36
originalPrintings
originalReleaseDate
originalTextAll creatures get -5/-0.
Whenever you roll CHAOS, you may destroy target creature if its power is 0 or less.
otherFaceIds
power
printingsOHOP, OPCA
promoTypes
raritycommon
rebalancedPrintings
relatedCards
securityStamp
setCodeOPCA
side
signature
sourceProducts{'nonfoil': ['72ea1fc0-e27c-511a-94af-040811f3d217']}
subsets
subtypesSegovia
supertypes
textAll creatures get -5/-0.
Whenever chaos ensues, you may destroy target creature if its power is 0 or less.
toughness
typePlane — Segovia
typesPlane
uuid4ea15cf1-ade3-562f-8d14-1ce2ac1a681c
variations
watermark
setNamePlanechase Anthology Planes

Identifiers

id62349
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId210285
cardsphereFoilId
cardsphereId129293
deckboxId34403
mcmId294431
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idd1a7db62-f4de-543f-8bc7-1a8465c178b1
mtgoFoilId
mtgoId
multiverseId423617
scryfallCardBackId7840c131-f96b-4700-9347-2215c43156e6
scryfallId4ba7ce8f-e11d-4e06-8cb6-668de2a43a4e
scryfallIllustrationIdc980f94b-817b-42a4-bca9-c0948ec0e657
scryfallOracleIdcde8d8c4-5e2b-452f-b3e9-bb9f2e745ec9
tcgplayerEtchedProductId
tcgplayerProductId125641
uuid4ea15cf1-ade3-562f-8d14-1ce2ac1a681c

Legalities

id62349
alchemy
brawl
commander
duel
future
gladiator
historic
legacy
modern
oathbreaker
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuid4ea15cf1-ade3-562f-8d14-1ce2ac1a681c
vintage

Purchase URLs

id62349
cardKingdomhttps://mtgjson.com/links/605c670bff41c452
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayerhttps://mtgjson.com/links/e0c882b756191adb
tcgplayerEtched
uuid4ea15cf1-ade3-562f-8d14-1ce2ac1a681c

Foreign Data (per language)

No foreign data.

Rulings

datetext
2009-10-01A creature that would assign 0 or less combat damage (due to having power 0 or less) doesn't assign combat damage at all.
2009-10-01A face-up plane card that's turned face down becomes a new object with no relation to its previous existence. In particular, it loses all counters it may have had.
2009-10-01A plane card is treated as if its text box included "When you roll {PW}, put this card on the bottom of its owner's planar deck face down, then move the top card of your planar deck off that planar deck and turn it face up." This is called the "planeswalking ability."
2009-10-01Creatures may have negative power. For example, a 3/4 creature that gets -5/-0 becomes -2/4. The total of its power and toughness is 2. It would need +3/+0 to raise its power to 1.
2009-10-01If an ability of a plane refers to "you," it's referring to whoever the plane's controller is at the time, not to the player that started the game with that plane card in their deck. Many abilities of plane cards affect all players, while many others affect only the planar controller, so read each ability carefully.
2009-10-01The controller of a face-up plane card is the player designated as the "planar controller." Normally, the planar controller is whoever the active player is. However, if the current planar controller would leave the game, instead the next player in turn order that wouldn't leave the game becomes the planar controller, then the old planar controller leaves the game. The new planar controller retains that designation until they leave the game or a different player becomes the active player, whichever comes first.
2009-10-01You may target any creature with The Hippodrome's chaos ability. Whether its power is 0 or less isn't checked until the ability resolves.

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