← Back Card Profile (by Name)

Automated Assembly Line PIP

Other printings of "Automated Assembly Line": PIP #10 PIP #363 PIP #538 PIP #891

Card

id68748
artistDavid Álvarez
artistIdsc3004e2c-d372-4faa-90db-f1274e75ef41
asciiName
attractionLights
availabilitymtgo, paper
boosterTypes
borderColorblack
colorIdentityW
colorIndicator
colorsW
defense
duelDeck
edhrecRank6325
edhrecSaltiness0.17
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesfoil
flavorName
flavorText"You needn't be afraid of me. It's my securitrons that are going to kill you."
—Mr. House
frameEffectsextendedart
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil0
isAlternative1
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{1}{W}
manaValue2
nameAutomated Assembly Line
number891
originalPrintings
originalReleaseDate
originalText
otherFaceIds
power
printingsPIP
promoTypessurgefoil
rarityrare
rebalancedPrintings
relatedCards
securityStamptriangle
setCodePIP
side
signature
sourceProducts{'foil': ['2fc498e6-b9c7-5104-ae4a-d1d9c6a4fbfc']}
subsets
subtypes
supertypes
textWhenever one or more artifact creatures you control deal combat damage to a player, you get {E} (an energy counter).
Pay {E}{E}{E}: Create a tapped 3/3 colorless Robot artifact creature token.
toughness
typeArtifact
typesArtifact
uuideb79e497-fffc-579b-8c40-a245fe90d0a3
variations0b4b626a-1455-540e-921e-3be2c3215a47, 034759e6-4822-5de3-ba10-c297729c5395, 00fc9193-af3c-523d-95de-85dd8d94094e
watermark
setNameFallout

Identifiers

id68748
cardKingdomEtchedId
cardKingdomFoilId293077
cardKingdomId
cardsphereFoilId118500
cardsphereId
deckboxId89607
mcmId
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id89796f91-bd2c-5a7c-89fd-348460ddf4de
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdbf60b162-3e56-4ae6-a27f-7fa09491f839
scryfallIllustrationId7ea3b06c-7b99-4947-97b6-a83f154fedfe
scryfallOracleId6e24a5bd-0ce3-4dc1-98c6-60d527bfdcfd
tcgplayerEtchedProductId
tcgplayerProductId541216
uuideb79e497-fffc-579b-8c40-a245fe90d0a3

Legalities

id68748
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modern
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuideb79e497-fffc-579b-8c40-a245fe90d0a3
vintageLegal

Purchase URLs

id68748
cardKingdom
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/d736a00349be445e
cardmarket
tcgplayerhttps://mtgjson.com/links/5253c8d5ff266d6c
tcgplayerEtched
uuideb79e497-fffc-579b-8c40-a245fe90d0a3

Foreign Data (per language)

No foreign data.

Rulings

datetext
2024-03-08Energy counters are a kind of counter that a player may have. They’re not associated with any specific permanents.
2024-03-08Energy counters aren’t mana. They don’t go away as steps, phases, and turns end, and effects that add mana “of any type” can’t give you energy counters.
2024-03-08If a spell or ability with one or more targets states that you “may pay” some amount of {E}, and each permanent that it targets has become an illegal target, the spell or ability won’t resolve. You can’t pay any {E} even if you want to.
2024-03-08If an effect says you get one or more {E}, you get that many energy counters. To pay one or more {E}, you lose that many energy counters. You can’t pay more energy counters than you have. Any effects that interact with counters a player gets, has, or loses can interact with energy counters.
2024-03-08Keep track of how many energy counters each player has. Potential ways to track this include writing them down on paper or using dice, but any method that is clear and mutually agreeable is fine. (At higher levels of tournament play, dice may not be allowed for tracking counters that players have.)
2024-03-08Some spells and abilities that give you {E} may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won’t resolve. You won’t get any {E}.
2024-03-08Some triggered abilities state that you “may pay” a certain amount of {E}. You can’t pay that amount multiple times to multiply the effect. You simply choose whether or not to pay that amount of {E} as the ability resolves.
2024-03-08Some triggered abilities that state that you “may pay” a certain amount of {E} describe an effect that happens “If you do.” In that case, no player may take actions to try to stop the ability’s effect after you make your choice. If the payment is followed by the phrase “When you do,” then you’ll choose any targets for that reflexive triggered ability and put it on the stack before players can take actions.
2024-03-08{E} is the energy symbol. It represents one energy counter.

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