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Trail of the Mage-Rings OPC2

Other printings of "Trail of the Mage-Rings": OPC2 #37 OPCA #80

Card

id62310
artistVincent Proce
artistIdsd82b1138-76d3-49f7-9d8c-bc2e2d3e0b0a
asciiName
attractionLights
availabilitymtgo, paper
boosterTypes
borderColorblack
colorIdentity
colorIndicator
colors
defense
duelDeck
edhrecRank
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorText
frameEffects
frameVersion2003
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized1
isPromo
isRebalanced
isReprint
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutplanar
leadershipSkills
life
loyalty
manaCost
manaValue0
nameTrail of the Mage-Rings
number37
originalPrintings
originalReleaseDate
originalTextInstant and sorcery spells have rebound. (The spell's controller exiles the spell as it resolves if he or she cast it from his or her hand. At the beginning of that player's next upkeep, he or she may cast that card from exile without paying its mana cost.)
Whenever you roll chaos, you may search your library for an instant or sorcery card, reveal it, put it into your hand, then shuffle your library.
otherFaceIds
power
printingsOPC2, OPCA
promoTypes
raritycommon
rebalancedPrintings
relatedCards
securityStamp
setCodeOPC2
side
signature
sourceProducts
subsets
subtypesVryn
supertypes
textInstant and sorcery spells have rebound. (The spell's controller exiles the spell as it resolves if they cast it from their hand. At the beginning of that player's next upkeep, they may cast that card from exile without paying its mana cost.)
Whenever chaos ensues, you may search your library for an instant or sorcery card, reveal it, put it into your hand, then shuffle.
toughness
typePlane — Vryn
typesPlane
uuide8970789-1714-5e5a-a12a-a0fa51d0be35
variations
watermark
setNamePlanechase 2012 Planes

Identifiers

id62310
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId187310
cardsphereFoilId
cardsphereId129130
deckboxId19980
mcmId256203
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id3b5f8be4-6595-559c-8044-69c64d1d66c6
mtgoFoilId
mtgoId44952
multiverseId226529
scryfallCardBackId7840c131-f96b-4700-9347-2215c43156e6
scryfallIddf6472ca-2e0d-4618-b2ce-8dcadc06823a
scryfallIllustrationId494c9242-4362-47db-a3ac-06f3c6a68e54
scryfallOracleIdb2c95c7a-a04c-46ef-a879-6eb08e444093
tcgplayerEtchedProductId
tcgplayerProductId81929
uuide8970789-1714-5e5a-a12a-a0fa51d0be35

Legalities

id62310
alchemy
brawl
commander
duel
future
gladiator
historic
legacy
modern
oathbreaker
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuide8970789-1714-5e5a-a12a-a0fa51d0be35
vintage

Purchase URLs

id62310
cardKingdomhttps://mtgjson.com/links/209a85b3a3387d5a
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayerhttps://mtgjson.com/links/85f1d05874ea58ab
tcgplayerEtched
uuide8970789-1714-5e5a-a12a-a0fa51d0be35

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
FrenchPiste des Anneaux du MagePlan : VrynLes sorts d'éphémère et de rituel ont le rebond. (Le contrôleur du sort exile le sort au moment où il se résout s'il l'a lancé depuis sa main. Au début du prochain entretien de ce joueur, il peut lancer cette carte depuis l'exil sans payer son coût de mana.)
À chaque fois que vous obtenez chaos, vous pouvez chercher dans votre bibliothèque une carte d'éphémère ou de rituel, la révéler, la mettre dans votre main et mélanger ensuite votre bibliothèque.
288490
GermanWeg der MagierringeWelt — VrynSpontanzauber und Hexereien haben Abprall. (Der Beherrscher des Zauberspruchs schickt diesen ins Exil, sowie er verrechnet wird, falls er ihn aus seiner Hand gewirkt hat. Zu Beginn des nächsten Versorgungssegments dieses Spielers kann er diese Karte aus dem Exil wirken, ohne ihre Manakosten zu bezahlen.)
Immer wenn du chaos würfelst, kannst du deine Bibliothek nach einer Spontanzauber- oder Hexerei-Karte durchsuchen, sie offen vorzeigen, auf deine Hand nehmen und dann deine Bibliothek mischen.
288531
ItalianSentiero degli Anelli MagiciPiano — VrynLe magie istantaneo e stregoneria hanno ripresa. (Il controllore della magia esilia la magia mentre si risolve se l'ha lanciata dalla sua mano. All'inizio del prossimo mantenimento di quel giocatore, può lanciare quella carta dall'esilio senza pagare il suo costo di mana.)
Ogniqualvolta tiri caos, puoi passare in rassegna il tuo grimorio per una carta istantaneo o stregoneria, rivelarla e aggiungerla alla tua mano, poi rimescola il tuo grimorio.
288613
Japanese魔道士輪の跡次元 — ヴリンインスタント呪文とソーサリー呪文は反復を持つ。 (その呪文の解決に際し、それのコントローラーがそれを自分の手札から唱えた場合、そのプレイヤーはそれを追放する。 そのプレイヤーの次のアップキープの開始時に、そのプレイヤーはそのカードを追放領域からマナ・コストを支払うことなく唱えてもよい。)
あなたがchaosを出すたび、あなたはあなたのライブラリーからインスタント・カード1枚かソーサリー・カードを1枚探してもよい。そうしたなら、それを公開してあなたの手札に加え、その後あなたのライブラリーを切り直す。
288654
SpanishSenda de los anillos mágicosPlano — VrynLos hechizos instantáneos y conjuros tienen la habilidad de rebote. (El controlador del hechizo exilia el hechizo mientras se resuelve si lo lanzó de su mano. Al comienzo del próximo mantenimiento de ese jugador, él puede lanzar esa carta desde el exilio sin pagar su coste de maná.)
Siempre que lances caos, puedes buscar en tu biblioteca una carta de instantáneo o conjuro, mostrarla, ponerla en tu mano y luego barajar tu biblioteca.
288572

Rulings

datetext
2012-06-01Rebound’s delayed triggered ability will let you cast the spell at the beginning of your next upkeep even if the game has left Trail of the Mage-Rings by then.
2013-04-15At the beginning of your upkeep, all delayed triggered abilities created by rebound effects trigger. You may handle them in any order. If you want to cast a card this way, you do so as part of the resolution of its delayed triggered ability. Timing restrictions based on the card’s type (if it’s a sorcery) are ignored. Other restrictions are not (such as the one from Rule of Law).
2013-04-15If a replacement effect would cause a spell with rebound that you cast from your hand to be put somewhere else instead of your graveyard (such as Leyline of the Void might), you choose whether to apply the rebound effect or the other effect as the spell resolves.
2013-04-15If a spell has restrictions on when it can be cast (for example, “Cast [this spell] only during the declare blockers step”), those restrictions may prevent you from casting it from exile during your upkeep.
2013-04-15If a spell moves itself into another zone as part of its resolution (as Arc Blade, All Suns’ Dawn, and Beacon of Unrest do), rebound won’t get a chance to apply.
2013-04-15If a spell with rebound that you cast from your hand doesn’t resolve for any reason (due being countered by a spell like Cancel, or because all of its targets are illegal), rebound has no effect. The spell is simply put into your graveyard. You won’t get to cast it again next turn.
2013-04-15If a spell you cast from your hand has both rebound and buyback (and the buyback cost was paid), you choose which effect to apply as it resolves.
2013-04-15If you are unable to cast a card from exile this way, or you choose not to, nothing happens when the delayed triggered ability resolves. The card remains exiled for the rest of the game, and you won’t get another chance to cast the card. The same is true if the ability is countered (due to Stifle, perhaps).
2013-04-15If you cast a card from exile this way, it will go to your graveyard when it resolves, fails to resolve, or is countered. It won’t go back to exile.
2013-04-15If you cast a card from exile “without paying its mana cost,” you can’t pay any alternative costs. Any X in the mana cost will be 0. On the other hand, if the card has optional additional costs (such as kicker or multikicker), you may pay those when you cast the card. If the card has mandatory additional costs (such as Momentous Fall does), you must pay those if you choose to cast the card.
2013-04-15If you cast a spell using the madness or suspend abilities, you’re casting it from exile, not from your hand. Although those spells will have rebound, the ability won’t have any effect.
2013-04-15If you cast a spell with rebound from anywhere other than your hand (such as from your graveyard due to Sins of the Past, from your library due to cascade, or from your opponent’s hand due to Sen Triplets), rebound won’t have any effect. If you do cast it from your hand, rebound will work regardless of whether you paid its mana cost (for example, if you cast it from your hand due to Maelstrom Archangel).
2013-04-15If you cast a spell with rebound from your hand and it resolves, it isn’t put into your graveyard. Rather, it’s exiled directly from the stack. Effects that care about cards being put into your graveyard won’t do anything.
2013-04-15If you cast an instant or sorcery spell from your hand and it’s exiled due to rebound, the delayed triggered ability will allow you to cast it during your next upkeep even if Trail of the Mage-Rings has been turned face down by then.
2013-04-15Multiple instances of rebound on the same spell are redundant.
2013-04-15Rebound will have no effect on copies of spells because you don’t cast them from your hand.
2013-04-15Similarly, if you gain control of an instant or sorcery spell with Commandeer, it will have rebound, but the ability won’t do anything because that spell wasn’t cast from your hand.
2013-04-15The rebound effect is not optional. Each instant and sorcery spell you cast from your hand is exiled instead of being put into your graveyard as it resolves, whether you want it to be or not. Casting the spell during your next upkeep is optional, however.
2013-04-15You’ll be able to cast a spell with flashback three times this way. First you can cast it from your hand. It will be exiled due to rebound as it resolves. Then you can cast it from exile due to rebound’s delayed triggered ability. It will be put into your graveyard as it resolves. Then you can cast it from your graveyard due to flashback. It will be exiled due to flashback as it resolves.

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