Other printings of "Nuka-Nuke Launcher": PIP #138 PIP #434 PIP #666 PIP #962
| id | 67989 |
|---|---|
| artist | Uriah Voth |
| artistIds | 14cf4c0c-1a83-4366-ba61-6d0a26ee5a69 |
| asciiName | |
| attractionLights | |
| availability | mtgo, paper |
| boosterTypes | |
| borderColor | black |
| colorIdentity | |
| colorIndicator | |
| colors | |
| defense | |
| duelDeck | |
| edhrecRank | 6548 |
| edhrecSaltiness | 0.17 |
| faceConvertedManaCost | |
| faceFlavorName | |
| faceManaValue | |
| faceName | |
| finishes | nonfoil, foil |
| flavorName | |
| flavorText | |
| frameEffects | |
| frameVersion | 2015 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 1 |
| hasNonFoil | 1 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | |
| isPromo | |
| isRebalanced | |
| isReprint | |
| isReserved | |
| isStarter | 1 |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | Equip |
| language | English |
| layout | normal |
| leadershipSkills | |
| life | |
| loyalty | |
| manaCost | {2} |
| manaValue | 2 |
| name | Nuka-Nuke Launcher |
| number | 138 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | Equipped creature gets +3/+0 and has intimidate. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.) Whenever equipped creature attacks, until the end of defending player's next turn, that player gets two rad counters whenever they cast a spell. Equip {3} |
| otherFaceIds | |
| power | |
| printings | PIP |
| promoTypes | |
| rarity | rare |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | triangle |
| setCode | PIP |
| side | |
| signature | |
| sourceProducts | {'foil': ['2fc498e6-b9c7-5104-ae4a-d1d9c6a4fbfc'], 'nonfoil': ['efe144d5-6413-5464-b709-4748a0fa6995']} |
| subsets | |
| subtypes | Equipment |
| supertypes | |
| text | Equipped creature gets +3/+0 and has intimidate. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.) Whenever equipped creature attacks, until the end of defending player's next turn, that player gets two rad counters whenever they cast a spell. Equip {3} |
| toughness | |
| type | Artifact — Equipment |
| types | Artifact |
| uuid | 276cb8d0-6d9c-557c-a94d-b4d05b7d0139 |
| variations | 0baa2f21-8c33-5cf7-8f25-df9aa66c7c77, 67523770-d318-5adf-9a6d-16c27613162b, 34f93cb5-7a08-5ec9-91b9-5eff56658c9d |
| watermark | |
| setName | Fallout |
| id | 67989 |
|---|---|
| cardKingdomEtchedId | |
| cardKingdomFoilId | 292755 |
| cardKingdomId | 292427 |
| cardsphereFoilId | |
| cardsphereId | 117458 |
| deckboxId | 88854 |
| mcmId | 758556 |
| mcmMetaId | |
| mtgArenaId | |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | b40d9c58-a25b-5f8a-9a5a-45ef855fd59b |
| mtgoFoilId | |
| mtgoId | 132525 |
| multiverseId | 652225 |
| scryfallCardBackId | 0aeebaf5-8c7d-4636-9e82-8c27447861f7 |
| scryfallId | 68d5835b-c206-4884-bdcf-38c7cdc703f4 |
| scryfallIllustrationId | e530dd9b-17c9-4ac3-a567-3d5a651d6ecc |
| scryfallOracleId | 7fb88a5d-9b72-4da9-ade4-d09cadd7e1cb |
| tcgplayerEtchedProductId | |
| tcgplayerProductId | 540830 |
| uuid | 276cb8d0-6d9c-557c-a94d-b4d05b7d0139 |
| id | 67989 |
|---|---|
| alchemy | |
| brawl | |
| commander | Legal |
| duel | Legal |
| future | |
| gladiator | |
| historic | |
| legacy | Legal |
| modern | |
| oathbreaker | Legal |
| oldschool | |
| pauper | |
| paupercommander | |
| penny | |
| pioneer | |
| predh | |
| premodern | |
| standard | |
| standardbrawl | |
| timeless | |
| uuid | 276cb8d0-6d9c-557c-a94d-b4d05b7d0139 |
| vintage | Legal |
| id | 67989 |
|---|---|
| cardKingdom | https://mtgjson.com/links/aa3608b255d0da8e |
| cardKingdomEtched | |
| cardKingdomFoil | https://mtgjson.com/links/d3b830ab557fff84 |
| cardmarket | |
| tcgplayer | https://mtgjson.com/links/9f419249054e6640 |
| tcgplayerEtched | |
| uuid | 276cb8d0-6d9c-557c-a94d-b4d05b7d0139 |
| language | name | faceName | flavorText | type | text | multiverseId |
|---|---|---|---|---|---|---|
| Chinese Simplified | 核子核弹发射器 | 神器 — 武具 | 佩带此武具的生物得+3/+0且具有威吓异能。(此生物只能被神器生物和/或与它有共通颜色的生物阻挡。) 每当佩带此武具的生物攻击时,直到防御牌手下一个回合的回合结束,每当该牌手施放咒语时,其得到两个拉德指示物。 佩带{3} | 653101 | ||
| French | Lanceur Nuka-Nuke | Artefact — équipement | La créature équipée gagne +3/+0 et a l'intimidation. (Cette créature ne peut pas être bloquée excepté par des créatures-artefacts et/ou des créatures qui partagent une couleur avec elle.) À chaque fois que la créature équipée attaque, jusqu'à la fin du prochain tour du joueur défenseur, ce joueur gagne deux marqueurs « radiation » à chaque fois qu'il lance un sort. Équipement {3} | 652663 | ||
| German | Nuka-Atombomben-Werfer | Artefakt — Ausrüstung | Die ausgerüstete Kreatur erhält +3/+0 und hat Einschüchtern. (Diese Kreatur kann außer von Artefaktkreaturen und/oder Kreaturen, mit denen sie eine Farbe gemeinsam hat, nicht geblockt werden.) Immer wenn die ausgerüstete Kreatur angreift, gilt bis zum Ende des nächsten Zuges des verteidigenden Spielers Folgendes. Immer wenn jener Spieler einen Zauberspruch wirkt, erhält er zwei Verstrahlungsmarken. Ausrüsten {3} | 652371 | ||
| Italian | Lanciarazzi Nuka-Nuke | Artefatto — Equipaggiamento | La creatura equipaggiata prende +3/+0 e ha intimidire. (Questa creatura non può essere bloccata tranne che da creature artefatto e/o creature che condividono con essa un colore.) Ogniqualvolta la creatura equipaggiata attacca, fino alla fine del prossimo turno del giocatore in difesa, quel giocatore ottiene due segnalini radiazione ogniqualvolta lancia una magia. Equipaggiare {3} | 652809 | ||
| Japanese | ヌカ・ニュークランチャー | アーティファクト — 装備品 | 装備しているクリーチャーは+3/+0の修整を受け威嚇を持つ。(このクリーチャーはアーティファクト・クリーチャーか、これと共通の色を持つクリーチャー以外にはブロックされない。) 装備しているクリーチャーが攻撃するたび、次の防御プレイヤーのターンの終了時まで、そのプレイヤーが呪文1つを唱えるたび、そのプレイヤーはRADカウンター2個を得る。 装備{3} | 652955 | ||
| Spanish | Lanzador de bombas atómicas Nuka | Artefacto — Equipo | La criatura equipada obtiene +3/+0 y tiene la habilidad de intimidar. (Esta criatura no puede ser bloqueada excepto por criaturas artefacto y/o criaturas que compartan un color con ella.) Siempre que la criatura equipada ataque, hasta el final del próximo turno del jugador defensor, ese jugador obtiene dos contadores de radiación siempre que lance un hechizo. Equipar {3}. | 652517 |
| date | text |
|---|---|
| 2024-03-08 | Any effects (such as proliferate) that interact with counters a player gets, has, or loses can interact with rad counters. |
| 2024-03-08 | If a player has fewer cards remaining in their library than the number of rad counters they have when the triggered ability resolves, they’ll mill as many cards as they can. |
| 2024-03-08 | In a game using the shared team turns option, such as an Archenemy or Two-Headed Giant game, the inherent triggered ability associated with rad counters triggers once for each player on the active team that has rad counters. Each instance of that ability is controlled by one of those players. |
| 2024-03-08 | Keep track of how many rad counters each player has. Potential ways to track this include writing them down on paper or using dice, but any method that is clear and mutually agreeable is fine. |
| 2024-03-08 | Once the equipped creature has been blocked, changing its color or the blocking creature’s color or stopping the blocking creature from being an artifact won’t cause the equipped creature to become unblocked. |
| 2024-03-08 | Rad counters are a kind of counter that a player may have. They’re not associated with any specific permanents. |
| 2024-03-08 | Rad counters don’t go away as steps, phases, or turns end. They only go away when an effect instructs a player to remove rad counters from themselves. |
| 2024-03-08 | The cards are milled all at once, which means abilities that trigger “whenever one or more nonland cards are milled” will trigger exactly once as long as at least one nonland card was milled. |
| 2024-03-08 | There is an inherent triggered ability associated with having rad counters. This triggered ability has no source and is controlled by the active player. The full text of this ability is “At the beginning of the precombat main phase of a player with rad counters, that player mills cards equal to the number of rad counters they have. For each nonland card milled this way, that player loses 1 life and removes one rad counter from themselves.” |
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