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Vault 112: Sadistic Simulation PIP

Other printings of "Vault 112: Sadistic Simulation": PIP #123 PIP #651

Card

id67974
artistAnton Solovianchyk
artistIds8e962ba2-380a-4e6f-84d9-4198549b11ce
asciiName
attractionLights
availabilitymtgo, paper
boosterTypes
borderColorblack
colorIdentityR, U
colorIndicator
colorsR, U
defense
duelDeck
edhrecRank9388
edhrecSaltiness0.35
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutsaga
leadershipSkills
life
loyalty
manaCost{2}{U}{R}
manaValue4
nameVault 112: Sadistic Simulation
number123
originalPrintings
originalReleaseDate
originalText(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II — Tap up to one target creature and put a stun counter on it. You get {EE} (two energy counters).
III — Pay any amount of {E}. If you paid one or more {E} this way, shuffle your library, then exile that many cards from the top. You may play one of those cards without paying its mana cost.
otherFaceIds
power
printingsPIP
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStamptriangle
setCodePIP
side
signature
sourceProducts{'foil': ['2fc498e6-b9c7-5104-ae4a-d1d9c6a4fbfc'], 'nonfoil': ['c2974b81-2006-59c4-bc63-e4fe2fb3e969']}
subsets
subtypesSaga
supertypes
text(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II — Tap up to one target creature and put a stun counter on it. You get {E}{E} (two energy counters).
III — Pay any amount of {E}. If you paid one or more {E} this way, shuffle your library, then exile that many cards from the top. You may play one of those cards without paying its mana cost.
toughness
typeEnchantment — Saga
typesEnchantment
uuid2098e00d-bcc1-580b-b1bb-f4645b815785
variations1ce3c99e-ae12-5421-81a6-a64fb26b8909
watermark
setNameFallout

Identifiers

id67974
cardKingdomEtchedId
cardKingdomFoilId292278
cardKingdomId291770
cardsphereFoilId
cardsphereId117098
deckboxId88839
mcmId757691
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id3150b3a2-20e6-5140-bc98-7c254aff5720
mtgoFoilId
mtgoId132495
multiverseId652210
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId0a0acee2-f6dc-4e92-937b-01e2c07adc55
scryfallIllustrationId2f82d5d5-4bfa-48a2-9f03-1770655cc0ef
scryfallOracleId480967df-a967-4093-a999-b71f6ee70688
tcgplayerEtchedProductId
tcgplayerProductId539408
uuid2098e00d-bcc1-580b-b1bb-f4645b815785

Legalities

id67974
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modern
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuid2098e00d-bcc1-580b-b1bb-f4645b815785
vintageLegal

Purchase URLs

id67974
cardKingdomhttps://mtgjson.com/links/58b61823e383f20c
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/3b747a786b7938a6
cardmarket
tcgplayerhttps://mtgjson.com/links/e0dca302d9ee87bf
tcgplayerEtched
uuid2098e00d-bcc1-580b-b1bb-f4645b815785

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified112号避难所:虐待模拟结界 — 传纪(于此传纪进战场时及于你抓牌步骤后,加一个学问指示物。到III后牺牲之。)
I, II — 横置至多一个目标生物并在其上放置一个晕眩指示物。你得到{E}{E}(两个能量指示物)。
III — 支付任意数量的{E}。如果你以此法支付一个或数个{E},则将你的牌库洗牌,然后从你牌库顶放逐等量的牌。你可以使用其中一张,且不需支付其法术力费用。
653086
FrenchAbri 112 : simulation cruelleEnchantement — saga(Au moment où cette saga arrive sur le champ de bataille et après votre étape de pioche, ajoutez un marqueur « sapience ». Sacrifiez après III.)
I, II — Engagez jusqu'à une créature ciblée et mettez un marqueur « étourdissement » sur elle. Vous gagnez {E}{E} (deux marqueurs « énergie »).
III — Payez n'importe quelle quantité de {E}. Si vous avez payé au moins un {E} de cette manière, mélangez votre bibliothèque, puis exilez autant de cartes du dessus. Vous pouvez jouer l'une de ces cartes sans payer son coût de mana.
652648
GermanVault 112: Sadistische SimulationVerzauberung — Sage(Je eine Sagenmarke beim Ins-Spiel-Kommen und nach deinem Ziehsegment. Opfern nach III.)
I, II — Tappe bis zu eine Kreatur deiner Wahl und lege eine Betäubungsmarke auf sie. Du erhältst {E}{E} (zwei Energiemarken).
III — Bezahle eine beliebige Menge {E}. Falls du auf diese Weise eine oder mehrere {E} bezahlt hast, mische deine Bibliothek und schicke dann entsprechend viele Karten oben von deiner Bibliothek ins Exil. Du kannst eine jener Karten spielen, ohne ihre Manakosten zu bezahlen.
652356
ItalianVault 112: Simulazione SadicaIncantesimo — Saga(Mentre questa Saga entra e dopo la tua acquisizione, aggiungi un segnalino sapere. Sacrifica dopo III.)
I, II — TAPpa fino a una creatura bersaglio e metti un segnalino stordimento su di essa. Ottieni {E}{E} (due segnalini energia).
III— Paga un qualsiasi ammontare di {E}. Se hai pagato uno o più {E} in questo modo, rimescola il tuo grimorio, poi esilia altrettante carte dalla cima. Puoi giocare una di quelle carte senza pagare il suo costo di mana.
652794
JapaneseVault 112:残酷なシミュレーションエンチャント — 英雄譚(この英雄譚が出た際とあなたのドロー・ステップの後に、伝承カウンター1個を加える。IIIの後に、生け贄に捧げる。)
I, II ― クリーチャー最大1体を対象とする。それをタップし、それの上に麻痺カウンター1個を置く。あなたは{E}{E}(エネルギー・カウンター2個)を得る。
III ― 望む個数の{E}を支払う。これにより1個以上の{E}を支払ったなら、あなたのライブラリーを切り直し、その後、あなたのライブラリーの一番上にあるその個数に等しい枚数のカードを追放する。それらのカードのうち1枚を、マナ・コストを支払うことなくプレイしてもよい。
652940
SpanishRefugio 112: simulación sádicaEncantamiento — Saga(En cuanto esta Saga entre y después de tu paso de robar, agrega un contador de sabiduría. Sacrifícala después de III.)
I, II — Gira hasta una criatura objetivo y pon un contador de aturdimiento sobre ella. Obtienes {E}{E} (dos contadores de energía).
III — Paga cualquier cantidad de {E}. Si pagaste uno o más {E} de esta manera, baraja tu biblioteca y luego exilia esa misma cantidad de cartas de la parte superior. Puedes jugar una de esas cartas sin pagar su coste de maná.
652502

Rulings

datetext
2024-03-08Energy counters are a kind of counter that a player may have. They’re not associated with any specific permanents.
2024-03-08Energy counters aren’t mana. They don’t go away as steps, phases, and turns end, and effects that add mana “of any type” can’t give you energy counters.
2024-03-08If a spell or ability with one or more targets states that you “may pay” some amount of {E}, and each permanent that it targets has become an illegal target, the spell or ability won’t resolve. You can’t pay any {E} even if you want to.
2024-03-08If an effect says you get one or more {E}, you get that many energy counters. To pay one or more {E}, you lose that many energy counters. You can’t pay more energy counters than you have. Any effects that interact with counters a player gets, has, or loses can interact with energy counters.
2024-03-08Keep track of how many energy counters each player has. Potential ways to track this include writing them down on paper or using dice, but any method that is clear and mutually agreeable is fine. (At higher levels of tournament play, dice may not be allowed for tracking counters that players have.)
2024-03-08Some spells and abilities that give you {E} may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won’t resolve. You won’t get any {E}.
2024-03-08Some triggered abilities state that you “may pay” a certain amount of {E}. You can’t pay that amount multiple times to multiply the effect. You simply choose whether or not to pay that amount of {E} as the ability resolves.
2024-03-08Some triggered abilities that state that you “may pay” a certain amount of {E} describe an effect that happens “If you do.” In that case, no player may take actions to try to stop the ability’s effect after you make your choice. If the payment is followed by the phrase “When you do,” then you’ll choose any targets for that reflexive triggered ability and put it on the stack before players can take actions.
2024-03-08{E} is the energy symbol. It represents one energy counter.

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