Other printings of "Wandering Fumarole": PLST #OGW-182 EOS #45 EOS #90 EOS #135 EOS #180 OGW #182 POGW #182s PIO #278 CLB #928
| id | 19003 |
|---|---|
| artist | Florian de Gesincourt |
| artistIds | f28c54ff-bbe3-485d-81a4-b2cb49430a52 |
| asciiName | |
| attractionLights | |
| availability | paper |
| boosterTypes | |
| borderColor | black |
| colorIdentity | R, U |
| colorIndicator | |
| colors | |
| defense | |
| duelDeck | |
| edhrecRank | 6677 |
| edhrecSaltiness | 0.06 |
| faceConvertedManaCost | |
| faceFlavorName | |
| faceManaValue | |
| faceName | |
| finishes | nonfoil |
| flavorName | |
| flavorText | |
| frameEffects | |
| frameVersion | 2015 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 0 |
| hasNonFoil | 1 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | |
| isPromo | |
| isRebalanced | |
| isReprint | 1 |
| isReserved | |
| isStarter | |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | |
| language | English |
| layout | normal |
| leadershipSkills | |
| life | |
| loyalty | |
| manaCost | |
| manaValue | 0 |
| name | Wandering Fumarole |
| number | 928 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | Wandering Fumarole enters the battlefield tapped. {T}: Add {U} or {R}. {2}{U}{R}: Until end of turn, Wandering Fumarole becomes a 1/4 blue and red Elemental creature with "{0}: Switch this creature's power and toughness until end of turn." It's still a land. |
| otherFaceIds | |
| power | |
| printings | CLB, EOS, OGW, PIO, PLST, POGW |
| promoTypes | |
| rarity | rare |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | oval |
| setCode | CLB |
| side | |
| signature | |
| sourceProducts | {'nonfoil': ['02c76da7-f1d6-518e-90a4-fb0f5cba35d0', '41886388-9392-5ba3-bb68-2e029fe9ed4b']} |
| subsets | |
| subtypes | |
| supertypes | |
| text | This land enters tapped. {T}: Add {U} or {R}. {2}{U}{R}: Until end of turn, this land becomes a 1/4 blue and red Elemental creature with "{0}: Switch this creature's power and toughness until end of turn." It's still a land. |
| toughness | |
| type | Land |
| types | Land |
| uuid | e0509173-f469-5df1-9cda-a7fb7d823929 |
| variations | |
| watermark | |
| setName | Commander Legends: Battle for Baldur's Gate |
| id | 19003 |
|---|---|
| cardKingdomEtchedId | |
| cardKingdomFoilId | |
| cardKingdomId | 262024 |
| cardsphereFoilId | |
| cardsphereId | 89688 |
| deckboxId | 66044 |
| mcmId | 662122 |
| mcmMetaId | |
| mtgArenaId | |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | 6b81fcee-94a8-5215-86bf-89fe71613e70 |
| mtgoFoilId | |
| mtgoId | |
| multiverseId | 567745 |
| scryfallCardBackId | 0aeebaf5-8c7d-4636-9e82-8c27447861f7 |
| scryfallId | ce3a6a8e-a01e-4d14-a6e5-c02c8205c749 |
| scryfallIllustrationId | 7186582f-ab14-45fc-899b-c9617a26760b |
| scryfallOracleId | 741c51f1-cfbe-4c29-ac8f-ca6bcd2652f9 |
| tcgplayerEtchedProductId | |
| tcgplayerProductId | 273567 |
| uuid | e0509173-f469-5df1-9cda-a7fb7d823929 |
| id | 19003 |
|---|---|
| alchemy | |
| brawl | Legal |
| commander | Legal |
| duel | Legal |
| future | |
| gladiator | Legal |
| historic | Legal |
| legacy | Legal |
| modern | Legal |
| oathbreaker | Legal |
| oldschool | |
| pauper | |
| paupercommander | |
| penny | Legal |
| pioneer | Legal |
| predh | |
| premodern | |
| standard | |
| standardbrawl | |
| timeless | Legal |
| uuid | e0509173-f469-5df1-9cda-a7fb7d823929 |
| vintage | Legal |
| id | 19003 |
|---|---|
| cardKingdom | https://mtgjson.com/links/e3567a851b00d2b4 |
| cardKingdomEtched | |
| cardKingdomFoil | |
| cardmarket | |
| tcgplayer | https://mtgjson.com/links/dad22bf01c7571ce |
| tcgplayerEtched | |
| uuid | e0509173-f469-5df1-9cda-a7fb7d823929 |
| language | name | faceName | flavorText | type | text | multiverseId |
|---|---|---|---|---|---|---|
| Chinese Simplified | 漫游喷发孔 | 地 | 漫游喷发孔须横置进战场。 {T}:加{U}或{R}。 {2}{U}{R}:直到回合结束,漫游喷发孔成为1/4,蓝红双色的元素生物,且具有「{0}:将此生物的力量与防御力互换直到回合结束。」它仍然是地。 | 569705 | ||
| Chinese Traditional | 漫遊噴發孔 | 地 | 漫遊噴發孔須橫置進戰場。 {T}:加{U}或{R}。 {2}{U}{R}:直到回合結束,漫遊噴發孔成為1/4,藍紅雙色的元素生物,且具有「{0}:將此生物的力量與防禦力互換直到回合結束。」它仍然是地。 | 569950 | ||
| French | Fumerolle vagabonde | Terrain | La Fumerolle vagabonde arrive sur le champ de bataille engagée. {T} : Ajoutez {U} ou {R}. {2}{U}{R} : Jusqu'à la fin du tour, la Fumerolle vagabonde devient une créature 1/4 bleue et rouge Élémental avec « {0} : Échangez la force et l'endurance de cette créature jusqu'à la fin du tour. » C'est toujours un terrain. | 568480 | ||
| German | Wandernde Fumarole | Land | Die Wandernde Fumarole kommt getappt ins Spiel. {T}: Erzeuge {U} oder {R}. {2}{U}{R}: Die Wandernde Fumarole wird bis zum Ende des Zuges zu einer 1/4 blauen und roten Elementarwesen-Kreatur mit „{0}: Vertausche Stärke und Widerstandskraft dieser Kreatur bis zum Ende des Zuges." Sie ist immer noch ein Land. | 567990 | ||
| Italian | Fumarola Vagante | Terra | La Fumarola Vagante entra nel campo di battaglia TAPpata. {T}: Aggiungi {U} o {R}. {2}{U}{R}: Fino alla fine del turno, la Fumarola Vagante diventa una creatura Elementale 1/4 blu e rossa con "{0}: Scambia la forza e la costituzione di questa creatura fino alla fine del turno". È ancora una terra. | 568725 | ||
| Japanese | さまよう噴気孔 | 土地 | さまよう噴気孔はタップ状態で戦場に出る。 {T}:{U}か{R}を加える。 {2}{U}{R}:ターン終了時まで、さまよう噴気孔は「{0}:ターン終了時まで、このクリーチャーのパワーとタフネスを入れ替える。」を持つ青赤の1/4のエレメンタル・クリーチャーになる。これは土地でもある。 | 568970 | ||
| Portuguese (Brazil) | Fumarola Errante | Terreno | Fumarola Errante entra no campo de batalha virada. {T}: Adicione {U} ou {R}. {2}{U}{R}: Até o final do turno, Fumarola Errante torna-se uma criatura Elemental azul e vermelha 1/4 com "{0}: Permute o poder e a resistência desta criatura até o final do turno". Ela ainda é um terreno. | 569215 | ||
| Russian | Бродячая Фумарола | Земля | Бродячая Фумарола выходит на поле битвы повернутой. {T}: добавьте {U} или {R}. {2}{U}{R}: до конца хода Бродячая Фумарола становится существом 1/4 синий и красный Элементаль со способностью «{0}: поменяйте местами силу и выносливость этого существа до конца хода». При этом она остается землей. | 569460 | ||
| Spanish | Fumarola errante | Tierra | La Fumarola errante entra al campo de batalla girada. {T}: Agrega {U} o {R}. {2}{U}{R}: Hasta el final del turno, la Fumarola errante se convierte en una criatura Elemental azul y roja 1/4 con "{0}: Intercambia la fuerza y la resistencia de esta criatura hasta el final del turno". Sigue siendo una tierra. | 568235 |
| date | text |
|---|---|
| 2016-01-22 | When a land becomes a creature, that doesn't count as having a creature enter the battlefield. The permanent was already on the battlefield; it only changed its types. Abilities that trigger whenever a creature enters the battlefield won't trigger. |
| 2016-01-22 | A land that becomes a creature may be affected by “summoning sickness.” You can't attack with it or use any of its {T} abilities (including its mana abilities) unless it began your most recent turn on the battlefield under your control. Note that summoning sickness cares about when that permanent came under your control, not when it became a creature nor when it entered the battlefield. |
| 2016-01-22 | An ability that turns a land into a creature also sets that creature's power and toughness. If the land was already a creature (for example, if it was the target of a spell with awaken), this will overwrite the previous effect that set its power and toughness. Effects that modify its power or toughness will continue to apply no matter when they started to take effect. The same is true for counters that change its power or toughness (such as +1/+1 counters) and effects that switch its power and toughness. For example, if Wandering Fumarole has been made a 0/0 creature with three +1/+1 counters on it, activating its last ability will turn it into a 4/7 creature that's still a land. |
| 2016-01-22 | This land is colorless until the last ability gives it colors. |
| 2021-03-19 | Because damage remains marked on a creature until the damage is removed as the turn ends, nonlethal damage dealt to a creature may become lethal if you switch its power and toughness during that turn. |
| 2021-03-19 | Effects that switch a creature's power and toughness apply after all other effects, regardless of when those effects began to apply. For instance, if you target a 1/2 creature then give it +2/+0 later in the turn, it's a 2/3 creature, not a 4/1 creature. |
| 2021-03-19 | Switching a creature's power and toughness twice (or any even number of times) effectively returns the creature to the power and toughness it had before any switches. |
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