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Wild Wasteland PIP

Other printings of "Wild Wasteland": PIP #71 PIP #396 PIP #599 PIP #924

Card

id68782
artistMathias Kollros
artistIds2ae0dd12-047c-4efb-80d7-bccc3bac5fba
asciiName
attractionLights
availabilitymtgo, paper
boosterTypes
borderColorblack
colorIdentityR
colorIndicator
colorsR
defense
duelDeck
edhrecRank4696
edhrecSaltiness0.17
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesfoil
flavorName
flavorTextSome things in the wasteland are best left unexplained.
frameEffectsextendedart
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil0
isAlternative1
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{2}{R}
manaValue3
nameWild Wasteland
number924
originalPrintings
originalReleaseDate
originalText
otherFaceIds
power
printingsPIP
promoTypessurgefoil
rarityrare
rebalancedPrintings
relatedCards
securityStamptriangle
setCodePIP
side
signature
sourceProducts{'foil': ['2fc498e6-b9c7-5104-ae4a-d1d9c6a4fbfc']}
subsets
subtypes
supertypes
textSkip your draw step.
At the beginning of your upkeep, exile the top two cards of your library. You may play those cards this turn.
toughness
typeEnchantment
typesEnchantment
uuid73b9e8ae-42ce-559d-aa99-3e0cacd8b6e0
variations8289800b-851f-5f5b-8011-1526deb8dbfc, a6782cff-3649-572e-bb8b-1d315a2fff72, d545eae2-04f3-54ab-abba-54c848335e64
watermark
setNameFallout

Identifiers

id68782
cardKingdomEtchedId
cardKingdomFoilId292565
cardKingdomId
cardsphereFoilId118489
cardsphereId
deckboxId89640
mcmId
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id715b7e3a-a90c-5ff8-9c5b-f72a95909def
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId2140ef84-a738-4b85-b67e-ea2d4c03b5e8
scryfallIllustrationId29a9f3f0-bb39-44cc-a6ac-aab3e3fb41b5
scryfallOracleId4297ab35-9f16-4d9e-af77-010469ec4f59
tcgplayerEtchedProductId
tcgplayerProductId539948
uuid73b9e8ae-42ce-559d-aa99-3e0cacd8b6e0

Legalities

id68782
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modern
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuid73b9e8ae-42ce-559d-aa99-3e0cacd8b6e0
vintageLegal

Purchase URLs

id68782
cardKingdom
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/1599fd5de9d33d6d
cardmarket
tcgplayerhttps://mtgjson.com/links/58f5e9d87a8b095a
tcgplayerEtched
uuid73b9e8ae-42ce-559d-aa99-3e0cacd8b6e0

Foreign Data (per language)

No foreign data.

Rulings

datetext
2024-03-08You pay all costs and follow all normal timing rules for cards played from exile with Wild Wasteland’s ability. For example, if one of the exiled cards is a land card, you may play it only during your main phase while the stack is empty.

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