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Bloatfly Swarm PIP

Other printings of "Bloatfly Swarm": PIP #42 PIP #570

Card

id67893
artistIgor Krstic
artistIds44cdd332-50f6-4cab-b606-c4565fc5efeb
asciiName
attractionLights
availabilitymtgo, paper
boosterTypes
borderColorblack
colorIdentityB
colorIndicator
colorsB
defense
duelDeck
edhrecRank4927
edhrecSaltiness0.11
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywordsFlying
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{3}{B}
manaValue4
nameBloatfly Swarm
number42
originalPrintings
originalReleaseDate
originalTextFlying
Bloatfly Swarm enters the battlefield with five +1/+1 counters on it.
If damage would be dealt to Bloatfly Swarm while it has a +1/+1 counter on it, prevent that damage, remove that many +1/+1 counters from it, then give each player a rad counter for each +1/+1 counter removed this way.
otherFaceIds
power0
printingsPIP
promoTypes
rarityuncommon
rebalancedPrintings
relatedCards
securityStamptriangle
setCodePIP
side
signature
sourceProducts{'foil': ['2fc498e6-b9c7-5104-ae4a-d1d9c6a4fbfc'], 'nonfoil': ['efe144d5-6413-5464-b709-4748a0fa6995']}
subsets
subtypesInsect, Mutant
supertypes
textFlying
This creature enters with five +1/+1 counters on it.
If damage would be dealt to this creature while it has a +1/+1 counter on it, prevent that damage, remove that many +1/+1 counters from it, then give each player a rad counter for each +1/+1 counter removed this way.
toughness0
typeCreature — Insect Mutant
typesCreature
uuid9d0e3637-de45-55b0-8189-19c702ae734d
variations0976ffad-ee2b-572f-b900-8f09ea905a76
watermark
setNameFallout

Identifiers

id67893
cardKingdomEtchedId
cardKingdomFoilId292713
cardKingdomId292392
cardsphereFoilId
cardsphereId117327
deckboxId88758
mcmId758513
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idc17157b5-ef3e-5ae2-a27b-b1a00bdc4955
mtgoFoilId
mtgoId132333
multiverseId652129
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId2d90b839-0808-435d-bcf3-aa7af414c44b
scryfallIllustrationId425fb71b-9ff7-448a-b996-f4dee1120370
scryfallOracleIdfc50e254-71bc-46b3-93e6-c6eb820a3473
tcgplayerEtchedProductId
tcgplayerProductId540770
uuid9d0e3637-de45-55b0-8189-19c702ae734d

Legalities

id67893
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modern
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuid9d0e3637-de45-55b0-8189-19c702ae734d
vintageLegal

Purchase URLs

id67893
cardKingdomhttps://mtgjson.com/links/7a2efcdab0bdd39c
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/c7cc23a3f5d7145d
cardmarket
tcgplayerhttps://mtgjson.com/links/5b87141a4cbd5c86
tcgplayerEtched
uuid9d0e3637-de45-55b0-8189-19c702ae734d

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified辐射蝇大群生物 — 昆虫/突变体飞行
辐射蝇大群进战场时上面有五个+1/+1指示物。
如果辐射蝇大群于其上有+1/+1指示物时将受到伤害,则防止该伤害,从其上移去等量的+1/+1指示物,然后每以此法移去一个+1/+1指示物,每位牌手便各得到一个拉德指示物。
653005
FrenchNuée de mouches bouffiesCréature — insecte et mutantVol
La Nuée de mouches bouffies arrive sur le champ de bataille avec cinq marqueurs +1/+1 sur elle.
Si des blessures devaient être infligées à la Nuée de mouches bouffies pendant qu'elle a un marqueur +1/+1 sur elle, prévenez ces blessures, retirez-lui autant de marqueurs +1/+1, puis donnez à chaque joueur un marqueur « radiation » pour chaque marqueur +1/+1 retiré de cette manière.
652567
GermanBlähfliegenschwarmKreatur — Insekt, MutantFliegend
Der Blähfliegenschwarm kommt mit fünf +1/+1-Marken ins Spiel.
Falls dem Blähfliegenschwarm Schaden zugefügt würde, während eine +1/+1-Marke auf ihm liegt, verhindere den Schaden und entferne entsprechend viele +1/+1-Marken von ihm, dann erhält jeder Spieler für jede auf diese Weise entfernte +1/+1-Marke eine Verstrahlungsmarke.
652275
ItalianSciame di Mosche MutantiCreatura — Mutante InsettoVolare
Lo Sciame di Mosche Mutanti entra nel campo di battaglia con cinque segnalini +1/+1.
Se sta per essere inflitto danno allo Sciame di Mosche Mutanti mentre ha un segnalino +1/+1, previeni quel danno, rimuovi altrettanti segnalini +1/+1 da esso, poi ogni giocatore ottiene un segnalino radiazione per ogni segnalino +1/+1 rimosso in questo modo.
652713
Japaneseブロートフライの大群クリーチャー — 昆虫・ミュータント飛行
ブロートフライの大群は、+1/+1カウンター5個が置かれた状態で戦場に出る。
ブロートフライの大群の上に+1/+1カウンターがある間にこれがダメージを受けるなら、そのダメージを軽減し、これの上からその点数に等しい個数の+1/+1カウンターを取り除き、その後、各プレイヤーはそれぞれ、これにより取り除かれた+1/+1カウンター1個につき1個のRADカウンターを得る。
652859
SpanishEnjambre de tochomoscasCriatura — Mutante insectoVuela.
El Enjambre de tochomoscas entra al campo de batalla con cinco contadores +1/+1 sobre él.
Si se le fuera a hacer daño al Enjambre de tochomoscas mientras tiene un contador +1/+1 sobre él, prevén ese daño, remueve esa misma cantidad de contadores +1/+1 de él y luego pon sobre cada jugador un contador de radiación por cada contador +1/+1 removido de esta manera.
652421

Rulings

datetext
2024-03-08Any effects (such as proliferate) that interact with counters a player gets, has, or loses can interact with rad counters.
2024-03-08If a player has fewer cards remaining in their library than the number of rad counters they have when the triggered ability resolves, they'll mill as many cards as they can.
2024-03-08If damage that can't be prevented is dealt to Bloatfly Swarm, you still remove that many +1/+1 counters from it, and you still give each player a rad counter for each +1/+1 counter removed this way.
2024-03-08In a game using the shared team turns option, such as an Archenemy or Two-Headed Giant game, the inherent triggered ability associated with rad counters triggers once for each player on the active team that has rad counters. Each instance of that ability is controlled by one of those players.
2024-03-08Keep track of how many rad counters each player has. Potential ways to track this include writing them down on paper or using dice, but any method that is clear and mutually agreeable is fine.
2024-03-08Rad counters are a kind of counter that a player may have. They're not associated with any specific permanents.
2024-03-08Rad counters don't go away as steps, phases, or turns end. They only go away when an effect instructs a player to remove rad counters from themselves.
2024-03-08The cards are milled all at once, which means abilities that trigger "whenever one or more nonland cards are milled" will trigger exactly once as long as at least one nonland card was milled.
2024-03-08There is an inherent triggered ability associated with having rad counters. This triggered ability has no source and is controlled by the active player. The full text of this ability is "At the beginning of the precombat main phase of a player with rad counters, that player mills cards equal to the number of rad counters they have. For each nonland card milled this way, that player loses 1 life and removes one rad counter from themselves."

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