← Back Card Profile (by Name)

Automated Assembly Line PIP

Other printings of "Automated Assembly Line": PIP #10 PIP #363 PIP #538 PIP #891

Card

id68216
artistDavid Álvarez
artistIdsc3004e2c-d372-4faa-90db-f1274e75ef41
asciiName
attractionLights
availabilitymtgo, paper
boosterTypes
borderColorblack
colorIdentityW
colorIndicator
colorsW
defense
duelDeck
edhrecRank6325
edhrecSaltiness0.17
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText"You needn't be afraid of me. It's my securitrons that are going to kill you."
—Mr. House
frameEffectsextendedart
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{1}{W}
manaValue2
nameAutomated Assembly Line
number363
originalPrintings
originalReleaseDate
originalTextWhenever one or more artifact creatures you control deal combat damage to a player, you get {E}.
Pay {EEE}: Create a tapped 3/3 colorless Robot artifact creature token.
otherFaceIds
power
printingsPIP
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStamptriangle
setCodePIP
side
signature
sourceProducts{'foil': ['2fc498e6-b9c7-5104-ae4a-d1d9c6a4fbfc', '7a584835-af39-59bb-826f-32152df22ca5'], 'nonfoil': ['2fc498e6-b9c7-5104-ae4a-d1d9c6a4fbfc', '7a584835-af39-59bb-826f-32152df22ca5']}
subsets
subtypes
supertypes
textWhenever one or more artifact creatures you control deal combat damage to a player, you get {E} (an energy counter).
Pay {E}{E}{E}: Create a tapped 3/3 colorless Robot artifact creature token.
toughness
typeArtifact
typesArtifact
uuid034759e6-4822-5de3-ba10-c297729c5395
variations0b4b626a-1455-540e-921e-3be2c3215a47, 00fc9193-af3c-523d-95de-85dd8d94094e, eb79e497-fffc-579b-8c40-a245fe90d0a3
watermark
setNameFallout

Identifiers

id68216
cardKingdomEtchedId
cardKingdomFoilId293076
cardKingdomId292901
cardsphereFoilId
cardsphereId118029
deckboxId89079
mcmId
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id5aeafca1-ba8a-55a1-b19b-d67cccf0b9bf
mtgoFoilId
mtgoId131719
multiverseId654408
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId349ac69e-c2a0-4106-951a-3ca3a33c30ed
scryfallIllustrationId7ea3b06c-7b99-4947-97b6-a83f154fedfe
scryfallOracleId6e24a5bd-0ce3-4dc1-98c6-60d527bfdcfd
tcgplayerEtchedProductId
tcgplayerProductId541213
uuid034759e6-4822-5de3-ba10-c297729c5395

Legalities

id68216
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modern
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuid034759e6-4822-5de3-ba10-c297729c5395
vintageLegal

Purchase URLs

id68216
cardKingdomhttps://mtgjson.com/links/eac94d52237fcd75
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/6de22240dd8bb509
cardmarket
tcgplayerhttps://mtgjson.com/links/18041bd0188dd5d2
tcgplayerEtched
uuid034759e6-4822-5de3-ba10-c297729c5395

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified自动生产线「你不用怕我。要杀你的是我的保安机器人。」
~豪斯先生
神器每当由你操控的一个或数个神器生物对任一牌手造成战斗伤害时,你得到{E}。
支付{E}{E}{E}:派出一个已横置的3/3无色机器人衍生神器生物。
654578
Japanese全自動製造ライン「私を恐れる必要はない。君を殺すのは私のセキュリトロンだからな。」
――Mr.ハウス
アーティファクトあなたがコントロールしている1体以上のアーティファクト・クリーチャーがプレイヤー1人に戦闘ダメージを与えるたび、あなたは{E}を得る。
{E}{E}{E}を支払う:無色の3/3のロボット・アーティファクト・クリーチャー・トークン1体をタップ状態で生成する。
654493

Rulings

datetext
2024-03-08Energy counters are a kind of counter that a player may have. They’re not associated with any specific permanents.
2024-03-08Energy counters aren’t mana. They don’t go away as steps, phases, and turns end, and effects that add mana “of any type” can’t give you energy counters.
2024-03-08If a spell or ability with one or more targets states that you “may pay” some amount of {E}, and each permanent that it targets has become an illegal target, the spell or ability won’t resolve. You can’t pay any {E} even if you want to.
2024-03-08If an effect says you get one or more {E}, you get that many energy counters. To pay one or more {E}, you lose that many energy counters. You can’t pay more energy counters than you have. Any effects that interact with counters a player gets, has, or loses can interact with energy counters.
2024-03-08Keep track of how many energy counters each player has. Potential ways to track this include writing them down on paper or using dice, but any method that is clear and mutually agreeable is fine. (At higher levels of tournament play, dice may not be allowed for tracking counters that players have.)
2024-03-08Some spells and abilities that give you {E} may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won’t resolve. You won’t get any {E}.
2024-03-08Some triggered abilities state that you “may pay” a certain amount of {E}. You can’t pay that amount multiple times to multiply the effect. You simply choose whether or not to pay that amount of {E} as the ability resolves.
2024-03-08Some triggered abilities that state that you “may pay” a certain amount of {E} describe an effect that happens “If you do.” In that case, no player may take actions to try to stop the ability’s effect after you make your choice. If the payment is followed by the phrase “When you do,” then you’ll choose any targets for that reflexive triggered ability and put it on the stack before players can take actions.
2024-03-08{E} is the energy symbol. It represents one energy counter.

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